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Contact Name
Otang Kurniaman
Contact Email
otang.kurniaman@lecturer.unri.ac.id
Phone
+62813-9527-8819
Journal Mail Official
pajar@ejournal.unri.ac.id.
Editorial Address
Gedung B1, FKIP Universitas Riau Kampus Bina Widya Km. 12,5 Simpang Baru Panam Pekanbaru Riau Indonesia 28293
Location
Kota pekanbaru,
Riau
INDONESIA
Jurnal PAJAR (Pendidikan dan Pengajaran)
Published by Universitas Riau
ISSN : 25808435     EISSN : 26141337     DOI : 10.33578
Core Subject : Education,
Jurnal PAJAR (Pendidikan dan Pengajaran) aims to develop and disseminate science and technology through the scientific article of research and study of concepts or theories as an effort to enrich the scientific knowledge in the field of education and teaching. Jurnal PAJAR (Pendidikan dan Pengajaran) covers issues concerning education and teaching at the level of primary, secondary and higher education. This article is based on the results of research and theoretical studies which are equivalent to research supported by various theoretical studies that produce research in the form of educational research, learning research, classroom action research, and development. The fields of science include: Social Sciences Education; Mathematics Education; Language Education; Science Education; Arts and Culture Education; Early Childhood Education; Civics Educational; Religious Education; Physical Education; Education and Teaching; Educational Psychology; Learning Media; Education Management; Educational Technology; Music Education; Economics Education.
Articles 24 Documents
Search results for , issue "Vol 4, No 4 (2020)" : 24 Documents clear
INNOVATION OF TRAINING DESIGN TO INCREASE WRITING SKILL OF SCIENTIFIC ARTICLES FOR PARTICULAR FUNCTIONAL CIVIL SERVANTS THROUGH THE “REVERSE THINKING” METHOD Endan Suwandana
JURNAL PAJAR (Pendidikan dan Pengajaran) Vol 4, No 4 (2020)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v4i4.7947

Abstract

This study aims at creating, implementing dan examining a training design innovation, whether or not it can improve the ability of the trainees. The study was carried out using descriptive-quantitative approach. This study has successfully created a training design called the Reverse Thinking (RT) method. That training design was then applied to the Article Writing Training at the Education and Training Center of the Central Statistics Bureau, attended by widyaiswara and statisticians with a total of 95 participants divided into two batches. The RT method has proven to be very effective in improving the ability of trainees to write scientific articles, both in terms of cognitive, affective, and psychomotoric (practical) aspects. Some indicators were that almost 100% of the trainees successfully submitted their papers to scientific journals on the last day of the training, evenmore 28 articles finally being published. The cognitive abilities of the participants also improved, indicated by the increase of the post-test scores.  In the affective aspect, all participants have stated that their motivation in writing articles increased, as shown by the concentrated value between 7 and 10, from the 1 – 10 Likert Scale. Those results proved that the RT method could effectively improve competence of the training participants, both teoritically and practically.
THE EFFECT OF CREATIVITY LEARNING MODEL TOWARD LEARNING MOTIVATION AND SCIENCE PROCESSING SKILL OF FOURTH GRADE STUDENTS IN SCIENCE COURSE Kadek Suardani; I Gusti Ayu Tri Agustiana; Ignatius I Wayan Suwatra
JURNAL PAJAR (Pendidikan dan Pengajaran) Vol 4, No 4 (2020)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v4i4.8042

