cover
Contact Name
Putu Bagus Adidyana Anugrah Putra
Contact Email
putu.upr@gmail.com
Phone
-
Journal Mail Official
jurnal.ti@it.upr.ac.id
Editorial Address
Kampus UPR Tunjung Nyaho, Jalan Yos Sudarso, Palangka Raya, Kalimantan Tengah, Indonesia
Location
Kota palangkaraya,
Kalimantan tengah
INDONESIA
Jurnal Teknologi Informasi : Jurnal Keilmuan dan Aplikasi Bidang Teknik Informatika
ISSN : 1907896X     EISSN : 26560321     DOI : https://doi.org/10.47111/JTI
Jurnal Teknologi Informasi (JTI) diterbitkan adalah Jurnal Jurusan Teknik Informatika Universitas Palangka Raya dengan ISSN 1907-896X, E-ISSN 2656-0321. Jurnal Teknologi Informasi (JTI) merupakan Jurnal Keilmuan dan Aplikasi Bidang Teknik Informatika yang menyajikan hasil penelitian yang fokus pada bidang informatika. Jurnal Teknologi Informasi (JTI) terbit dua kali dalam satu tahun (Januari dan Agustus). JTI ini fokus mempublikasi hasil penelitian orisinal yang belum diterbitkan di mana pun, isu yang dipublikasi oleh JTI meliputi pengembangan ilmu pengetahuan komputer dan informatika, fokus pada sains ilmu komputer, teknologi komputer tepat guna, dan rancang bangun sistem informasi.
Articles 465 Documents
PENERAPAN E-GOVERMENT BERBASIS WEB PADA BADAN PEMBERDAYAAN PEREMPUAN DAN PERLINDUNGAN ANAK, KEPENDUDUKAN, ANAK DAN KELUARGA BERENCANA PROVINSI KALIMANTAN TENGAH Widiatry Widiatry; Abertun Sagit Sahay; Ria Ariska
Jurnal Teknologi Informasi: Jurnal Keilmuan dan Aplikasi Bidang Teknik Informatika Vol. 9 No. 2 (2015): Jurnal Teknologi Informasi Jurnal Keilmuan dan Aplikasi Bidang Teknik Informati
Publisher : Universitas Palangka Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47111/jti.v9i2.1443

Abstract

As with any application of electronic-government (e-government). E-government is one of the Government’s efforts in implementing the electronic-based governmental fields in improving the quality of public services effectively and efficiently. Viewed from the community needs to get good service then BP3AKKB Central Kalimantan Made the e-government services effectivelyand efficiently. Because it requires BP3AKKB E-Government so it can pass on information to the public about the implementation of activities as well as the public can pass on complaints acts of violence on women and children to the BP3AKKB.E-Government website was built using waterfall and web 2.0 technologies. Starting from the stage of the analysis is the stage design of use case diagrams, activity diagrams and class diagrams, peform a functional modeling analysis system by using UML. Next up is stage makingthe Coding System. In desingning and manufacturing use PHP, html, and java script. Xampp a web server, and MySQL as the database server. And the last stage of testing is in the form of with the method of blackbox.Web based e-government on womens empowerment And child protection, population, family planning and the province of Central Kalimantan it provide facilities to violence complaint contained features messages and notifications that are used as the interaction between society and the BP3AKKB. As well as training registation online.
PENERAPAN E-GOVERMENT BERBASIS WEB PADA BADAN PEMBERDAYAAN PEREMPUAN DAN PERLINDUNGAN ANAK, KEPENDUDUKAN, ANAK DAN KELUARGA BERENCANA PROVINSI KALIMANTAN TENGAH Widiatry, Widiatry; Sahay, Abertun Sagit; Ariska, Ria
Jurnal Teknologi Informasi: Jurnal Keilmuan dan Aplikasi Bidang Teknik Informatika Vol. 9 No. 2 (2015): Jurnal Teknologi Informasi Jurnal Keilmuan dan Aplikasi Bidang Teknik Informati
Publisher : Universitas Palangka Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47111/jti.v9i2.1443

