cover
Contact Name
Hadi Kurnia Saputra
Contact Email
hadiksaputra@ft.unp.ac
Phone
+62751-444614
Journal Mail Official
voteteknika@ft.unp.ac.id
Editorial Address
Jurusan Teknik Elektronika Fakultas Teknik UNP Jalan Prof. Dr. Hamka Air Tawar Padang, Sumatera Barat
Location
Kota padang,
Sumatera barat
INDONESIA
Voteteknika (Vocational Teknik Elektronika dan Informatika)
ISSN : 23023295     EISSN : 27163989     DOI : -
Jurnal Vocational Teknik Elektronika dan Informatika (VoteTEKNIKA) is a peer-reviewed, scientifc journal published by Department of Electronics Engineering, Faculty of Engineering, Universitas Negeri Padang, Indonesia. The aim of this journal is to publish articles dedicated to all aspects of the latest outstanding developments in the fields of Vocational Education, Electronics Engineering and Informatics. Jurnal Vocational Elektronika dan Informatika (VoteTEKNIKA) is published twice in one year in March and September with the scopes and focus of the research, but it is not limited to : Vocational Education, Electronics, Telecommunication, Robotic Instrumentation, Control Systems, Artificial Intelligence , Internet of Things, Information Systems, Data Mining, Expert Systems, Mobile Technology & Applications, Web Technology, Computer Network, Network Management and Security, Computer & Embedded System, IT Governance, Enterprise Resource Planning, Software Testing, Modeling and Simulation
Articles 20 Documents
Search results for , issue "Vol 2, No 2 (2014): Juli - Desember 2014" : 20 Documents clear
PERBANDINGAN METODE THINK-PAIR- SHARE DENGAN METODE CERAMAH TERHADAP HASIL BELAJAR SISWA PADA MATA PELAJARAN INSTALASI PERANGKAT JARINGAN LAN JURUSAN TKJ KELAS I SMK N 5 PADANG Sari Utami; Nurindah Dwiyani; Legiman Slamet
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 2, No 2 (2014): Juli - Desember 2014
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v2i2.4081

Abstract

The learning method in computer engineering and network at SMK N 5 Padang apply the direct learning method that have appreciation character and apply the speech method which is appropriate with the lesson,however, the student doesn’t have great motivation to follow the lesson and the lesson result is still under school grades standard.Because of that, it needs a learning model to make the student more active along with the increase of motivation and the student learning result in learning process. Based on the indication above, it conclude that the research question in this thesis is Is there any positive influence and significant toward the student learning result by using TPS method.The hypothesis of this research is there is the influence of TPS method toward the student learning result.This research uses the experiment phenomenological to see the influence of the student learning result by using TPS method and speech method.The population of the research is the student in first grade at SMKN 5 Padang 2013/2014 and the determining sample method is the purposive sampling with the result that the sample is the 1TKJ1A class by using speech method as the control class and 1TKJ1B by using TPS method as experiment group.Based on the research result, it seen that there is a comparison between the effect of stdent learning result experiment class and control class with 49,29% by using TPS method and 33,33% by using speech method.From the hypothesis test it is got that t count value is outside of Ho acceptance.It is mean that in the real situation the research shows that there is an influence of learning result and it is significant between  TPS method and speech method in the lan network set installation lesson grade 1at SMK N 5 Padang. Keywords: Comparison, think pair share, speaking, learning result.
RANCANG BANGUN ANIMASI 3 DIMENSI SEBAGAI MEDIA PEMBELAJARAN PADA MATA PELAJARAN MENGINSTALASI PC Febri Yuningsih; Ahmaddul Hadi; Asrul Huda
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 2, No 2 (2014): Juli - Desember 2014
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v2i2.4069

Abstract

One of the success of an organization of educators in implementing the learning is how educators attempt to deliver the message , and information theory to the students to understand the lessons and information more quickly and make the lessons more interesting and easier to understand, then educators need to create an exciting learning media such as media learning 3D animation ( three- dimensional ) . The purpose of this thesis is to design and build 3D animated instructional media on subjects Installing PC on Skills Program Computer Engineering and Networks . 3D animation creation using real-time , with the Pre-Production stages that include a search of ideas and materials will be made in 3D animation , character design , script, and storyboard creation , later stages of production , including the manufacture of modeling a design object / character , the next stage is the stage of post- production is a compilation of Final Editing and pengecekkan element if an error occurs then the process is repeated . Afterwards, proceed to the next stage of the rendering which will output the video as a whole . In the process of making 3D animsi using Blender 3D application version 2.6.5 . This final project will result in a medium of learning in subjects install the PC in the Program of Computer Engineering and Networks. Keywords        : learning process , instructional media , 3D animation
KONTRIBUSI END - USER COMPUTING SATISFACTION TERHADAP KEPUASAN PENGGUNA WEBSITE PORTAL AKADEMIK PADA SISTEM SMART CAMPUS UNIVERSITAS NEGERI PADANG Lovri Dahliana; Zulhendra Zulhendra; Ahmaddul Hadi
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 2, No 2 (2014): Juli - Desember 2014
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v2i2.4077

