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Development of Audio Video Media Based on Discovery Learning for Automotive Vocational School Students Aci Primartadi; Arif Susanto; Fathoni Rosyid Alhaq; Dedi Irawan; Septian Adi Wijaya
LITERACY : International Scientific Journals of Social, Education, Humanities Vol. 3 No. 3 (2024): December : LITERACY : International Scientific Journals of Social, Education, H
Publisher : Badan Penerbit STIEPARI Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56910/literacy.v3i3.2214

Abstract

This study aims to develop Audio video media based on the discovery learning model. The method used in this study is Research and Development (R&D) with the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). The subjects of this study consisted of 3 media experts, 3 material experts, teachers and 24 students of SMK Otomtif. The data collection methods used consisted of observation, interviews, documentation, questionnaires, posttests, and performance with qualitative and quantitative data analysis techniques. Based on the results of the study, a review from media experts showed a percentage of 92% (very good), material experts 95% (very good), teacher questionnaires 97% (very good), student questionnaires 99% (very good), posttests using multiple choice questions. Based on the results of the analysis, video media based on the discovery model is effective for learning the theory of SMK Otomtif students.
Penerapan Ice Breaking Berbasis Pertanyaan Kontekstual pada Pelajaran Gambar Teknik Otomotif di Sekolah Menengah Kejuruan Hendriko Janu Hanafi; Muhammad Arsyady; Rohmanta Rohmanta; Suyitno Suyitno; Fathoni Rosyid Alhaq; Fathah Nur Syamsi
Pemberdayaan Masyarakat : Jurnal Aksi Sosial Vol. 3 No. 3 (2026): September : Pemberdayaan Masyarakat : Jurnal Aksi Sosial
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62383/aksisosial.v3i3.3547

Abstract

This study aims to describe the implementation of contextual question-based Ice Breaking in Automotive Engineering Drawing learning for class X TSM B students at SMK Negeri 8 Purworejo. The activity involved 36 students who were divided into three groups, each consisting of 12 students. Each group formed a circle around a table provided with one blank sheet of paper and one pen. The teacher presented two to three contextual trigger questions through Kahoot using a projector. The students then constructed the answers collaboratively by writing one letter in turn while all members remained holding hands until the answer matched the answer displayed in Kahoot. The study used a descriptive approach to document the implementation process, student responses, and indicators of engagement in the form of attention, participation, cooperation, and readiness to continue learning. The activity was designed as a short learning break that remained directly related to Automotive Engineering Drawing concepts. The findings are presented descriptively based on the implementation and observations of the learning activity.