Abstract

As with any application of electronic-government (e-government). E-government is one of the Government’s efforts in implementing the electronic-based governmental fields in improving the quality of public services effectively and efficiently. Viewed from the community needs to get good service then BP3AKKB Central Kalimantan Made the e-government services effectivelyand efficiently. Because it requires BP3AKKB E-Government so it can pass on information to the public about the implementation of activities as well as the public can pass on complaints acts of violence on women and children to the BP3AKKB.E-Government website was built using waterfall and web 2.0 technologies. Starting from the stage of the analysis is the stage design of use case diagrams, activity diagrams and class diagrams, peform a functional modeling analysis system by using UML. Next up is stage makingthe Coding System. In desingning and manufacturing use PHP, html, and java script. Xampp a web server, and MySQL as the database server. And the last stage of testing is in the form of with the method of blackbox.Web based e-government on womens empowerment And child protection, population, family planning and the province of Central Kalimantan it provide facilities to violence complaint contained features messages and notifications that are used as the interaction between society and the BP3AKKB. As well as training registation online.
SISTEM INFORMASI AKADEMIK FAKULTAS PERIKANAN UNIVERSITAS KRISTEN PALANGKA RAYA BERBASIS WEB Enny Dwi Oktaviyani; Vincentius Abdi Gunawan; Utami Puji Kristianingsih
Jurnal Teknologi Informasi: Jurnal Keilmuan dan Aplikasi Bidang Teknik Informatika Vol. 9 No. 2 (2015): Jurnal Teknologi Informasi Jurnal Keilmuan dan Aplikasi Bidang Teknik Informati
Publisher : Universitas Palangka Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47111/jti.v9i2.1444

Abstract

Academic information system (SIAKA) is an information which is built to support academic process system that include schedule of lecturer, students’ reregistration, students’ data, academic calender, filling KRS, and see students’ KHS and then can print out the KHS by online. Fishing Faculty not have yet academic information system that handle with online in based Web. In conducting is still done by manual. On Academic Information System Fishing Faculty Kristen University of Palangka Raya in basic Web, to help in handling filled KRS, Printed and see the Students’ KHS, and can see schedule of lecturer and academic calender by online, so students do not again fill the KRS by manual system and take easy to give information about schedule of lecturer, examination schedule, and academic calender by online so not need again paste the information on the board of anouncement, so with this system can help to easy all activities that any in Fishing Faculty Cristian University of Palangka Raya.In developing aplication, this website use language program of PHP, database MySQL and Method Syclus developing Clasic Aplication which is called waterfall with Five step. The steps involped Analysis, Design, Coding, Testing, and Maintenance. On step examin program using blackboxThe application process consists of the process of inputting data, processing the data, print the data, then stored the data in database. It would be help to give more information about christian university of palangka raya and the academic system at the fishing faculty for the visitors, the students and lecturer online
SISTEM INFORMASI AKADEMIK FAKULTAS PERIKANAN UNIVERSITAS KRISTEN PALANGKA RAYA BERBASIS WEB Gunawan, Vincentius Abdi; Kristianingsih, Utami Puji; Oktaviyani, Enny Dwi
Jurnal Teknologi Informasi: Jurnal Keilmuan dan Aplikasi Bidang Teknik Informatika Vol. 9 No. 2 (2015): Jurnal Teknologi Informasi Jurnal Keilmuan dan Aplikasi Bidang Teknik Informati
Publisher : Universitas Palangka Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47111/jti.v9i2.1444

Abstract

Academic information system (SIAKA) is an information which is built to support academic process system that include schedule of lecturer, students’ reregistration, students’ data, academic calender, filling KRS, and see students’ KHS and then can print out the KHS by online. Fishing Faculty not have yet academic information system that handle with online in based Web. In conducting is still done by manual. On Academic Information System Fishing Faculty Kristen University of Palangka Raya in basic Web, to help in handling filled KRS, Printed and see the Students’ KHS, and can see schedule of lecturer and academic calender by online, so students do not again fill the KRS by manual system and take easy to give information about schedule of lecturer, examination schedule, and academic calender by online so not need again paste the information on the board of anouncement, so with this system can help to easy all activities that any in Fishing Faculty Cristian University of Palangka Raya.In developing aplication, this website use language program of PHP, database MySQL and Method Syclus developing Clasic Aplication which is called waterfall with Five step. The steps involped Analysis, Design, Coding, Testing, and Maintenance. On step examin program using blackboxThe application process consists of the process of inputting data, processing the data, print the data, then stored the data in database. It would be help to give more information about christian university of palangka raya and the academic system at the fishing faculty for the visitors, the students and lecturer online
APLIKASI MULTIMEDIA BERHITUNG CEPAT UNTUK ANAK SEKOLAH DASAR Deddy Ronaldo; Triana Ratu
Jurnal Teknologi Informasi: Jurnal Keilmuan dan Aplikasi Bidang Teknik Informatika Vol. 9 No. 2 (2015): Jurnal Teknologi Informasi Jurnal Keilmuan dan Aplikasi Bidang Teknik Informati
Publisher : Universitas Palangka Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47111/jti.v9i2.1445

