This study aims to analyze the implementation of Wordwall as an interactive learning medium to improve Indonesian language learning outcomes among grade 3D students at SD Islam Al-Chusnaini, Sidoarjo. This research uses a descriptive qualitative approach, focusing on describing the process and impact of using Wordwall in classroom learning. Data were obtained through classroom observations, teacher interviews, and document analysis of Sumative Middle Semester (STS) report cards. The instruments used included observation sheets, interview guides, and assessment documents. Data analysis was carried out through three stages: data reduction, data presentation, and conclusion drawing. The results show that the use of Wordwall increases student motivation and participation in learning Indonesian. Teachers reported that students became more active, collaborative, and enthusiastic during class activities. Wordwall also helps simplify complex topics, such as direct and indirect sentences, through game-based quizzes that make learning more enjoyable. Furthermore, this medium supports differentiated learning by accommodating visual, auditory, and kinesthetic learning styles. Based on the findings, Wordwall is proven to create an interactive, inclusive, and student-centered learning environment in line with the Merdeka Curriculum
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