e-Jurnal Inovasi Pembelajaran Sekolah Dasar
Vol 6, No 2 (2018): (Mei-Agustus) e-JIPSD

PENINGKATAN HASIL BELAJAR SISWA PADA PEMBELAJARAN PKn DENGAN METODE BERMAIN PERAN KELAS IV SEKOLAH DASAR

Fitriati, Fitriati (Unknown)
reinita, reinita (Unknown)
lubis, mansur (Unknown)



Article Info

Publish Date
10 Jul 2018

Abstract

ABSTRACT The purpose of this study is to increase student learning outcomes in Civics Learning with Class IV Elementary Role Playing Methods. This type of research is Classroom Action Research. The research subjects were 26 people. The results of the observation of RPP cycle I increased in cycle II with an average value of 87% good qualification. The aspect of teacher observation in cycle I increased in cycle II with an average score of 86% good qualification. Means, the Learning Model of Role Playing Methods can improve the learning process of fourth grade elementaryschool. . Kata Kunci : Hasil Belajar PKn: Metode Bermain Peran

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Journal Info

Abbrev

pgsd

Publisher

Subject

Education

Description

The e-Jurnal of Elementary School Learning Innovation (e-JIPSD) is a vehicle for scientific publications originating from research and conceptual studies of lecturers, experts, education practitioners, teachers, and students who have a deep concern for progress and development as well as learning ...