Abstract

This study was conducted to reveal the contribution of End - User Computing Satisfaction ( EUCS ) to the satisfaction of the end users in the UNP Academic Portal website. This research is a descriptive correlational ex post facto nature. The sample in this study amounted to 100 students. Groups as well as proportional (Proportionate Stratified Random Sampling). Data on the number the number of end-user portal website Academic Computer Center was obtained from the head of the UNP, EUCS which are factors such as the content, accuracy, format, easy of use, timeliness which become variables in this study were collected through a questionnaire using a Likert scale that has been tested for validity and reliability. Then the data were analyzed using statistical methods to analyze the impact. The results of data analysis showed : Content variables, Accuracy, format, Easy of use and Timeliness together accounted for 92,70 % of user satisfaction Portal website academic in the UNP.  So it can be concluded factor content, accuracy, format, easy of use, timeliness has contributed to user satisfaction UNP Academic Portal website, if the quality of the website Portal Academic UNP in view of the five factors of content, accuracy, format, easy of use, improved timeliness then the end-user satisfaction Academic Portal website that faculty and students will also be increased. Keywords        : Academic Portal website, Content, Accuracy, format, Easy of use, Timeli ness, satisfaction end-user.
PERANCANGAN WEBSITE E-COMMERCE EXPRESS ORDER SYSTEM FOR RESELLER DROPSHIPPER MENGGUNAKAN HYPERTEXT PREPROCESSOR Arrum Pramesti; Dony Novaliendry; Titi Sriwahyuni
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 2, No 2 (2014): Juli - Desember 2014
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v2i2.4063

Abstract

Pramesti branded is an online store selling bags, clothes and cosmetics, where the sales system still manual and not computerized. Pramesti Branded resellers have had many both inside and outside the city of Bengkulu city. To solve the above problem, namely to increase sales, minimize the work and provide the needs of customers primarily acts as a reseller then Pramesti Branded want to use technology in the marketing and sales strategies by designing an e-commerce system for express orders dropshiper resellers. To build an application e-commrce express order system for resellers dropshiper analysis in the design of systems that are used to describe the system model using tools such as UML (Unified Modeling Language) in order to facilitate the transfer of the concept system designed to be a program in the form of a use case diagram, class diagram, activity diagram, deployment diagram, components of the diagram, statechart diagram, sequence diargram and in database design using mySQL database. Based on the case study it can be concluded that the application of e-commrce express order system for resellers dropshiper who made ​​this can be a media campaign that helped increase sales, especially for resellers and reduce operating costs for companies and consumers to facilitate the process of booking and payment of a product because it is done online. Keywords        : Reseller Dropshipper, Express Order System
PENGARUH PENERAPAN MODEL PEMBELAJARAN KOOPERATIF TIPE STUDENT TEAM ACHIEVEMENT DIVISION (STAD) TERHADAP HASIL BELAJAR SISWA KELAS X TEKNIK AUDIO VIDEO PADA MATA DIKLAT KETERAMPILAN DASAR ELEKTRONIKA DI SMK NEGERI 1 LINTAU BUO Veni Effendi; Hanesman Hanesman; Sukaya Sukaya
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 2, No 2 (2014): Juli - Desember 2014
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v2i2.4082

