This study aims to analyze the need for developing interactive educational game-based evaluation media to enhance elementary school students' understanding of the human digestive system. The research is grounded in constructivist learning theory, which emphasizes active, engaging, and student-centered learning. The problem addressed is the dominance of conventional paper-and-pencil evaluations, which are considered less effective and less engaging. This study used a survey method involving 20 fifth-grade students and 5 science teachers as respondents. Data were collected using a Guttman scale questionnaire and analyzed quantitatively. Findings reveal that 75% of students found it easier to understand material through interactive media, and 65% preferred game-based learning over textbooks. Meanwhile, 100% of teachers still use conventional evaluations, with 75% acknowledging that the current media is not engaging for students. The study concludes that there is a strong need to develop interactive educational game-based evaluation tools. These tools can improve student motivation and provide teachers with faster, more accurate feedback, supporting more effective science learning in elementary education.
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