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Jurnal Teknologi dan Sistem Komputer
Published by Universitas Diponegoro
ISSN : 26204002     EISSN : 23380403     DOI : -
Jurnal Teknologi dan Sistem Komputer (JTSiskom, e-ISSN: 2338-0403) adalah terbitan berkala online nasional yang diterbitkan oleh Departemen Teknik Sistem Komputer, Universitas Diponegoro, Indonesia. JTSiskom menyediakan media untuk mendiseminasikan hasil-hasil penelitian, pengembangan dan penerapannya di bidang teknologi dan sistem komputer, meliputi sistem embedded, robotika, rekayasa perangkat lunak dan jaringan komputer. Lihat fokus dan ruang lingkup JTSiskom. JTSiskom terbit 4 (empat) nomor dalam satu tahun, yaitu bulan Januari, April, Juli dan Oktober (lihat Tanggal Penting). Artikel yang dikirimkan ke jurnal ini akan ditelaah setidaknya oleh 2 (dua) orang reviewer. Pengecekan plagiasi artikel dilakukan dengan Google Scholar dan Turnitin. Artikel yang telah dinyatakan diterima akan diterbitkan dalam nomor In-Press sebelum nomor regular terbit. JTSiskom telah terindeks DOAJ, BASE, Google Scholar dan OneSearch.id Perpusnas. Lihat daftar pengindeks. Artikel yang dikirimkan harus sesuai dengan Petunjuk Penulisan JTSiskom. JTSiskom menganjurkan Penulis menggunakan aplikasi manajemen referensi, seperti Mendeley, Endnote atau lainnya. Penulis harus register ke jurnal atau jika telah teregister, dapat langsung log in dan melakukan lima langkah submisi artikel. Penulis harus mengupload Pernyataan Pengalihan Hak Cipta saat submisi. Artikel yang terbit di JTSiskom akan diberikan nomer identifier unik (DOI/Digital Object Identifier) dan tersedia serta bebas diunduh dari portal JTSiskom ini. Penulis tidak dipungut biaya baik untuk pengiriman artikel maupun pemrosesan artikel (lihat APC/Article Processing Charge). Jurnal ini mengimplementasikan sistem LOCKSS untuk pengarsipan secara terdistribusi di jaringan LOCKSS privat.
Arjuna Subject : -
Articles 413 Documents
Optimasi naive Bayes classifier untuk klasifikasi teks pada e-government menggunakan particle swarm optimization Kuncahyo Setyo Nugroho; Istiadi Istiadi; Fitri Marisa
Jurnal Teknologi dan Sistem Komputer Volume 8, Issue 1, Year 2020 (January 2020)
Publisher : Department of Computer Engineering, Engineering Faculty, Universitas Diponegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (39.269 KB) | DOI: 10.14710/jtsiskom.8.1.2020.21-26

Abstract

One of the public e-government services is a web-based online complaints portal. Text of complaint needs to be classified so that it can be forwarded to the responsible office quickly and accurately. The standard classification approach commonly used is the Naive Bayes Classifier (NBC) and k-Nearest Neighbor (k-NN), which still classifies one label and needs to be optimized. This research aims to classify the complaint text of more than one label at the same time with NBC, which is optimized using Particle Swarm Optimization (PSO). The data source comes from the Sambat Online portal and is divided into 70 % as training data and 30 % as testing data to be classified into seven labels. NBC and k-NN algorithms are used as a comparison method to find out the performance of PSO optimization. The 10-fold cross-validation shows that NBC optimization using PSO achieves an accuracy of 87.44 % better than k-NN of 75 % and NBC of 64.38 %. The optimization model can be used to increase the effectiveness of services to e-government in society.
Klasifikasi percepatan dari sinyal gempa bumi dan sinyal linier aktivitas manusia menggunakan akselerometer smartphone berbasis algoritme support vector machine Hapsoro Agung Nugroho; Haryas Subyantara Wicaksana
Jurnal Teknologi dan Sistem Komputer Volume 7, Issue 4, Year 2019 (October 2019)
Publisher : Department of Computer Engineering, Engineering Faculty, Universitas Diponegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14710/jtsiskom.7.4.2019.166-171