Abstract

Elementary school student needs to learn tips and tricks in calculation. The book "Speed Mathematics: Secret Skills for Quick Calculation." gives tips and tricks to help student learn the basics of the calculation quickly. Currently, the elementary school students need a facility to help student learn interactively.Multimedia application can facilitate the needs of children to learn interactilvely. The application can be used anywhere and anytime. This study tries to visualize the book Speed Mathematics: Secret Skills for Quick Calculation" to be a learning tool through a multimedia application for elementary school student. The methodology that used to develop the application is a multimedia methodology of Luther.The multimedia application that has built in this research provides an interactive material that helps students understand the basic concepts of calculation. For further development, the application can be developed by adding material contents and animations
APLIKASI MULTIMEDIA BERHITUNG CEPAT UNTUK ANAK SEKOLAH DASAR Ronaldo, Deddy; Ratu, Triana
Jurnal Teknologi Informasi: Jurnal Keilmuan dan Aplikasi Bidang Teknik Informatika Vol. 9 No. 2 (2015): Jurnal Teknologi Informasi Jurnal Keilmuan dan Aplikasi Bidang Teknik Informati
Publisher : Universitas Palangka Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47111/jti.v9i2.1445

Abstract

Elementary school student needs to learn tips and tricks in calculation. The book "Speed Mathematics: Secret Skills for Quick Calculation." gives tips and tricks to help student learn the basics of the calculation quickly. Currently, the elementary school students need a facility to help student learn interactively.Multimedia application can facilitate the needs of children to learn interactilvely. The application can be used anywhere and anytime. This study tries to visualize the book Speed Mathematics: Secret Skills for Quick Calculation" to be a learning tool through a multimedia application for elementary school student. The methodology that used to develop the application is a multimedia methodology of Luther.The multimedia application that has built in this research provides an interactive material that helps students understand the basic concepts of calculation. For further development, the application can be developed by adding material contents and animations
APLIKASI PERSIAPAN UN DAN UAS TEORI KEJURUAN PADA SMKN-1 PURUK CAHU JURUSAN TKJ BERBASIS ANDROID Abertun Sagit Sahay; Agus Sehatman Saragih; Erma Melati
Jurnal Teknologi Informasi: Jurnal Keilmuan dan Aplikasi Bidang Teknik Informatika Vol. 11 No. 1 (2017): Jurnal Teknologi Informasi Jurnal Keilmuan dan Aplikasi Bidang Teknik Informat
Publisher : Universitas Palangka Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47111/jti.v11i1.1446

Abstract

SMKN-1 Puruk Cahu is one form of a formal education unit that provides vocationaleducation in secondary education as a continuation of junior high school or other equivalent form.TKJ Department is a department that aims to produce graduates who have knowledge and skills inthe field of computers. To pass SMK students must pass the UAS and UN exam. There are fivesubjects tested nationally, namely Indonesian, English, Mathematics, Skills Competency Test andVocational Theory Exam. The Vocational Theory Exam is a vocational theoretical subject wherethis lesson supports the practice of vocational skills. Because so many tests that must be taken bystudents to graduate, then the students must study harder in facing the UN and UAS. Androidprovides an open platform for developers to create apps. With this it is very appropriate ifdevelopers develop applications that can be used by students to assist in facing the preparation ofUN and UAS vocational theory at SMKN-1 Puruk Cahu TKJ majors.Therefore, research can be done with the title of Application Preparation UN and UASVocational Theory At SMKN-1 Puruk Cahu Department of TKJ Based Android using luthermethodology consisting of 6 stages, namely concept, design, collecting material, assembly, testingand distribution.This application was tested using BlackBox testing. This application has twelve menusnamely, dictionary acronym menu, summary menu, download menu of books, collection menu, UNdiscussion menu, UAS discussion menu, quiz menu of class increase, UN quiz menu, UI quiz menu,conversion menu, profile menu and menu help. For further development can add features such asMini Games so as not to be boring.
APLIKASI PERSIAPAN UN DAN UAS TEORI KEJURUAN PADA SMKN-1 PURUK CAHU JURUSAN TKJ BERBASIS ANDROID Sahay, Abertun Sagit; Saragih, Agus Sehatman; Melati, Erma
Jurnal Teknologi Informasi: Jurnal Keilmuan dan Aplikasi Bidang Teknik Informatika Vol. 11 No. 1 (2017): Jurnal Teknologi Informasi Jurnal Keilmuan dan Aplikasi Bidang Teknik Informat
Publisher : Universitas Palangka Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47111/jti.v11i1.1446