Abstract

Growing learning motivation and science processing skill are very difficult because of limited learning time at school which result in the application of learning motivation and science processing skill less than optimal. Through application creativity learning model, it is expected to be able to achieve the objectives of this research which is to analyze creativity learning model toward learning motivation and science processing skill. This research classified into quasi-experimental and the design was non-equivalent post-test only control group. All fourth-grade students belonged to the  population, contained 8 classes with 184 students. Technique for sample selection was random sampling and got experimental class with 31 students and control class with 30 students. Research instrument consist of questionnaire and essay test. Manova test was used to analyze the data and continue with LSD test. From the reseach, the result showed the significant effect toward learning motivation and science processing skill that proven by significance score 0.000 that means less than 0.05 then Ho is rejected and based on LSD test, ∆µ was less than LSD.. The findings portrayed learning motivation and science processing skill positively influenced by creativity learning model. Creativity learning model is suitable for dealing with low learning motivation and science processing skills and would be problem solving about learning especially in the use of learning model.
THE INFLUENCE OF SIMULATION METHOD AT SOCIAL SCIENCE LEARNING AS DISASTER MITIGATION EDUCATION OF MOUNT KELUD IN KEDIRI ELEMENTARY SCHOOL Sandra Diah Ayu Pitaloka; Tera Noviantiningtyas Ripto Saputri
JURNAL PAJAR (Pendidikan dan Pengajaran) Vol 4, No 4 (2020)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v4i4.8010

Abstract

The 2013 curriculum emphasizes learning using the scientific approach. In fact, many teachers still use conventional learning methods so that it impacts on student activity in the learning process. Moreover, the material taught is not related to concrete situations. The simulation method can be used to improve student learning outcomes in 4th grade in social science KD 4.2. The purpose of this study was to determine the effect of the simulation method on the ability to distinguish regions affected by the Mount Kelud eruption and to know the effect of the simulation method on the ability to demonstrate the mitigation efforts of the Mount Kelud eruption as a volcano in elementary school students in Kediri. The results of this study indicated: (1) based on the test results obtained tcount = 9.531> ttable = 2.032 with a significance level of 0.05, there were differences in the results of the average pre-test with post-test which meant that there was an influence of using the simulation method on the ability of students to distinguish regions affected by the eruption of Mount Kelud; (2) based on the test results obtained tcount = 12.063> ttable = 2.032 with a significance level of 0.05, there were differences in the results of the average non-simulation with simulation, which meant that there was an influence of using the simulation method on the ability to demonstrate mitigation efforts in eruption of the Kelud as a volcano.
THE EFFECTIVENESS OF DISCOVERY AND PROBLEM SOLVING IN IMPROVING THE PROBLEM SOLVING SKILLS IN MATHEMATICS Yosse Dwi Saputro; Indri Anugraheni
JURNAL PAJAR (Pendidikan dan Pengajaran) Vol 4, No 4 (2020)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v4i4.8069

Abstract

This research aims to find out the effectivenes of Discovery Learning and Problem Solving models in learning mathematics on the fourth grade students of elementary school in terms of problem solving skills. The samples was elementary school in a cluster of garuda in kabupaten Jepara. The sample was taken use observations and tests. The samples consisted of 2 elementary school with 65 students. The research method was experimental design used static-group comparison. The instruments used to measure the students problem solving skills were rubric and problem solving test. The data analysis techniques was t test  and descriptive. The results obtained from the experimental class by the number of students (N) with 35 students with the average score of 77.79, meanwhile the control class obtained the average score of (n) 72.91 with 30 students. The test result obtained t coefficient of t count of the sig 0.368 (2 tailed) 0.021. Because the value was <0,05, H0 was rejected and Ha was accepted that meant that there were significant differences in the implementation of the discovery learning model and problem solving modelin improving problem solving skills of grade 4 students of the elementary school on learning mathematics.
THE EFFECT OF THE CREATIVITY LEARNING MODEL ON NATURAL SCIENCE LEARNING OUTCOMES AND SELF EFFICACY Ayu Ari Rahmayanti; I Gusti Ayu Tri Agustiana; Alexander Hamonangan Simamora
JURNAL PAJAR (Pendidikan dan Pengajaran) Vol 4, No 4 (2020)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v4i4.8038

