JPI
Vol 2, No 1 (2017)

PENGGUNAAN MEDIA PERMAINAN ULAR TANGGA PADA PEMBELAJARAN PIPS UNTUK MENINGKATKAN HASIL BELAJAR SISWA PADA MATERI PEMBAGIAN WILAYAH WAKTU DI INDONESIA

Dewi, Tipani Liani (Unknown)
Kurnia, Dadang (Unknown)
Panjaitan, Regina Lichteria (Unknown)



Article Info

Publish Date
30 Dec 2017

Abstract

Based on the unsatisfactory result of the study of students of class V SDN Sindang I on the material division of time region in Indonesia is arranged by using the snake laddergame mediaso that the learning more interesting through classroom action research (PTK) with Kemmis and Taggart design consist of planning, implementation, observation, and reflection. Instruments used, the observation patterns of teacher performance and student activieties, student learning outcomes, field notes, and vision of teacher and students. Complete study result of 29 students at initial data only 10 students (34,5%), then cycle I to 23 students (79,3%), cycle II increased to 25 students (86,2%), in the third cycle reached the target with 27 students (93,1%) complete the achievement of KKM. So, learn by using the snake ladder game media results of learning improvement class V SDN Sindang I on the material division of time region in Indonesia.

Copyrights © 2017






Journal Info
JPI

Abbrev

penailmiah

Publisher

Subject

Arts Humanities Education Languange, Linguistic, Communication & Media Mathematics Social Sciences

Description

Jurnal Pena ilmiah adalah jurnal ilmiah edisi online yang berbasis hasil-hasil penelitian dalam ranah pendidikan guru sekolah dasar. Penelitian meliputi desain penelitian tindakan kelas, eksperimen, studi kasus, dan lain-lain. Scope penelitian meliputi model, metode, strategi, pendekatan, dan media ...