Abstract

SMKN-1 Puruk Cahu is one form of a formal education unit that provides vocationaleducation in secondary education as a continuation of junior high school or other equivalent form.TKJ Department is a department that aims to produce graduates who have knowledge and skills inthe field of computers. To pass SMK students must pass the UAS and UN exam. There are fivesubjects tested nationally, namely Indonesian, English, Mathematics, Skills Competency Test andVocational Theory Exam. The Vocational Theory Exam is a vocational theoretical subject wherethis lesson supports the practice of vocational skills. Because so many tests that must be taken bystudents to graduate, then the students must study harder in facing the UN and UAS. Androidprovides an open platform for developers to create apps. With this it is very appropriate ifdevelopers develop applications that can be used by students to assist in facing the preparation ofUN and UAS vocational theory at SMKN-1 Puruk Cahu TKJ majors.Therefore, research can be done with the title of Application Preparation UN and UASVocational Theory At SMKN-1 Puruk Cahu Department of TKJ Based Android using luthermethodology consisting of 6 stages, namely concept, design, collecting material, assembly, testingand distribution.This application was tested using BlackBox testing. This application has twelve menusnamely, dictionary acronym menu, summary menu, download menu of books, collection menu, UNdiscussion menu, UAS discussion menu, quiz menu of class increase, UN quiz menu, UI quiz menu,conversion menu, profile menu and menu help. For further development can add features such asMini Games so as not to be boring.
RANCANG BANGUN SISTEM CASE BASED REASONING UNTUK TINDAK KEJAHATAN SESUAI BAB 19, 20, 21 KUHP
Jurnal Teknologi Informasi: Jurnal Keilmuan dan Aplikasi Bidang Teknik Informatika Vol. 11 No. 1 (2017): Jurnal Teknologi Informasi Jurnal Keilmuan dan Aplikasi Bidang Teknik Informat
Publisher : Universitas Palangka Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47111/jti.v11i1.1447

Abstract

Violations of crime in Indonesia are frequent today, not excluding criminal offenses againstbodies and lives that are set out in chapters 19, 20 and 21 of the Criminal Code. For a person whoworks in the legal field, data violation of the law that has occurred is needed in carrying out hisduties later. Past data can be used as a reference and consideration to deal with the same cases thatmay occur in the future.This knowledge based system will be built by applying the case based reasoning method.This method will take the solution of the previous cases that will be used to provide information tothe new problem.This system will produce results in the form of information submitted articles, prosecutions,and sentences based on the specification of criminal offenses entered into the user's system. Thisoutput is taken from past case information similar to the new case
RANCANG BANGUN SISTEM CASE BASED REASONING UNTUK TINDAK KEJAHATAN SESUAI BAB 19, 20, 21 KUHP
Jurnal Teknologi Informasi: Jurnal Keilmuan dan Aplikasi Bidang Teknik Informatika Vol. 11 No. 1 (2017): Jurnal Teknologi Informasi Jurnal Keilmuan dan Aplikasi Bidang Teknik Informat
Publisher : Universitas Palangka Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47111/jti.v11i1.1447

Abstract

Violations of crime in Indonesia are frequent today, not excluding criminal offenses againstbodies and lives that are set out in chapters 19, 20 and 21 of the Criminal Code. For a person whoworks in the legal field, data violation of the law that has occurred is needed in carrying out hisduties later. Past data can be used as a reference and consideration to deal with the same cases thatmay occur in the future.This knowledge based system will be built by applying the case based reasoning method.This method will take the solution of the previous cases that will be used to provide information tothe new problem.This system will produce results in the form of information submitted articles, prosecutions,and sentences based on the specification of criminal offenses entered into the user's system. Thisoutput is taken from past case information similar to the new case

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