Sunardi
Universitas Kristen Satya Wacana

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PENERAPAN MODEL PEMBELAJARAN PROBLEM BASED LEARNING (PBL) DENGAN MEDIA AUGMENTED REALITY (AR) Nur Sita Faridah Arum Wangi; Sunardi
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.7090

Abstract

his study aims to improve the learning outcomes of students in class V SDN Randuacir 03 through the application of the Problem Based Learning (PBL) learning model with the help of Augmented Reality (AR) learning media. The background of this study is the low learning outcomes of students, one of which is caused by the use of classical learning media without the help of concrete learning media, plus at this time, almost all students are very close to cellphones and technology. This study is a Classroom Action Research (CAR) which is carried out in 2 cycles using the Kemmis and Mc Taggart models. The subjects of the study were 8 students in Class V SDN Randuacir 03. In the first cycle, 5 students got scores above the KKTP and 3 students got scores below the KKTP with an average of 68.75 and a percentage of completion of 62%. In the second cycle, 7 students scored above the KKTP and 1 student scored below the KKTP with an average of 79 and a completion percentage of 87.5%. Based on the results of the study, the use of the Problem Based Learning (PBL) model with the help of Augmented Reality (AR) media can improve student learning outcomes in the subject of Science.