Abstract

The threat of earthquake calamity spread throughout most of the Indonesian archipelago. Smartphone’s accelerometer usage as a seismic parameter detector in Indonesia, of which the noise has obstacles, mainly due to human activities. This study aims to classify linear acceleration signals caused by human activity and earthquake acceleration signals as an initial effort to reduce noise caused by human activity in the smartphone’s accelerometer signals. Both signals are classified by using the Support Vector Machine (SVM) algorithm of which consists of several steps, respectively, data collection, data preprocessing, data segmentation, feature extraction, and classification. These algorithms are tested to 2545 human activity signals in trouser pocket, 2430 human activity signals in shirt pocket and earthquake acceleration signals. Based on the test results by using the confusion matrix, linear acceleration signal data caused by human activity and earthquake acceleration signals can be classified properly using an SVM algorithm with Polynomial or Gaussian kernel with a small kernel scale value. The algorithms can achieve an accuracy of 87.74% to 97.94%.
Sistem deteksi ketepatan pembacaan surah al-Kautsar berbasis kata menggunakan mel frequency cepstrum coefficient dan cosine similarity Jans Hendry; Aditya Rachman; Dodi Zulherman
Jurnal Teknologi dan Sistem Komputer Volume 8, Issue 1, Year 2020 (January 2020)
Publisher : Department of Computer Engineering, Engineering Faculty, Universitas Diponegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14710/jtsiskom.8.1.2020.27-35

Abstract

In this study, a system has been developed to help detect the accuracy of the reading of the Koran in the Surah Al-Kautsar based on the accuracy of the number and pronunciation of words in one complete surah. This system is very dependent on the accuracy of word segmentation based on envelope signals. The feature extraction method used was Mel Frequency Cepstrum Coefficients (MFCC), while the Cosine Similarity method was used to detect the accuracy of the reading. From 60 data, 30 data were used for training, while the rest were for testing. From each of the 30 training and test data, 15 data were correct readings, and 15 other data were incorrect readings. System accuracy was measured by word-for-word recognition, which results in 100 % of recall and 98.96 % of precision for the training word data, and 100 % of recall and 99.65 % of precision for the test word data. For the overall reading of the surah, there were 15 correct readings and 14 incorrect readings that were recognized correctly.
Algoritme penggantian cache proxy terdistribusi untuk meningkatkan kinerja server web Marvin Chandra Wijaya
Jurnal Teknologi dan Sistem Komputer Volume 8, Issue 1, Year 2020 (January 2020)
Publisher : Department of Computer Engineering, Engineering Faculty, Universitas Diponegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14710/jtsiskom.8.1.2020.1-5

Abstract

The performance of web processing needs to increase to meet the growth of internet usage, one of which is by using cache on the web proxy server. This study examines the implementation of the proxy cache replacement algorithm to increase cache hits in the proxy server. The study was conducted by creating a clustered or distributed web server system using eight web server nodes. The system was able to provide increased latency by 90 % better and increased throughput of 5.33 times better.
Peningkatan quality of experience pada permainan online multiplayer berbasis Arduino dengan menggunakan MQTT server Gabe Dimas Wicaksana; Maman Abdurohman; Aji Gautama Putrada
Jurnal Teknologi dan Sistem Komputer Volume 8, Issue 1, Year 2020 (January 2020)
Publisher : Department of Computer Engineering, Engineering Faculty, Universitas Diponegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (17.219 KB) | DOI: 10.14710/jtsiskom.8.1.2020.36-43

Abstract

Online multiplayer games require internet networks to play with opposing players more exciting because multiple players can fight each other. The game experiences lag, which is expressed as the quality of experience (QoE), is one of the most common problems for online multiplayer games, causing the games less exciting to play. This study examined the implementation of Message Queue Telemetry Transport (MQTT) as a communication protocol in multiplayer online games using Arduino and compared its performance against HTTP. QoE used data collected using the mean opinion score (MOS) method. The MQTT resulted in an average QoE score of 3.9 (Pingpong) and 4 (TicTacToe) MOS units, while on HTTP 3.8 (PingPong and TicTacToe). The use of the MQTT communication protocol can improve the QoE of multiplayer online game players compared to HTTP.
Sistem inferensi fuzzy Mamdani untuk menentukan tingkat kualitas air pada kolam bioflok dalam budidaya ikan lele Herryawan Pujiharsono; Danny Kurnianto
Jurnal Teknologi dan Sistem Komputer Volume 8, Issue 2, Year 2020 (April 2020)
Publisher : Department of Computer Engineering, Engineering Faculty, Universitas Diponegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14710/jtsiskom.8.2.2020.84-88

Abstract

The government has launched a program to increase the production of catfish by using biofloc ponds. The biofloc ponds can maintain the quality of water biologically to maximize the growth of fish. However, the level of water quality monitoring is generally only divided into good or bad categories so that it cannot represent the condition of fish growth. Therefore, this study aims to get the level of water quality (0–100 %) using the Mamdani fuzzy inference system (FIS) algorithm based on pH, temperature, and dissolved oxygen (DO). The level of water quality was correlated based on catfish growth conditions. The results showed that the range of values of the water quality level for each condition of catfish growth was 100 % for normal-living fish, 83–99 % for stunted fish growth, and < 83% for threatened fish. The FIS algorithm had 89.92 % of accuracy.
Algoritme RSA menggunakan pembangkit kunci ESRKGS untuk enkripsi pesan chat dengan protokol TCP/IP Aminudin Aminudin; Gadhing Putra Aditya; Sofyan Arifianto
Jurnal Teknologi dan Sistem Komputer Volume 8, Issue 2, Year 2020 (April 2020)
Publisher : Department of Computer Engineering, Engineering Faculty, Universitas Diponegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14710/jtsiskom.8.2.2020.113-120

