cover
Contact Name
Bagus Shandy Narmaditya
Contact Email
bagus.shandy.fe@um.ac.id
Phone
+6282234019099
Journal Mail Official
bagus.shandy.fe@um.ac.id
Editorial Address
Jalan Semarang 5 Malang 65145 Indonesia
Location
Kota malang,
Jawa timur
INDONESIA
Classroom Action Research Journal (CARJO)
ISSN : 25984195     EISSN : 25984195     DOI : 10.17977/um013
Classroom Action Research Journal (CARJO) with E-ISSN: 2598-4195 is the international academic journal, and is a double-blind, peer-reviewed academic journal publishing high quality conceptual and measure development articles in the areas of classroom action research in economics, accounting, and management. These studies may take the form of action research, design experiments, pedagogical research more generally that is designed to improving the quality of teaching and learning. The objective of the journal is to promote interdisciplinary and cross-national collaboration between groups of teacher educators, educational researchers and schoolteachers.
Articles 6 Documents
Search results for , issue "Vol 3, No 1 (2019)" : 6 Documents clear
Does Jigsaw Learning Model Matters in Improving Students Achievement? Hidayati, Annisa Lestari Nur
Classroom Action Research Journal (CARJO) Vol 3, No 1 (2019)
Publisher : Unversitas Negeri Malang

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Abstract

This research did the application in High School Brawijaya Smart School Malang with the application the learning model of the jigsaw. The subject of this research is to grade X cross-interest. This research aims to find out how the jigsaw learning model implementation in class X cross-interest in economics subject in high school BSS and up to know how focused learning jigsaw to increase student learning outcomes grade X cross-interest High School BSS Malang. This study used a qualitative approach. This type of research is the research action class implemented in 2 cycles. The data used in this research is the primary data obtained from the learning activities of students. This research data gathering techniques using interview techniques, observation sheets, test better, and documentation. The result of this study demonstrate the application of the learning model of jigsaw has been applied very well and was able to increase the learning outcomes of student of class X cross-interest which has been evidenced by the increase in average yield learning activities post-test in cycle I of “62,14” rise in cycle II of “85,35”. Based on the result of research conducted, the advice that can be give is 1) is expected to implement the BSS model high school teacher learning jigsaw is not only on the material system of payment and means of payment, but for other materials that have the same problem 2) expected for the next researcher can measure student learning outcomes in the affective and psychomotor domains. Keywords: Jigsaw learning models, learning outcomes, students' activity
An Attempt to Develop Students’ Interest and Learning Outcomes in Economics through a combination learning models Alfiana, Alfiana
Classroom Action Research Journal (CARJO) Vol 3, No 1 (2019)
Publisher : Unversitas Negeri Malang

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Abstract

The purpose of this study is to find out (1) how the application of the team games tournament (TGT) learning model with word square games on economic subjects of class X IPA 3 Cross Stone City interest, (2) whether the application of teams games tournament (TGT) learning model with word square games can increase learning interest and learning outcomes of economic subjects in class X IPA 3 Cross Interest in the city of stone. Data was collected by looking at observation sheets, questionnaires, student tests, field notes and reflection. The following are the results of the research: (1) The implementation of the team games tournament (TGT) learning model with word square games applied with excellent titles proved to be an increase from cycle I to cycle II, 69.44% to 87.03%, (2) there was an increase in students' interest in learning before and after the application of the team games tournament (TGT) learning model with word square games, namely from students only interest in being very interested in learning, (3) the average value of students through a cycle final test of 36, 1% to 91.66%.Keywords: Teams Games Tournament Learning Model (TGT), Word Square Learning Model, Interests, Learning Outcomes.
Debate-Based Learning and Its Impact on Students’ Critical Thinking Skills Narmaditya, Bagus Shandy; Omar, Intan Marfarrina Binti
Classroom Action Research Journal (CARJO) Vol 3, No 1 (2019)
Publisher : Unversitas Negeri Malang

