Journal of Educational Technology and Learning Creativity
Vol. 3 No. 2 (2025): December

Leveraging Educational Technology to Connect Mathematics, Digital Design, and Entrepreneurship in CLC Students’ Souvenir Production

Fajriah, Noor (Unknown)
Kusumawati, Elli (Unknown)
Arifin, M. Zainul (Unknown)
Soraya, Selfina (Unknown)



Article Info

Publish Date
27 Dec 2025

Abstract

Purpose of the study: This study aims to investigate how mathematics, digital technology, and entrepreneurship are integrated through the digital printing workflow in the production of souvenir keychains by CLC students, with a particular focus on how these activities support the development of creative thinking skills. Methodology: This research employed a qualitative case study using classroom observations, semi-structured interviews, document analysis, and design file reviews. Canva (web-based design platform), Heat Gun KOVA 2000W, and shrink-film materials were used during production, supported by thematic analysis of learning artifacts and performance documentation. Main Findings: The findings show that students developed applied mathematical competencies particularly measurement, proportion, and spatial reasoning while engaging in iterative digital design using Canva. Students demonstrated significant growth in digital literacy, creativity, and product refinement, and successfully produced approximately ninety keychains, all of which were sold during an exhibition, indicating emerging entrepreneurial capability. Novelty/Originality of this study: This study offers originality by demonstrating how a low-cost digital design and fabrication workflow can bridge technological learning gaps in non-formal CLC environments. Unlike prior research conducted in well-resourced settings, this study shows how accessible tools enable learners with limited technological exposure to integrate mathematics, digital production, and entrepreneurship within an authentic, technology-enhanced learning model.

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Journal Info

Abbrev

JETLC

Publisher

Subject

Computer Science & IT Education

Description

Covers all the Journal of Educational Technology and Learning Creativity at the level of primary, secondary, senior, and higher education. The goal of this journal is to bring together researchers and practitioners from academia and industry to focus on Educational advancements and establishing new ...