This study aims to create a valid product to support learning resources for grade VII students at SMP Negeri 2 Sungayang, which is an interactive module. The module is designed in such a way that it can be accessed via android educators and students, so that it can make it easier for educators and students in implementing the online learning process. The type of research that researchers use is the type of research development or Research and Development (R&D) using the 4-D development model. This research only developed 3-D, due to time and cost limitations, and the research was carried out in the middle of the Covid 19 pandemic, namely the define stage, design stage, development stage. The sample of this study was class VII at SMP Negeri 2 Sungayang. The research instrument consisted of: an interactive module validation sheet based on android. The data analysis technique is validation analysis. Based on the analysis of the research results, it was concluded that the interactive module based on android in class VII students of SMP Negeri 2 Sungayang was valid. The general criteria aspects of the product are categorized as very valid with a percentage of 82.1%, aspects of the special criteria are categorized as very valid with a percentage of 81.25%, practical aspects are categorized as valid with a percentage of 77.08% and technical aspects are categorized as valid with a percentage of 72, 2%. Overall the android-based interactive module has an average percentage of 78.15% validity, which means it is included in the valid category.
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