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Abstract

This study aims at understanding the implementation of debate-based learning models on critical thinking skill of economic students in senior high school. This research was conducted in a senior high school in Malang particularly in SMA Laboratory UM. The study applied a classroom action research by comparing students’ critical thinking skills during research period. The level of critical thinking skill adopted Structure Observed Learning Outcome (SOLO) Taxonomy which consisting of Prestructural, Unistructural, Multistuctural, Relational, and Extended Abstract Thinking Skills. The findings showed that a remarkable change of students’ critical thinking skills during cycles. The average of post-test score between cycles increased by 11.9 percent. In addition, the level of students critical thinking skill was dominated by Prestructural, Unistructural, Multistructural then it move noticeably to the greater level which is Multistructural, Relational and Extended Abstract. From these results,it can be concluded that the implementation of debate-based learning can stimulate students’ learning activities and critical thinking skills.Keywords: Debate-Based Learning, Critical Thinking, Students’ Activities
Does Talking Stick Improve Students’ Activities and Economic Learning Result? Anggraini, Ines Widya; Hardinto, Prih
Classroom Action Research Journal (CARJO) Vol 3, No 1 (2019)
Publisher : Unversitas Negeri Malang

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Abstract

This study examines the relationship between talking stick and its impact on students’ activities and learning result. In addition the paper addressed to cope the existing problem in the classroom by implementing talking stick. The study followed a classroom action research using qualitative method. This study was conducted in two cycles consisting of three meetings for each. The findings showed that both the students’ activities and learning result in economics experienced an upward improvement during cycles. In more detail, in the first cycle, students’ activities were about 65.36 percent and rose to the level 83.1 percent. The results on the completeness of students’ learning outcomes was about 52.94 percent in the first cycle and increased to approximately 92.16 percent in the next cycle.Keywords: Talking Stick, Students’ Activities, Learning Outcomes
The Role of Student Teams Achievement Divisions (STAD) in Improving Student’s Learning Outcomes Yuliani, Nina
Classroom Action Research Journal (CARJO) Vol 3, No 1 (2019)
Publisher : Unversitas Negeri Malang

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Abstract

This study addressed to cope the students problems in the classroom by implementing cooperative learning methods with the Students Team Achievement Division (STAD) technique. The study followed a classroom action research through four stages namely planning, implementing, observing, and reflecting action. This research subjected to SMA Negeri 7 Malang in Indonesia in economics subject. This research was conducted in two cycles consisting of two meetings for each. The data were gathered using observation, tests, and documentation. The results of the study showed the implementation of the Students Team Achievement Division (STAD) learning technique on economic subjects showed that it could improve students’ learning outcomes from the cognitive domain. The increasing of cognitive learning outcomes is indicated by an enhancement in the average value and the percentage of mastery learning in classical. Furthermore, the application of this technique can also increase the role, enthusiasm, and cooperation between students in heterogeneous groups.Keywords: STAD, learning outcomes, cooperative learning
Combining Teams Games Tournament (TGT) and Mind Mapping to Improve Students’ Activity and Learning Achievement Novitasari, Linda; Mintarti, Sri Umi; Soesilo, Yohanes Hadi
Classroom Action Research Journal (CARJO) Vol 3, No 1 (2019)
Publisher : Unversitas Negeri Malang

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Abstract

The research examines the process of improving students’ activities and students’ achievement on Economics by applying collaborated learning model between Mind Mapping and Teams Games Tournament (TGT). This study follows a classroom action research which conducted in SMAN 2 Batu in Indonesia for Tenth grade students in social studies. This research is carried out in  two cycles including four stages namely planning, observation, evaluation, and reflection.The data were gathered from several tests and direct observation. Further, the data were analyzed both qualitative and quantitative accordingly. The findings showed that the combination of mind mapping and teams games tournament (TGT) promotes better teaching and learning activities. Consequently, students are more likely understand the materials in the economic course comprehensively. Furthermore, the implementation of both learning models simultaneously affects to encourage students to be active and spirit to follow the lesson. Lastly, the amalgamation of mind mapping and teams games tournament (TGT) leads to greater students’ activities and students’ achievement.Keywords: Teams Games Tournament, Mind Mapping, Students’ Activity, Students’ Achievement

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