cover
Contact Name
Wahyudin
Contact Email
Jurnal.tk@bsi.ac.id
Phone
+6285770777011
Journal Mail Official
jurnal.tk@bsi.ac.id
Editorial Address
Jl. Kramat Raya No.98, Kwitang, Kec. Senen, Kota Jakarta Pusat, DKI Jakarta 10450
Location
Kota adm. jakarta barat,
Dki jakarta
INDONESIA
Jurnal Teknik Komputer AMIK BSI
ISSN : 24412436     EISSN : 25500120     DOI : http://dx.doi.org/10.31294/jtk
Core Subject : Science,
Jurnal Teknik Komputer merupakan jurnal ilmiah yang diterbitkan oleh LPPM Universitas Bina Sarana Informatika. Jurnal ini berisi tentang karya ilmiah hasil penelitian yang bertemakan: Networking, Robotika, Aplikasi Sains, Animasi Interaktif, Pengolahan Citra, Sistem Pakar, Sistem Komputer, Soft Computing, Web Programming, Data Mining, dan Sistem Penunjang Keputusan. Jurnal Teknik Komputer berisi pokok-pokok permasalahan baik dalam pengembangan kerangka teoritis, implementasi maupun kemungkinan pengembangan sistem secara keseluruhan. Diharapkan setiap naskah yang diterbitkan di dalam jurnal ini memberikan kontribusi yang nyata bagi peningkatan sumberdaya penelitian di dalam bidang informatika dan komputer. Tim redaksi membuka komunikasi lebih lanjut baik kritik, saran dan pembahasan.
Articles 336 Documents
Animasi Interaktif Untuk Pembelajaran Matematika Dasar Siti Kusnul Wulandari; Eka Rini Yulia
JURNAL TEKNIK KOMPUTER Vol 5, No 2 (2019): JTK - Periode Agustus 2019
Publisher : Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (126.727 KB) | DOI: 10.31294/jtk.v5i2.5340

Abstract

Abstract  - Adobe Flash CS4 is software that is widely used by web and graphic professionals because of its ability to support multimedia, a combination of graphics, animation, sound and interactivity for internet users. The interactive module application has the advantages of interesting facilities such as music, animation and quiz questions consisting of text. Researchers tried a little in the world of education by making interactive animations for basic mathematics learning. The researcher made this interactive animation in the hope that it could help this research be useful and useful in counting and memorizing numbers. This Interactive Module is also equipped with quiz questions so users can use their abilities. Keywords: Animation, Basic Mathematics Learning, Adobe Flash CS4
Optimasi Naïve Bayes Dan Algoritma Genetika Untuk Prediksi Penerimaan Beasiswa Pendidikan Pada SMP Utama Nining Suryani; Evy Priyanti
JURNAL TEKNIK KOMPUTER Vol 5, No 2 (2019): JTK - Periode Agustus 2019
Publisher : Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (676.633 KB) | DOI: 10.31294/jtk.v5i2.5343

Abstract

Educational scholarships are one of the efforts to sustain students in getting a better education. Not a few students drop out in the middle of the road or cannot continue their education at the same level or higher level. Selection according to the criteria for scholarship recipients is important so that scholarships are on target. Similar to Depok Primary Middle School, educational scholarships are provided by schools based on 9 criteria for scholarship recipients, namely parent status, parent work, rented house, home appliances, vehicles, parents 'savings, parents' jewelry, cellphones and pocket money. With the number of prospective scholarship recipients there is an algorithm needed to accurately predict students who are entitled to scholarships. With the naïve bayes algorithm, accuracy is 77.50% in predicting scholarship recipients based on the criteria found in students. The use of genetic algorithms is done to get a more optimal level of accuracy. This is evidenced by the accuracy of 83.33%.
Aplikasi Pengukuran Tingkat Kecemasan Berdasarkan Skala Hars Berbasis Android Giatika Chrisnawati; Tutuk Aldino
JURNAL TEKNIK KOMPUTER Vol 5, No 2 (2019): JTK - Periode Agustus 2019
Publisher : Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (535.035 KB) | DOI: 10.31294/jtk.v5i2.6312

