Astri Nurfauziah
Indonesia University of Education

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Comparison of Education Policy Through Approaches to Character Education in Indonesia and Japan Astri Nurfauziah; Deni Darmawan; Buiyeva Kibrio Ergashevna
Journal of Future Education Vol 1 No 2 (2024): Journal of Future Education
Publisher : CV. Ksatria Siliwangi

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Abstract

This study aims to compare character education policies in Indonesia and Japan through a descriptive qualitative approach. Character education is an important element in the formation of a moral and responsible generation. In Indonesia, character education is integrated into the curriculum based on Pancasila values, while Japan implements it through moral education (dotoku kyoiku) which is structured and systemic. The results of the study show that although both countries have the same goal in shaping the character of students, the approach and implementation are different. Japan stands out in the consistency and integration of moral values in all aspects of school life, while Indonesia has strengths in local values but faces challenges in implementation at the practical level. This study recommends strengthening teacher training and integrating school culture in character education in Indonesia.
Acceptability Of The “Dasunse” Website-Based Learning Media with The Merdeka Learning Pathway in Elementary Schools Across West Java: Acceptability Of The “Dasunse” Website-Based Learning Media with The Merdeka Learning Pathway in Elementary Schools Across West Java Astri Nurfauziah; Yunus Abidin; Dede Tri Kurniawan
Journal of Future Education Vol 3 No 2 (2026): Journal of Future Education
Publisher : CV. Ksatria Siliwangi

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The development of digital technology has encouraged the use of interactive learning media such as Wordwall and Crossword Labs in the teaching and learning process. This study aims to evaluate the level of usability of the two applications using the System Usability Scale (SUS) method. The SUS method was chosen because of its ease and effectiveness in measuring user satisfaction with the system. Data were collected through the SUS questionnaire from respondents who had used both applications in the learning context. The instrument used was the SUS questionnaire consisting of 10 statement items. The study was conducted with a descriptive quantitative approach to 85 teacher respondents. The results showed that the average SUS score for Wordwall and Crossword Labs was 86, which was in the "Excellent" category. This shows that the Wordwall and Crossword Labs applications have a satisfactory level of usability in the very good category. These findings provide an overview that both applications are worthy of being used as interactive learning media that can increase student motivation and engagement.