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International Journal of New Media Technology
ISSN : 23550082     EISSN : 25811851     DOI : -
International Journal of New Media Technology (IJNMT) is a scholarly open access, peer-reviewed, and interdisciplinary journal focusing on theories, methods, and implementations of new media technology. IJNMT is published annually by Faculty of Engineering and Informatics, Universitas Multimedia Nusantara in cooperation with UMN Press. Topics include, but not limited to digital technology for creative industry, infrastructure technology, computing communication and networking, signal and image processing, intelligent system, control and embedded system, mobile and web based system, robotics.
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Articles 164 Documents
Creating A Web-Based Online Flashcard for Korean Vocabulary Memorization Marcia Juvanie Chang; Adhi Kusnadi
IJNMT (International Journal of New Media Technology) Vol 5 No 1 (2018): IJNMT (International Journal of New Media Technology)
Publisher : Universitas Multimedia Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (763.604 KB) | DOI: 10.31937/ijnmt.v5i1.625

Abstract

The Korean language is one of the most enthused language these days, mainly caused by the Hallyu wave. In traditional language learning techniques, flashcards are often used to help memorize simple syllables. Nowadays, online flashcards are used as a replacement for the traditional flashcards, which are proven to be more effective in many ways. However, the lack of use of appropriate methods to learn a new language will result in slower learning process. Therefore, by implementing a suitable method such as the Leitner method to an online flashcard will improve the learning process. The Leitner method sets aside the questions that can be answered easily and allows users to focus on questions that cannot be recalled consistently by distributing a set of questions in five different sections. Every question that can be answered by the user is moved to the next compartment, where the question will be repeated after a specified period of time. System usability scale is used to measure the usability of the application. This application has been successfully designed and built using the Leitner method to give the user the suitable interval of time for learning with flashcards and achieved a system usability scale score of 82,5. Index Terms— Leitner, Online flashcard, Laravel, Korean language.
Development of Web-based Matrix Operations Calculation as a Learning Media Harya Bima Dirgantara; Tedi Lesmana Marselino
IJNMT (International Journal of New Media Technology) Vol 4 No 2 (2017): IJNMT (International Journal of New Media Technology)
Publisher : Universitas Multimedia Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (2497.282 KB) | DOI: 10.31937/ijnmt.v4i2.631

Abstract

This study aims to build a web-based matrix operations calculation that can be used for students as learning media. There are some students having difficulties to learning matrix. Some of the difficulties are limited alternative learning media, they only study from books or presentation slide. These media are not interactive. This learning media is built using prototyping model process. The stages of prototyping model process are communication, quick plan, modelling quick design, construction, and deployment. The result of this study is a web-based matrix operations calculation that has feature to calculate addition, subtraction, multiplication, determinant, and transpose matrix.
Android Smartphone Remote Monitoring Application Using SMS Service Hadi Pranoto; Eko Budi Setiawan
IJNMT (International Journal of New Media Technology) Vol 4 No 2 (2017): IJNMT (International Journal of New Media Technology)
Publisher : Universitas Multimedia Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (2138.933 KB) | DOI: 10.31937/ijnmt.v4i2.643

Abstract

Android has been updating the system of every version it releases. The addition of Application Programming Interface (API) is done every time Google releases a new Android operating system. The availability of APIs for third-party applications provides opportunities for developers to be able to monitor Android smartphones. Just like Google Device Manager which can instruct Android smartphones over the internet network, however, it still has a deficiency that is if the target smartphone in a state of inactive internet. In this research, the author utilizes SMS media to be able to process instructions and access the system API for monitoring purposes. The results of this research is by using SMS then user can instruct Android smartphone to take photos, get current location, ring, delete smartphone files, set screen protection, and backup contact with higher messaging reliability. This application can run well on Android Lollipop 5.1 (API Level 22) or above because it has enough API to support system functionality.
Information Distribution Service of Tourism and Creative Industry Using Mobile Application Technology Deden A Wahab; Eko Budi Setiawan; Rahma Wahdiniwaty
IJNMT (International Journal of New Media Technology) Vol 4 No 2 (2017): IJNMT (International Journal of New Media Technology)
Publisher : Universitas Multimedia Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1778.989 KB) | DOI: 10.31937/ijnmt.v4i2.653