Abstract

Abstract  - The development of technology that getting increasingly has an impact on a mobile device. In this era, mobile phone is a communication tool that is flexible, easy to carry anywhere, and its function is almost the same as the computer. The operating system that mobile phone has got increasingly. One of them is that Android operating system has grown rapidly and almost dominates the mobile market. The development of technology and the increase of necessities life make people have to work harder to sufficient their life. People compete to sufficient the needs and keep up the development that exists, but not everyone is able to sufficient it. It makes people want to do crimes like theft, corruption, murder, etc. This happens because someone is too obsessed with their desire. so they are afraid and anxious if they cannot sufficient and achieve their desire. Anxiety can be interpreted as an uncertain fear with a feeling of uncertainty and helplessness that can cause an uncomfortable feeling. So, it triggers their self to do bad things. In this phenomenon is needed an application that can be used to determine the level of anxiety because knowing the level of anxiety early can prevent people to do bad things. The measurement applications of anxiety levels with HARS scale are made based on the Hamilton Anxiety Rating Scale (HARS).
Pengenalan Benda-benda Bersejarah Museum Fatahillah Melalui Pemanfaatan Media Animasi Interaktif Untuk Anak Sekolah Dasar Ummi Ulfah; Syarif Hidayatulloh
JURNAL TEKNIK KOMPUTER Vol 5, No 2 (2019): JTK - Periode Agustus 2019
Publisher : Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (590.499 KB) | DOI: 10.31294/jtk.v5i2.5469

Abstract

- Interactive animation is a learning media that is quite interesting for children. This is because learning how to use animation is not difficult and more fun for elementary school children than learning to use printed picture books or encyclopedias. This interactive animation was created to introduce Fatahillah museum objects to children. This animation was made to provide knowledge for children about objects in the Fatahillah museum. In addition, this can also be a more interesting and new learning method for school children. In developing existing material, in this study three methods of data collection techniques will be used including observation, interviews and literature. Then for the system development model, it has been tested using software requirements analysis, design, coding, testing, and support. In this study also used some software to build interactive animations to be created including Adobe Flash CS 3 and Adobe Photoshop CS 6. The results of the analysis showed that the introduction process through interactive animation media had a major influence in improving the understanding of elementary school children about introductory material object of Fatahillah museum, this is because children's understanding will be better with explanations that use images, sound effects, and visuals.
Perancangan Jaringan VPN Menggunakan Metode Point To Point Tunneling Protocol Bambang Supriyanto; Suharyanto Suharyanto
JURNAL TEKNIK KOMPUTER Vol 5, No 2 (2019): JTK - Periode Agustus 2019
Publisher : Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (439.057 KB) | DOI: 10.31294/jtk.v5i2.5452

Abstract

PT. Hail Otis Logistics is a Forwarding and Expedition Company that provides Custom Clearence Export and Import services as well as Shipping or Delivery from Partner Companies to Tanjung Priuk Port and vice versa. Currently PT. Hail Otis Logistics is sending company data using e-mail, so the company cannot yet ensure the security of the data sent. Due to the company's problems, designing a VPN is a means of communicating and transferring data securely and maintaining data validity. In this study VPN was built using the PPTP (Point To Point Tunneling Protocol) method to build a VPN network at PT. Hail Otis Logistics. Use PPTP because this method uses a protocol that allows point to point relationships that pass through the IP network. Results obtained in VPN development at PT. Hail Otis Logistics are VPN networks that can connect between headquarters and branch offices to transfer data safely. VPN development can provide security with encryption in every data communication.Keywords: PPTP, Network, VPN
Implementasi Model Waterfall Pada Sistem Informasi Pengiriman Barang Berbasis Web Susafaati Susafaati
JURNAL TEKNIK KOMPUTER Vol 5, No 2 (2019): JTK - Periode Agustus 2019
Publisher : Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1370.422 KB) | DOI: 10.31294/jtk.v5i2.5126

Abstract

Abstract— Shipping goods systems is still done manually, from serving customers until data storage which related to shipping process  of making a report, so errors  in registration, less accurate and delay report of required data  is occurs. information system design is the best solution to solve the existing of shipping goods, as well as with the computerized system which is effective and efficient to support activities on the Web shipping item. Keywords: shipping goods system, Web.
Penerapan Metode Simple Additive Weighting Pada Sistem Pendukung Keputusan Pengangkatan Karyawan Berbasis Web Siti Ernawati; Risa Wati
JURNAL TEKNIK KOMPUTER Vol 5, No 2 (2019): JTK - Periode Agustus 2019
Publisher : Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (138.681 KB) | DOI: 10.31294/jtk.v5i2.5472