Abstract

The problem in this research is the discovered fact that in SMK Negeri 1 Lintau, the number of grade X.TAV students obtain a learning outcomes under the KKM on subject Keterampilan Dasar Elektronika that set by school is 80. 65,39% of students under the KKM and 34,61% of students over the KKM. One of the affect factors is the learning model. This study aimed to see differences in learning outcomes with STAD cooperative learning type and direct instruction. This study uses experimental approach, the population is X.TAV grade students of SMK Negeri 1 Lintau Buo. The Sampling technique is saturated samples. The experiments Class using STAD Cooperative Learning type and the control class using direct instruction. Collected data from results of a study with objective test. Data were analyzed manually to test for normality, homogeneity testing, and hypothesis testing. Results were obtained an average value of students who use STAD Cooperative Learning is 78.13 while students who use direct instructional methods is 68.26. The results of hypothesis using the manually formula get tcount 2,311> 1,701 t table, so that the alternative hypothesis (Ha) is accepted or rejected the null hypothesis (Ho). Keyword : Model Pembelajaran, Pembelajaran Kooperatif tipe STAD,  Pembelajaran Langsung.
PENGARUH PENERAPAN MODEL PEMBELAJARAN ACTIVE LEARNING TIPE“DYNAMIC TRUE OR FALSE“ TERHADAP HASIL BELAJAR SISWA KELAS X DALAM MATA PELAJARAN MENERAPKAN DASAR-DASAR ELEKTRONIKA PROGRAM KEAHLIAN TEKNIK AUDIO VIDEO DI SMKN 1 BUKITTINGGI Eko Haryadi; Yasdinul Huda; Hanesman Hanesman
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 2, No 2 (2014): Juli - Desember 2014
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v2i2.4070

Abstract

This research is motivated by the problem of low learning outcomes in subjects apply the basics of electronics class X Audio Video Engineering Department (TAV) Vocational School (SMK) Bukittinggi School 1, an experimental study using two class is a class that acts as a control and experiment. This study aimed to see whether there is influence learning outcomes after implementing the learning model of Active Learning type Dynamic true or False. The problem in this study is the fact that the field is found in SMKN 1 Bukittinggi, there are many students of class X Audio Video Engineering who scored below the standart of learning outcome minimum completeness criteria in subjects applying the basic fundamentals of electronics set a school that is 75.The population of this research is class X TAV SMKN 1 Bukittinggi TA 2013/2014. The data collected from the test results of a study about the essay as many as 20 items. Data were analyzed using Microsoft Excel to test normality, test homogenity, and test hypothesis. Normality test all values obtained χ2count is smaller than the value χ2 table. Homogenitas test obtained χ2 count< χ2table , atau -1,03 < 14,067. Hypothesis test tcount> ttable yaitu (5,613 >1.697). From the test results of research obtained an average value of student which uses the learning model of Active Learning Type Dynamic true or False is 79,53 while the control group of student who use learning directly lower the 60,78. The results of the hypothesis by using Microsoft Excel in t count found that -1,03 <  t table 14,067, so the alternative hypothesis (H1) is accepted or rejected the null hypothesis (H0). This means that on average significantly experimental class learning outcomes greater than the average of the control class learning outcomes. So it can be concluded that the application of Dynamic True or False effect on learning outcomes.Keywords : Active Learning, Dynamic True or False
PENGARUH MODEL PEMBELAJARAN KOOPERATIF TIPE JIGSAW TERHADAP HASIL BELAJAR SISWA PADA MATA PELAJARAN DASAR KELISTRIKAN DAN ELEKTRONIKA KELAS X TAV DI SMKN 1 PADANG Nora Mawinda; Zulkifli Naansah; Hanesman Hanesman
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 2, No 2 (2014): Juli - Desember 2014
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v2i2.4078

Abstract

The problem in this study is the low learning outcomes achieved by students on the subjects of Basic Electrical and Electronics which is below the minimum completeness criteria (KKM) set a school that is 75 This is presumably because they are learning is often used during the learning model is applied directly proven yet effective. The purpose of this research is to reveal how much influence the Jigsaw cooperative learning model to study the results of class X students on subjects TAV Basic Electricity and Electronics. This research is an experimental study with a draft Post-test only control group design. The sample were students of class X TAV at SMK 1 Padang Academic Year 2014 / 2015. Class experiment is treated using Jigsaw Cooperative Learning Model and the control group is a class that uses the direct teaching model. The data is taken from the test results in the form of learning about the objective as many as 31 items. Data were analyzed manually to test for normality, homogeneity testing, and hypothesis testing. The result of the calculation hypothesis at significance level α = 0.05 was found that t count> t table is 3.35> 1.670. The results of these tests give an interpretation that H0 is rejected and H1 is accepted, this means that on average significantly experimental class learning outcomes greater than the average control class learning outcomes.  Key words :   Models of Learning, Jigsaw, Learning Direct, Post-test only control group design, Learning outcomes, Experimental, and Control.
PENGARUH PENERAPAN MODEL PEMBELAJARAN MIND MAPPING BERBANTU APLIKASI FREEMIND TERHADAP HASIL BELAJAR SISWA PADA MATA PELAJARAN TEKNIK ELEKTRONIKA (TE) KELAS X TEKNIK AUDIO VIDEO (TAV) DI SMK NEGERI 1 TANJUNG RAYA Ayu Netilakendi Yusria; Zulkifli Naansah; Yusri Abdul Hamid
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 2, No 2 (2014): Juli - Desember 2014
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v2i2.4064

