This study aims to develop a prototype of digital folklore for character building in literature education. The research method used is Research and Development (R&D), a process of creating new products or enhancing existing ones. This research simplified to five stages, focusing on producing the product, obtaining expert validation, and revising the product based on expert recommendations and used two data analysis techniques: qualitative descriptive analysis and descriptive statistical analysis. The findings reveal that literature learning requires digital folklore to shape students' character effectively. Furthermore, the development of digital folklore for character building in literature education is deemed valid. Thus, it can be concluded that digital folklore is beneficial for literature learning and essential for character development. Based on these conclusions, it is recommended that teachers incorporate digital folklore into literature lessons to support character building. Additionally, further research is encouraged to develop existing Indonesian folklore.
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