Abstract

The success or failure of a company depends on the human resources in the company. The quality of every human resource is needed to improve performance productivity. The process of appointing permanent employees is something that is often done by companies, one of the reasons is the company's appreciation of employee performance. For this reason, the process of appointing employees is more professional, so a decision support system is needed to assist in selecting employees who deserve to be appointed as permanent employees. The method will be applied in this research is simple additive weighting (SAW). SAW method is selected because it is very simple, can determine the value of weight then determine the ranking of the results of normalization. There are ten criteria and weights for each of the criteria used in this research. The purpose of this research is to design and create a web based information system as a tool for decision making in the process of appointment employees. It is hoped that this information system will benefit for the company so hat the employee appointment process do optimally and the time is more efficient.
Sistem Informasi Inventarisasi Sumberdaya Perikanan Kabupaten Maluku Tenggara Dengan Metode Rapid Application Development Berbasis Web Lidya Elsye Reniban
JURNAL TEKNIK KOMPUTER Vol 5, No 2 (2019): JTK - Periode Agustus 2019
Publisher : Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (326.496 KB) | DOI: 10.31294/jtk.v5i2.5463

Abstract

- Southeast Moluccas Regency is a districts in Moluccas Province that  is  rich in marine fisheries resources, especially pelagic fish, seaweed, and demersal fish. Knowledge of information fisheries resources by fishermen and the community in general in the regions is still low, because the unavailability of easy information media  to access information about  fisheries resources in this area. The research aims to design an information system of  fisheries resources inventory to improve the performance of the Southeast Moluccas Regency Government to inform and process data on  fisheries resources. System design method uses RAD (Rapid Application Development). System design tools use UML (Unified Modeling Language), to make applications using the PHP(Hypertext Preprocessor) programming language, and MySQL as the database. Information System for Fisheries Resources  has been tested using the blackbox method, the results show the  system runs as expected. This system can display information on Southeast Moluccas Regency  Fisheries Resources informally to the public and  can be used as a tool for local governments to improve performance for presentation and  processing of data and information in the  marine  and fisheries sector.  Keywords: Information Systems,Inventory,  Fisheries, RAD, UML
Monitoring Kamera CCTV Untuk Perangkat Mobile Dengan Menggunakan Smartphone Fahlepi Roma Doni; Wahyudin Wahyudin; Noer Azni Septiani
JURNAL TEKNIK KOMPUTER Vol 5, No 2 (2019): JTK - Periode Agustus 2019
Publisher : Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (356.913 KB) | DOI: 10.31294/jtk.v5i2.5368

Abstract

With the progress of the times, technology has also developed, especially application technology that shows very rapid progress, infrastructure in information technology that can support the creation of a reliable system or application has also experienced rapid development as well. The technology is used so that we can monitor or monitor the situation and situation of different places or regions by using a CCTV monitoring application, by using this application we are as if we will be in one place in front of us, the coverage that we can monitor is not limited territory, different places, islands, countries and even different continents can monitor each other. The development of computer network technology that is different in area every day is also growing and the scope is wider, not only in one area coverage, it can even become a global (world) coverage, namely using the internet, with this internet facility, then to use devices that have connected to computer networks from different areas of the place can be affordable with CCTV monitoring applications can even reach a wide area. 
Rancang Bangun Sistem Informasi Penjualan Online (E-Commerce) Pada Toko Batik Pekalongan Dengan Metode Waterfall Nia Nuraeni; Puji Astuti
JURNAL TEKNIK KOMPUTER Vol 5, No 2 (2019): JTK - Periode Agustus 2019
Publisher : Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (135.54 KB) | DOI: 10.31294/jtk.v5i2.5344

Abstract

Pekalongan Batik is a typical batik originating from Central Java Pekalongan, Pekalongan batik has been well known in various regions in Indonesia. Nowadays batik is an Indonesian culture so every company or government institution requires using batik on one day during their working hours. Pekalongan batik producers in Central Java, of course, have difficulty in marketing their products, especially marketing outside Central Java. E-Commerce is one of the solutions to these problems. Internet networks that are not limited to space and time can of course make it easier for manufacturers to market their products. E-Commerce is the best solution, as a marketing and promotional media for Pekalongan batik by anyone, anywhere and anytime. Use of PHP programming language, SQL database and adobe Dreamweaver application is used to design this online sales website with the SDLC (Systems Development Life Cycle) method in applying the website creation method