Abstract

The research was conducted with the aim: (1) identify the effect of creativity learning model toward natural science subject’s learning outcomes and self-efficacy, (2) identify the effect of creativity learning model toward natural science subject’s learning outcomes, and (3) identify the effect of creativity learning model toward self-efficacy. This research was quasi-experimental research designed of Non-Equivalent Posttest Only Control Group. All fifth-grade classes of cluster I Buleleng district were the research population in total of 209 fifth-grade students from 8 schools. The research sample was determined through simple random sampling technique, obtained 2 schools in total of 59 students that was contained 29 students of SDN 1 Banyuning as the experiment class and 30 students of SDN 8 Banyuning as the control class. Essay test was used the research instrument to gather learning outcomes data, while questionnaire was used to measure self-efficacy. The data analysis was done descriptively to identify mean and standard deviation further tested through MANOVA test. The research findings portrayed: (1) simultaneously, creativity learning model effects in enhancing natural science subject’s learning outcomes and self-efficacy; (2) creativity learning model is able to improve natural science subject’s learning outcomes; and (3) creativity learning model is able to improve self-efficacy. Conclusively, creativity learning model presents has an influence on the aspects studies.
THE DEVELOPMENT OF MISS PPL (ADVANCED MICROSOFT POWER POINT) LEARNING MEDIA AT ELEMENTARY SCHOOL Liza Auliya; Lazim N
JURNAL PAJAR (Pendidikan dan Pengajaran) Vol 4, No 4 (2020)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v4i4.8027

Abstract

This research aims to develop, know the feasibility test, and see teacher responses and student responses to Miss PPL (Advanced Microsoft Power Point) learning media at elementary school. The media was developed by using Microsoft Power Point 2010 applications. The research method used was a development method with an ADDIE model (Analysis-Design-Develop-Implement-Evaluate). The data obtained were analyzed descriptively quantitative. The result of this study obtained information about the feasibility of the product assessed by the validator from 86.26 with highly feasible category in draft 1 increasing to 95.57 with highly feasible category in draft 2. Teacher response data  was 84.38 with a very good category and student responses score 95.89 with a very good category. Based on the result of the research, it can be concluded that Miss PPL learning media (Advanced Microsoft Power Point) developed is suitable for use and increases the diversity of social science learning media, especially in the diversity of Indonesian society.
THE EFFECT OF CREATIVITY LEARNING MODEL ON LEARNING INTEREST AND LEARNING OUTCOMES OF NATURAL SCIENCE IN GRADE 5 STUDENTS BASED ON CLASS I CLUSTER BULELENG DISTRICT Ida Ayu Made Indah Padmitasari; I Gusti Ayu Tri Agustiana; Gede Wira Bayu
JURNAL PAJAR (Pendidikan dan Pengajaran) Vol 4, No 4 (2020)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v4i4.8053

Abstract

Learning process is a learning activity for students which can cause the changes of students’ behavior that also called as learning interest. Student learning interests affect student enthusiasm and activeness in the learning process. So students have high spirits to be able to improve learning outcomes. One of the learning models that can be used to increase students’ learning interest and learning outcomes in natural science subjects is the creativity learning model.This study aims to determine the effect of the creativity learning model on learning interest and learning outcomes of natural sciences in grade 5 students of Elementary School I Cluster Buleleng District. This research was a quasi-experimental study with a nonequivalent posttest only control group research design. The populations in this study were all fifth grade students of Elementary School I Cluster Buleleng District totaling 209 students. The sample of this research was the fifth grade students of SDN 1 Banyuning as an experimental group totaling 29 students and the fifth grade students of SDN 8 Banyuning as a control group totaling 30 students. This study used test and non-test methods, learning interest data were collected using a questionnaire and data on natural science learning outcomes were collected using essay tests. Data were analyzed with descriptive statistics and the MANOVA test. The average scores of the questionnaire for learning interest in the experimental group was 116.14 with "very good" category and the control group was 34.7 with "bad" category. Hypothesis test results showed F = 9582,776. The results of the study had a significance of 0,000 <0.05. Based on the analysis of these data H0 was rejected and H1 was accepted. Thus, it can be concluded that there was an influence of the Creativity Learning model on learning interest and learning outcomes of natural sciences in grade 5 students of Elementary School I Cluster Buleleng District.
THE EFFECT OF QUANTUM TEACHING LEARNING MODEL WITH TRI KAYA PARISUDHA TOWARD NARTURAL SCIENCE LEARNING OUTCOME I Gede Yoga Ariana; I Gusti Ayu Tri Agustiana; I Ketut Dibia
JURNAL PAJAR (Pendidikan dan Pengajaran) Vol 4, No 4 (2020)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v4i4.8048

