This study aims to develop instructional materials in the form of folklore comics based on the Cooperative Script model using the Pixton application to improve the learning outcomes of second-grade elementary school students in understanding the content of folklore. The research method used is Research and Development (R&D) with the ADDIE model, which consists of five stages. The research subjects involved teachers and second-grade students of SDN 28 Lubuklinggau. Data were collected through document analysis, observation, interviews, and tests. Data analysis techniques were both qualitative descriptive and quantitative. The research results show that: (1) The development of the instructional materials began with curriculum and student needs analysis, then was designed using the Cooperative Script model. (2) The validation of the instructional materials' feasibility improved in terms of content 1.00, language 0.90, and presentation 0.90. (3) Teachers and students responded very positively to the instructional materials, with average scores ranging from 0.72 to 0.96 across aspects of attractiveness, content, language, and overall material quality. (4) Effectiveness testing showed that the instructional materials had a significant impact on students' cognitive learning outcomes, with a significant difference between the experimental and control groups after the treatment (p < 0.05).
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