Abstract

Creative industries and tourism is one sector that is easiest to improve the condition of the economy of a region. This study discusses the information distribution service usage model of mobile application technology using Location Based Service (LBS) and Global Positioning System (GPS) in the development of creative industries through integration with products of tourist destinations. By using the technology of location based services and global positioning system that will be developed and implemented on the application of geographic information systems and web-based mobile android, then the those creative industries would be material and guidance in utilizing information technology as a means to promote the business of creative industries it has to be more effective and efficient
Implementation Analytical Hierarchy Process On Airplane Ticket Booking Application Selection With Software Quality Requirements and Evaluation ISO/IEC 25010:2011 Fanny Andalia
IJNMT (International Journal of New Media Technology) Vol 4 No 2 (2017): IJNMT (International Journal of New Media Technology)
Publisher : Universitas Multimedia Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1479.239 KB) | DOI: 10.31937/ijnmt.v4i2.660

Abstract

Decision-making is the process of selecting alternative actions to achieve a particular goal. Increased movement of the number of passengers using air transportation mode, making the growth of ticket booking application also increase. A system judgment is required to determine which airplane ticket booking application to use. This study discusses the process of choosing an airplane ticket booking application using Analytical Hierarchy Process (AHP) method by using Systems and Software Quality Requirements and Evaluation ISO / IEC 25010:2011 criteria measurement of quality in use. The processed data is obtained from the geometric average of three respondents ie representatives from information technology experts, the public and travel agent. Analysis and data processing using expert choice tools. There are 3 applications airplane ticket booking online in this research deliberately disguised his name. This is because it is feared to have a negative effect on the existing business competition. The results obtained from this study that the application of ticket booking that have the highest value recommended for use is Application A, followed by Application B and Application C
Maximal Overlap Discrete Wavelet Transform, Graph Theory And Backpropagation Neural Network In Stock Market Forecasting Rosalina Rosalina; Hendra Jayanto
IJNMT (International Journal of New Media Technology) Vol 5 No 1 (2018): IJNMT (International Journal of New Media Technology)
Publisher : Universitas Multimedia Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1103.54 KB) | DOI: 10.31937/ijnmt.v5i1.679

Abstract

The aim of this paper is to get high accuracy of stock market forecasting in order to produce signals that will affect the decision making in the trading itself. Several experiments by using different methodologies have been performed to answer the stock market forecasting issues. A traditional linear model, like autoregressive integrated moving average (ARIMA) has been used, but the result is not satisfactory because it is not suitable for model financial series. Yet experts are likely observed another approach by using artificial neural networks. Artificial neural network (ANN) are found to be more effective in realizing the input-output mapping and could estimate any continuous function which given an arbitrarily desired accuracy. In details, in this paper will use maximal overlap discrete wavelet transform (MODWT) and graph theory to distinguish and determine between low and high frequencies, which in this case acted as fundamental and technical prediction of stock market trading. After processed dataset is formed, then we will advance to the next level of the training process to generate the final result that is the buy or sell signals given from information whether the stock price will go up or down. Index Terms—stock market, forecasting, maximal overlap wavelet transform, artificial neural network, graph theory, backpropagation.
Development of Medical Record With Extreme Programming SDLC I Gusti Ngurah Suryantara; Johanes Fernandes Andry
IJNMT (International Journal of New Media Technology) Vol 5 No 1 (2018): IJNMT (International Journal of New Media Technology)
Publisher : Universitas Multimedia Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (764.077 KB) | DOI: 10.31937/ijnmt.v5i1.706

Abstract

The XP (eXtreme Programming) model is best suited for the development of information systems projects that require rapid adaptation to changes that occur during application development compared to the SDLC Waterfall model. XP is also suitable for fewer team members and is in the same location in software development of medical record. Software development should be well planned, so that the software obtained quality and in accordance with the needs of users. The selection of the right framework will determine the success of software development, thus avoiding patchwork in application development. Step by step of research methods for medical record software are Planning, design, coding, testing and software increment. Studies conducted in this study include: library study, interviews, observation, document examination. Next do an analysis of the aplications made, and check the document to get a picture of the system created. This is done as an analysis and system design conducted by researchers. Selection of the right framework at the time of application development to bridge between the developer side and the user side, so that the developed application can be completed on time. In this research use eXtreme Prorgamming framework which focused on development of medical record, because eXtreme Programming more emphasis on software development and system design with CRC (Class Responsibility Collaborator). XP framework that every step always involves users, programmers, and parts of testing so that the applications created can be completed in a timely manner and in accordance with the needs of users. Index Terms— CRC (Class Responsibility Collaborator), eXtreme Programming (XP), Medical Record, System.
Design of TTL Based Routing Algorithm on UTAR Network on Chip Communication Architecture Wahyudi Khusnandar; Fransiscus Ati Halim; Felix Lokananta
IJNMT (International Journal of New Media Technology) Vol 5 No 1 (2018): IJNMT (International Journal of New Media Technology)
Publisher : Universitas Multimedia Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (621.139 KB) | DOI: 10.31937/ijnmt.v5i1.738

