Claim Missing Document
Check
Articles

Found 2 Documents
Search

Design and Development of a Web-Based Project Management Application Using the Kanban System for Team Collaboration Fakhri Alauddin Tarihoran; Muhammad Irwan Padli Nasution
Bigint Computing Journal Vol 4 No 1 (2026)
Publisher : Ali Institute of Reseach and Publication

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55537/bigint.v4i1.1370

Abstract

Lack of coordination and transparency often pose significant challenges in managing project teams. This study aims to develop a web-based project management application that utilizes the Kanban method to improve team efficiency and collaboration. The application was developed using Node.js for the backend, React.js for the frontend, Tailwind CSS for the interface design, and MySQL as the database system. The development process followed the Software Development Life Cycle (SDLC) based on the Waterfall model. The results of black-box testing indicate that all core features — including board, list, and card creation, team management, and task assignment — operate successfully. The application significantly improves team coordination, transparency, and overall work performance.
Perancangan Aplikasi Quiz Interaktif Berbasis Multimedia Menggunakan UML dan MDLC Much Nur Syams Simaja; Ali Ikhwan; Fakhri Alauddin Tarihoran; Dzakwan Abbas
BINER : Jurnal Ilmu Komputer, Teknik dan Multimedia Vol. 4 No. 2 (2026): BINER : Jurnal Ilmu Komputer, Teknik dan Multimedia (INPRESS)
Publisher : CV. Shofanah Media Berkah

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to design a multimedia-based interactive quiz application prototype as a digital learning evaluation medium. The main problem addressed is that conventional assessment media do not always provide an integrated timer, automatic scoring, answer discussion, leaderboard, and question management. The research applies a Research and Development approach using the Multimedia Development Life Cycle (MDLC), consisting of concept, design, material collecting, assembly, testing, and distribution stages. System modeling is performed using Unified Modeling Language (UML), including a use case diagram, student activity diagram, admin activity diagram, and class diagram. The result is a system design and interface prototype that includes login, quiz selection, timer-based question answering, score calculation, answer discussion, leaderboard, and question management by the admin. Evaluation is conducted using black-box testing at the prototype level to verify feature conformity with requirement scenarios. The evaluation results indicate that all main scenarios have been represented in the prototype design. This study provides a foundation for further development into a fully functional application and user usability testing.