Cetta: Jurnal Ilmu Pendidikan
Vol 2 No 2 (2019)

Aplikasi Permainan Tradisional Mapoh-Pohan Sebagai Metode Simulasi Pembelajaran Agama Hindu Dalam Meningkatkan Minat Belajar Siswa Kelas IV Di SD Negeri 5 Sumerta Denpasar

Ni Luh Candra Erawati (Institut Hindu Dharma Negeri Denpasar)
I Wayan Lali Yogantara (Institut Hindu Dharma Negeri Denpasar)
I Nyoman Kiriana (Institut Hindu Dharma Negeri Denpasar)



Article Info

Publish Date
30 Jun 2019

Abstract

Lack of student interest in learning causes problems in the learning process. In dealing with this problem Sumerta 5 State Elementary School Denpasar applied traditional mapoh-pohan as a method of simulation of Hindu learning for class IV. The results showed (1) the form of traditional game mapoh-pohan as a learning method similar to the game of dragon snake but different in terms, language and song used (2) This method has several functions, namely: 1) educational function: increase participation, interest and achievement student learning, 2) social functions: improving students' social skills and teacher and student interpersonal relationships, 3) cultural preservation and 4) recreational media. (3) The values ​​contained in this method are: the formation of character (sportsmanship, honesty, independence, fieldwork, discipline and togetherness). Besides that, it also contained the values ​​of Hinduism, namely the cultivation of the teachings of chess paramita, and the teachings of satya.

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Journal Info

Abbrev

cetta

Publisher

Subject

Education

Description

Cetta: Jurnal Ilmu Pendidikan is an scientific journal published by Jayapangus Press, aims at providing scientific insights regarding various educational situations or interactions, of all level and types of education. The foci of the journal are: 1) Review of educational curriculum, 2) Review of ...