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Linguistics and Elt Journal
ISSN : 23392940     EISSN : 26148633     DOI : https://doi.org/10.31764/leltj
Core Subject : Education,
Linguistics and ELT Journal (p-ISSN 2339-2940 | e-ISSN 2614-8633) is published twice a year in the months of June and December. The purpose of LELTJ is to disseminate information and facilitate understanding among those people who are concerned with English language teaching and linguistics, emphasizing theoretical and empirical studies. This journal is administered by English Department of Muhammadiyah University of Mataram.
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Articles 6 Documents
Search results for , issue "Vol 7, No 1 (2019)" : 6 Documents clear
Experimenting the Effect of Process Writing on EFL Students Magfirah Yuniar; irwand irwandi; Muhammad Hudri
Linguistics and ELT Journal Vol 7, No 1 (2019)
Publisher : Muhammadiyah University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (216.515 KB) | DOI: 10.31764/leltj.v7i1.1739

Abstract

The purpose of this study was to find out the effect of process writing as an alternative strategy on teaching English writing in an EFL classroom. The process involved pre-writing, drafting, revising, editing, and publishing. 28 out of senior high school students participated in this quasi-experimental research. The experimental group was taught using process writing, while the control one without any process that was by writing the product approach. The data were then collected through writing tests about recount texts before and after the treatment and were analyzed using SPSS. The results showed there was a significant difference between students’ scores. The students who were taught using process writing had higher scores on average than students’ who were taught without using process writing. This result implied the strategy is effective for teaching writing for EFL students. 
An Analysis of Imperative Sentences in Sumbawanese Novi Yuniarsi; Supriadin Supriadin; Rahmawati Rahmawati
Linguistics and ELT Journal Vol 7, No 1 (2019)
Publisher : Muhammadiyah University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/leltj.v7i1.999

Abstract

This research aimed to investigate the imperative sentences in Sumbawanese used by the participats in informal conversation based on the types, functions, and markers. This research was conducted in Empang Subdistric especially in Cempaka Putih Village with ten participants. In conducting this research, the researcher used qualitative and the data were taken through observation, video recorder, and note taking. This research found that  the types of imperative sentences in Sumbawanese are positive and negative imperative sentences. Positive imperative sentences divided into two such as positive imperative sentences with a noun as a direct address and positive imperative sentences without a noun as a direct address. While one is also divided into two, there are negative imperative sentences with a noun as a direct address and negative imperative sentence without a noun as a direct address. From all of the types of imperative sentences, the participants tend to use the positive imperative sentences with a noun as a direct address as their daily sentences in conversation. It also found that there are seven functions of imperative sentences in Sumbawanese such as imperative sentences as command, imperative sentences as request, imperative sentences as invitation, imperative sentences as suggestion, imperative sentences as advice, imperative sentences as prohibition, and imperative sentences as compulsion. However,  the participants tend to use the imperative sentences as command in their conversation.
Indonesia's Interference in Translating Texts into English Texts Etika Ariyani
Linguistics and ELT Journal Vol 7, No 1 (2019)
Publisher : Muhammadiyah University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/leltj.v7i1.372