Abstract

This study aims to analyze the performance and security of the RSA algorithm in combination with the key generation method of enhanced and secured RSA key generation scheme (ESRKGS). ESRKGS is an improvement of the RSA improvisation by adding four prime numbers in the property embedded in key generation. This method was applied to instant messaging using TCP sockets. The ESRKGS+RSA algorithm was designed using standard RSA development by modified the private and public key pairs. Thus, the modification was expected to make it more challenging to factorize a large number n into prime numbers. The ESRKGS+RSA method required 10.437 ms faster than the improvised RSA that uses the same four prime numbers in conducting key generation processes at 1024-bit prime number. It also applies to the encryption and decryption process. In the security testing using Fermat Factorization on a 32-bit key, no prime number factor was found. The test was processed for 15 hours until the test computer resource runs out.
Klasifikasi citra HSV aksara kuno pada prasasti tembaga Kintamani menggunakan GLRCM dan SVM Christina Purnama Yanti; I Gede Andika
Jurnal Teknologi dan Sistem Komputer Volume 8, Issue 2, Year 2020 (April 2020)
Publisher : Department of Computer Engineering, Engineering Faculty, Universitas Diponegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (179.199 KB) | DOI: 10.14710/jtsiskom.8.2.2020.94-99

Abstract

The problem of inscription physical damage as one of the historical heritages can be overcome using an image processing technique. The purpose of this study is to design a segmentation application for ancient scripts on inscriptions to recognize the character patterns on the inscriptions in digital form. The preprocessing was carried out to convert images from RGB to HSV. The application used the gray level run length matrix (GLRLM) to extract texture features and the support vector machine (SVM) method to classify the results. The inscription image segmentation was carried out through the pattern detection process using the sliding window method. The application obtained 88.32 % of accuracy, 0.87 of precision, and 0.94 of sensitivity.
Kinerja jaringan saraf berbasis backpropagation dan LVQ sebagai algoritme fingerprint RSS LoRa untuk penentuan posisi pada ruang terbuka Misbahuddin Misbahuddin; Muhamad Syamsu Iqbal; Giri Wahyu Wiriasto; L Ahmad; S. Irfan Akbar; Muhammad Irwan
Jurnal Teknologi dan Sistem Komputer Volume 8, Issue 2, Year 2020 (April 2020)
Publisher : Department of Computer Engineering, Engineering Faculty, Universitas Diponegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14710/jtsiskom.8.2.2020.121-126

Abstract

Outdoor positioning is one of the important applications in the Internet of things (IoT). The usage of GPS is unsuitable for low-power IoT devices. Alternatively, it can use the LoRa devices. This research aims to find a better method as the fingerprint algorithm for determining the outdoor position using RSS LoRa. The methods used as the fingerprint algorithm were two artificial neural network models, i.e. backpropagation (BP) with four types of training methods and learning vector quantization (LVQ) with two types of training methods. The experiment results show the performance of LVQ1 better than those of LVQ2. Besides, the LVQ1 was also better than the BP method. However, both BP and LVQ2 have a performance that is almost similar to about 70 %. Both of the artificial neural network models, BP and LVQ, can be used as a fingerprint algorithm to determine quite accurate the outdoor object position.
Segmentasi pelanggan menggunakan algoritme bisecting k-means berdasarkan model recency, frequency, dan monetary (RFM) Novianti Puspitasari; Joan Angelina Widians; Noval Bayu Setiawan
Jurnal Teknologi dan Sistem Komputer Volume 8, Issue 2, Year 2020 (April 2020)
Publisher : Department of Computer Engineering, Engineering Faculty, Universitas Diponegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14710/jtsiskom.8.2.2020.78-83

Abstract

Information on customer loyalty characteristics in a company is needed to improve service to customers. A customer segmentation model based on transaction data can provide this information. This study used parameters from the recency, frequency, and monetary (RFM) model in determining customer segmentation and bisecting k-means algorithm to determine the number of clusters. The dataset used 588 sales transactions for PT Dinar Energi Utama in 2017. The clusters formed by the bisecting k-means and k-means algorithm were tested using the silhouette coefficient method. The bisecting k-means algorithm can form the best customer segmentation into three groups, namely Occasional, Typical, and Gold, with a silhouette coefficient of 0.58132.

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