Abstract

XY adaptive routing protocol is a routing protocol used on UTAR NoC communication architecture. This routing algorithm adapts shrotest-path first algorithm, which will forward will not be able to work optimally if the closest route no longer have enough bandwidth to continue the packet. Packet will be stored inside the router and forwarded to the nearest router when closest route has enough bandwidth. This paper suggest TTL based routing algorithm to resolve this issue. TTL based routing algorithm adapts XY adaptive routing protocol by adding several parameters on RTL UTAR NoC and additional bit in each packet sent by router. This additional bit and parameter will be used by TTL based algorithm as additional factors in choosing alternative routes inside the communication architecture. Use of TTL on TTL based routing different from use of TTL on communication network. Packets that carry TTL value that equal to Maximum TTL will be route using XY adaptive routing protocol. TTL based routing algorithm has shown better performance compared to XY adaptive routing on some of the experiment done using MSCL NoC Traffic Pattern Suite. This research also proves that TTL based routing algorithm cannot work optimally on small-scaled architecture. Keywords—UTAR NoC; XY Adaptive Routing Protocol; MSCL Traffic Pattern Suite; RTL; TTL (keywords)
Analyzing Factors Influencing Behavior Intention to Use Snapchat and Instagram Stories Vincent Valiant Coa; Johan Setiawan
IJNMT (International Journal of New Media Technology) Vol 4 No 2 (2017): IJNMT (International Journal of New Media Technology)
Publisher : Universitas Multimedia Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1882.675 KB) | DOI: 10.31937/ijnmt.v4i2.783

Abstract

Snapchat, and Instagram are two social networks which recently gain their users after adopting such a feature called "Story" which allows a certain post to be disappeared after a certain time. This research takes up this technology trends analyzing the factors that probably affect the behavioral intention to use Snapchat and Instagram stories among generation Z. Factors are analyzed using Structural Equation Modeling, with basis model and variables from Technology Acceptance Model. Data collection was targeted to finished within 1 week using online questionnaire with respondent from Jakarta and Tangerang for 100 respondent that are using both Snapchat stories and Instagram Stories. There are two tools researcher usually use to analyze Structural Equation Modeling: SPSS AMOS and LISREL. In this research, researchers choose AMOS. From six hypothesis proposed for Snapchat analysis, four hypothesis is accepted, while the other two are rejected. Meanwhile, on Instagram Stories analysis, five hypothesis is accepted and one hypothesis is rejected. This study finds out the Social Presence is an exogenous variable which has a major role in affecting other variables. While Perceived Enjoyment influenced the behavioral intention to use Snapchat and Instagram Stories the most. Index Terms—Structural Equation Modeling, Technology Acceptance Model, influence, generation Z, Snapchat, Instagram REFERENCES [1] L. Chin and Z. Ahmad, "Perceived Enjoyment and Malaysian Consumers’ Intention to Use a Single Platform EPayment", SHS Web of Conferences, vol. 18, 2015. [2] M. Ariff, T. Shan, N. Zakuan, N. Ishak and M. Wahi, "Examining Users' E-Satisfaction in the Usage of Social Networking Sites; Contribution from Utilitarian and Hedonic Information Systems", IOP Conference Series: Materials Science and Engineering, vol. 58, 2014. [3] K. Hassanein and M. Head, "Manipulating perceived social presence through the web interface and its impact on attitude towards online shopping", International Journal of HumanComputer Studies, vol. 65, no. 8, pp. 689-708, 2007. [4] P. Surendran, "Technology Acceptance Model: A Survey of Literature", 2012. [5] F. Davis, "Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology", MIS Quarterly, vol. 13, no. 3, p. 319, 1989
Open Sourcing Proprietary Application Case Study: KIRI Website Pascal Alfadian Nugroho; Vania Natali
IJNMT (International Journal of New Media Technology) Vol 4 No 2 (2017): IJNMT (International Journal of New Media Technology)
Publisher : Universitas Multimedia Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31937/ijnmt.v4i2.784

Abstract

KIRI, a previously closed source project, is a web-based public transport navigation application that serves Bandung and other cities in Indonesia. It was originally made for commercial purpose, but relatively unsuccessful. Rather than shutting it down, we transformed KIRI to an open source project. In this paper we explain such process of transformation. First, we identified technical infrastructures required by an open source project by literature review. Then, we surveyed various existing open source projects in Indonesia in terms of their completeness in technical infrastructure. Based on findings from literature review and survey, we converted KIRI into an open source project. Finally, we checked final result of this transformation, to ensure everything worked well. There were some problems found after conversion, and had been fixed accordingly. Further research is needed to see if the open sourced KIRI can attract community participation.

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