Abstract

This research aims to figure out the effect of quantum teaching learning model with Tri Kaya Parisudha toward natural science learning outcomes. This research was an experimental research design with non-equivalent post-test only control group.. The research populations were all fourth grades students of cluster III Kintamani academic years 2019/2020 with 127 students in total. Research sample was determined through simple random sampling with lottery; as a result, 22 fourth grades students of SDN Abuan became the experimental class and 20 fourth grades students of SDN Bayung Gede became the control group. Data collection used was natural science learning outcomes test. The data were analyzed through t-test. Based on the analysis, this research portrayed that there was an effect of quantum teaching learning model with Tri Kaya Parisudha toward natural science learning outcomes. The analysis result showed that t-score was 4.879 while t-table with 5% significance was 2.021. The average score of the group that got quantum teaching learning model with Tri Kaya Parisudha treatment was 20.27 with high category, and the average score of the group that did not get quantum teaching learning model with Tri Kaya Parisudha treatment was 13.85 with medium/normal category. It meant that the average score of the group that got quantum teaching learning model with Tri Kaya Parisudha treatment was higher than the average score of the group that did not get the same treatment.
THE ANALYSIS OF THE USE OF DIGITAL TECHNOLOGY LEARNING MEDIA IN ELEMENTARY SCHOOLS OF CILEUNYI DISTRICT Eryca Pratiwi; Kristi Pratiwi; Marlina Sari; Salma Namiroh
JURNAL PAJAR (Pendidikan dan Pengajaran) Vol 4, No 4 (2020)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v4i4.8011

Abstract

This study aims to analyze the use of digital technology learning media in elementary schools in the Cileunyi District. Digital technology is one proof of the development of technological progress in the 21st century. These technological advancements have influenced several fields, one of which is education. In this digital era, technology is involved in the field of education, especially in the learning process. Digital technology is now used as a learning medium. The use of digital technology as a learning medium means that the teacher has balanced knowledge with the technological advancements that occur. The research was conducted with a qualitative study by distributing questionnaires to 17 elementary schools in the district of Cileunyi. From the findings, it was known that all teachers have used digital technology as a medium of learning in elementary schools with different usage scales. The use of digital technology as a learning medium had an impact on teachers and the learning process undertaken. There were teachers who felt learning to be effective and innovative, yet there were still difficulties in using digital technology and felt the use of digital technology in elementary schools was less effective.
IMPROVEMENT OF WRITING SKILL OF PANTUN USING THE FIELDTRIP METHOD FOR ELEMENTARY SCHOOL STUDENTS Aprima Vista; Darnis Arief
JURNAL PAJAR (Pendidikan dan Pengajaran) Vol 4, No 4 (2020)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v4i4.8019

Abstract

This research is motivated by the low ability in writing Pantun for elementary school students. The purpose of this study was to determine the improvement of the ability to write pantun for elementary school students using the field trip method. This research was a classroom action research carried out in grade 5 of SDN 01 Nan Sabaris, Padang Pariaman Regency consisting of 30 students. The research procedure consisted of planning, implementing, observing, and reflecting. Data collection techniques used the method of observation, measurement of learning test results and documentation. Data analysis techniques consisted of quantitative data. Quantitative data used to analyze the results of the ability to write Pantun by measuring the percentage of mastery learning and class average. The results showed that the students' initial ability score in writing rhymes was 67.00, cycle I got a score of 72.00, and cycle II got a score of 83.00. This research proved that there was an increase in the ability to write rhymes for elementary school students using the field trip method. The implication of this research is to be used as a reference for teachers in implementing the learning process of Pantun writing for elementary school students.

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