Abstract

This research is aimed: (1) to reveal that interference of bahasa Indonesia interrupt when the students at the sixth semester of FKIP in Muhammadiyah University of Mataram translate the English narrative past tense text; (2) to know the kinds of factors interupted the students’ in translating English narrative the text. The population of study were students in FKIP Muhammadiyah University of Mataram. They consist of three classes from class A to C. The number of population were 64 students so, the writer took only the 17 students to be sample, by using purposive sampling technique. The results of research showed that: (1) among 17 students in class A do some intereferences, they have less ability to construct the translation target text into the accuracy, acceptable and understandable/readable sentences by the reader. Moreover, there are two main Indonesian interference found by the researcher, they were morphological interference by misunderstand of using past tense sentences and sintactical interference by unstructural sentence in the target text, (2) The students’ only could get the range from 4 score to 8 score, where 5 students get very poor, 4 students get poor, 2 students get fair, 3 students get fairly good, 3 students get good. The students’ translation percentage for each standard such as accuracy is 16,5%, acceptable is 10,11%, readability is 5,47% and for total all of students’ mean score is 51,9%, where it took on poor score of translation (3) There are 4 factors made the students difficult to translate the target text, they were 1. Disloyalty of the speakers and receiver 2 Insufficient of vocabulary in translating the source language into target language, 3. The prestige of the source language and style, 4. Daily habits in the mother tongue influence target text, (4) The students’ translations result are 6 students got score of 0-3 namely very low level, 6 students got score of 5,5-6,5, who categorized as the low level, 2 students got the range score of 6,6-7,5, who categorized “sufficient level”, there are 3 students got this “high level” with the range score of 7,6-9,5, and no one getting the “highest level” score in the range of 9,6-10. 
Gamification: Using Kahoot! to Make Students Love the Class from the Very Beginning Ni Putu Ade Resmayani; Ida Nyoman Tri Darma Putra
Linguistics and ELT Journal Vol 7, No 1 (2019)
Publisher : Muhammadiyah University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (535.556 KB) | DOI: 10.31764/leltj.v7i1.1649

Abstract

The underlying purpose of this research was to discuss how to use Kahoot! as a new alternative to deliver the first meeting of an English class at the higher education level. One hundred twenty-five freshmen of Mataram Tourism Institute were experiencing, observed, and asked about the use of Kahoot! as teaching media to deliver the introduction of their course at the beginning of the class. There are twenty questions involved in this activity. Kahoot! got a positive response from the students while it appears no problem in meeting all of the first-class introduction objectives. Despite some lack of points of this gamification, more significant interaction between students, more attention to the course issues, and more motivation were observed. It is a highly recommended activity to apply in the first class meeting as an alternative to explain the course for the first time. 
An Analysis of Students’ Speaking Ability on Specific Purpose of Learning ilham ilham; Muhammad Fauzi Bafadal; Muslimin Muslimin
Linguistics and ELT Journal Vol 7, No 1 (2019)
Publisher : Muhammadiyah University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (196.321 KB) | DOI: 10.31764/leltj.v7i1.1013

Abstract

ABSTRACTThe objectives of this research were to find out the students’ speaking English ability on specific purpose of learning in academic year 2018/2019. This research focus on the specific material in learning at the second semester students’ of Planology Study Program in academic year 2018/2019This research used a descriptive quantitative research. The total number of population of this research was 50 students. The researcher took the sample by using a purposive sampling. Thus, the total number of sample was 20 students. In data collection, this research used oral monologue test. The researcher used descriptive statistics to analyzed the data that indicated general tendencies in the data (range, mean, and median).  Based on the data found that the students got minimum score was 45, maximum score was 82, range score was 37 and mean score 63.75.  In this case, the students’ speaking English ability on specific purpose of learning were on the good level. It can be concluded that the students were able to speak English on specific purpose of learning
Teachers’ Perceptions of Using Language Games Linda Mayasari
Linguistics and ELT Journal Vol 7, No 1 (2019)
Publisher : Muhammadiyah University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (243.833 KB) | DOI: 10.31764/leltj.v7i1.1556

Abstract

This paper focuses on analyzing teachers’ perspective of using language games. The subjects were eleven  English teachers who teach at Muhammadiyah junior and senior high school located in Surabaya. They were taken by using proportional stratified random sampling. The details were seven from Muhammadiyah junior high schools and four from Muhammadiyah senior high schools.  This research took one English teacher from each school.  The research instruments were questionnaire and interview. Based on data analysis, it gathered several results; first the teachers prefer non digital language games. Second, if they apply language games in pre teaching, they become as “a bridge” to the new topic being discussed. When the teachers hold language game in the post teaching activity, the purpose is to check the students’ comprehension. The teachers agree that language games give positive insights toward the students in learning English.  However, these also bring some problem – the need of using L1 for students to understand how they run the language games and to win the game.

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