Abstract

This study aimed to: (1) Disclose whether or not there is a significant difference between the results of student learning using learning model Mind Mapping assisted by Freemind Application with student learning outcomes using direct instructional model in Lesson TE. (2) Disclose how much influence the adoption of Learning Model Mind Mapping assisted by FreeMind Application on student learning outcomes in Lesson TE. This research is experimental study. The sample in this study is XTAV at SMK Negeri 1 Tanjung Raya year 2013/2014 as many as 24 students and divided into two classes that sample of experimental class and control class. Each class consisted of 12 students with the division of the sample groups using proportional random sampling technique. The data were analyzed by comparing the value of t_value against t_critical value. The results of this study are: (1) The results of hypothesis testing, obtained t_value > t_critical value that (5.32> 2.074). The results of these tests give an interpretation that Ho is rejected and Ha is accepted, it means that there are significant differences to positive between outcomes of students who use learning model mind mapping assisted freemind application with student learning outcomes using direct instruction, Based on the percentage of learning outcomes experimental and control classes. There is an increase in learning outcomes with mind mapping model assisted freemind application effect by 22% against student learning outcomes TE in class XTAV at SMK Negeri 1 Tanjung Raya. Keywords: Learning model, MindMaping, FreeMind aplication, Learning outcomes
MOBILE ASISTEN KEHAMILAN BERBASIS ANDROID Venny Enrizal; Yasdinul Huda; Dony Novaliendry
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 2, No 2 (2014): Juli - Desember 2014
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v2i2.4083

Abstract

Pregnancy is a precious moment which is awaited by any married couples. Most people think that a marriage without children is not perfect. In the other hand, nine months of pregnancy is not an easy thing to get through, especially for the first pregnancy. So many changes happen to the mother along the pregnancy period. The deficient of knowledge and the lack of information about pregnancy become obstacle for the mothers-to-be to go through a period of their pregnancy. Utilizing the advance of science and communication technology nowadays, we can get various information about pregnancy easily. With the availability of mobile pregnancy assistant software based on android with file capacity 2mb for installation so that  not become a handicap for the devices. User, especially pregnant women can get information about pregnancy age,  estimation of birth  , pregnancy information, pregnancy tips and Islamic name choice provided in the mobile pregnancy assistant. This software is installer which operating in Android platform version 2.2 (Froyo) with Java programming language, built using Eclipse as IDE. Keyword: Pregnancy, Mobile Pregnancy Assistant, Android, Eclipse, Playstore
PERANCANGAN SISTEM INFORMASI LEGALISIR DOKUMEN BERBASIS WEB DI FAKULTAS TEKNIK UNIVERSITAS NEGERI PADANG Kurnia Fitri; Zulhendra Zulhendra; Denny Kurniadi
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 2, No 2 (2014): Juli - Desember 2014
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v2i2.4075

Abstract

The Student in a collage  who have finish their study  will  get  an academic document as a legal proof. The academic document it could be like an academic certificate, academic transcript, or teaching certificates. The document can be use for a complement if the alumnus want to get a job or continue the study to the higher level in a duplicate document that has a signature and stamp from the competent people. To get an endorsement of document in Engineering Faculty of Universitas Negeri Padang is still through the manual process and not computerized yet. Certainty about when the process has finish is not yet, because there isn’t system that provides information about i yet.  Storage of data relating to the management all of process is still in the form of archives and files is stored or held by Administration Employee. Therefore, designed a system that can manage all of process  that can give ease for all users. The application design of the web-based information system done using the programming language PHP (Hypertext preprocessing) and the MySQL database as well as the division level access use a username and password. A method of password encryption Message Digest 5 (MD-5) and session web system are use to provide security to the data and  information.  This  information system give  provide  services  in  an  order, payment confirmation, check the status, managing bookings and payments that can be accessed by online system. Additionally, data storage has been using a database that can be accessed easily by users. Keywords        : Information systems, web, PHP, MySQL, MD-5 and session.

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