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Contact Name
Edy Nurfalah
Contact Email
+628175019669
Phone
-
Journal Mail Official
jurnalrpm@gmail.com
Editorial Address
Prodi Pendidikan Matematika, FKIP Universitas PGRI Ronggolawe Jl. Manunggal No. 61 Tuban, 62381
Location
Kab. tuban,
Jawa timur
INDONESIA
Jurnal Riset Pembelajaran Matematika
ISSN : 26846810     EISSN : 26570580     DOI : -
Core Subject : Education,
Jurnal Riset Pembelajaran Matematika Unirow dengan p-ISSN: 2684-6810 dan e-ISSN: 2657-0580 diterbitkan oleh Prodi Pendidikan Matematika Universitas PGRI Ronggolawe Tuban yang diterbitkan dua kali setahun pada bulan April dan Oktober. Naskah yang dikirim dapat berupa tulisan yang diangkat dari hasil penelitian atau kajian analisis kritis di bidang pendidikan dan pembelajaran matematika.
Articles 5 Documents
Search results for , issue "Vol 3 No 2 (2021)" : 5 Documents clear
ANALISIS KEMAMPUAN BERPIKIR KREATIF SISWA DITINJAU DARI GAYA BELAJAR Muhammad Fuad Hidayatulloh; Denok Julianingsih
Jurnal Riset Pembelajaran Matematika Vol 3 No 2 (2021)
Publisher : Prodi Pendidikan Matematika Universitas PGRI Ronggolawe

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55719/jrpm.v3i2.290

Abstract

The ability to think creatively is a person's ability to process and think of new solutions in the form of ideas or real results. In processing new ideas, a person has different ways according to his learning style. Analysis of creative thinking skills aimed to describe students' creative thinking skills concerned of student learning styles. The method of this study used qualitative. The subject of this research was VIII-A SMP NU Bahrul Ulum, Menganti, Gresik 2020-2021 academic year. There are three instruments such as learning style questionnaire, creative thinking ability test and interview guidelines. Learning style questionnaires were given to all students in grades VIII-A, at the same time creative thinking tests and interviews were only given to three students representing each learning style. The measurement of creative thinking skills uses three indicators, there are fluency indicators, flexibility indicators, and novelty indicators. There are five levels in creative thinking ability level, that is level 4 it said very creative, level 3 is creative, level 2 said to quite creative, level 1 it said less creative and level 0 stated uncreative. Based on the results of the study, the researcher concluded that subjects with visual learning styles reached level 2 which was quite creative, subjects with auditory learning styles accomplished level 3 which is creative, and subjects with kinesthetic learning styles attained level 4 which was very creative. Therefore, each learning style has a different level of creative thinking.
EKSPLORASI PEMBELAJARAN MATEMATIKA TINGKAT SD DI ERA PANDEMI PADA DUSUN JOMBOK DESA SEMBUNGIN KECAMATAN BANCAR KABUPATEN TUBAN Ika Wulan Junianti; Prima Ayu Rizqi Mahanani
Jurnal Riset Pembelajaran Matematika Vol 3 No 2 (2021)
Publisher : Prodi Pendidikan Matematika Universitas PGRI Ronggolawe

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55719/jrpm.v3i2.291

Abstract

The time of the pandemic produces a shift in learning from offline to online, and it will pose a new challenge in learning, especially the mathematical lessons that the formulas, if students are given only tasks without being explained, will create new problems because not all parents know mathematics and technology, Specifically strict follower of muslim TPQ Ar-Rohman's parents in the jombok hamlet Sembungin village Bancar district Tuban regency. Purpose this research is expected to find a solution to the problem’s online study at Jombok hamlet with subject strict follower of muslim TPQ Ar-Rohman trough descriptive qualitative research, as for the problem that is found that is parents lack the understanding of the material, the boredom of learning, and the parents lack the mastery over the technology available, so that a course for elementary school with a peer tutoring model and it turns out that with the guidance children make more enthusiastic about learning math.
PENGEMBANGAN KEMAMPUAN PEMAHAMAN MATEMATIK MENGGUNAKAN MOODLE DENGAN DISCOVERY LEARNING DALAM PEMBELAJARAN MATEMATIKA SECARA DARING Evi Widianingrum; Jayanti Putri Purwaningrum
Jurnal Riset Pembelajaran Matematika Vol 3 No 2 (2021)
Publisher : Prodi Pendidikan Matematika Universitas PGRI Ronggolawe

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55719/jrpm.v3i2.309

Abstract

This study is motivated by the ability to understand mathematics learning (understanding) students are still low, both junior high school. The ability to understand mathematics (understanding) in online learning needs to be developed for students to be able to understand the explanation of mathematical material. In online learning, many students find it difficult to implement learning. To overcome this, online learning with the ability to understand mathematics requires appropriate media and learning models in the learning process to be more effective. The alternative learning media used is Moodle-based media. With Moodle-based media, students will find it easier in the learning process. Online, mathematics learning can be accessed anywhere so that it is effective and flexible. Meanwhile, the learning model applied is the discovery learning model. Through the discovery learning model, students will be more active in the learning process. It can be concluded that students’ mathematical understanding abilities in online learning will be better if using Moodle-based media and with discovery learning models.
KAJIAN TEORI TENTANG PEMBELAJARAN OPERASI ARITMATIKA MELALUI PERMAINAN Yulia Devi Ariskha; Sulis Janu Hartati; Lusiana Prastiwi
Jurnal Riset Pembelajaran Matematika Vol 3 No 2 (2021)
Publisher : Prodi Pendidikan Matematika Universitas PGRI Ronggolawe

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55719/jrpm.v3i2.315

Abstract

ABSTRAK Penelitian ini bertujuan untuk mengetahui permainan tradisional congklak dan permainan ular tangga mampu meningkatkan kemampuan berhitung siswa. Metode yang digunakan dalam penelitian ini adalah penelitian kualitatif dengan jenis penelitian kajian pustaka atau studi literatur atau library research. Sumber data diperoleh dari pustaka atau literatur yang berasal dari jurnal dan skripsi yang dipublikasikan terdiri dari 17 jurnal dan 3 skripsi. Instrumen penelitian yang digunakan yakni penelit sendiri (human instrument). Teknik pengumpulan data yang digunakan adalah melakukan editing, organizing dan finding. Teknik analisis data yang digunakan yakni menggunakan teknik analisis isi dan teknik deduktif. Prosedur penelitian yang digunakan adalah memilih topik penelitian, eksplorasi informasi, menentukan fokus penelitian, mengumpulkan sumber data, mempersiapkan penyajian data penelitian dan Menyusun laporan penelitian.Hasil penelitian ini menunjukkan bahwa penggunaan media permainan tradisional congklak dan permainan ular tangga mampu meningkatkan kemampuan berhitung siswa. Pembelajaran operasi aritmatika melalui permainan akan membuat siswa merasa senang dan juga dapat dengan mudah memahami materi yang diajarkan oleh guru. Kata Kunci: Pembelajaran berbasis Permainan, Berhitung, Matematika
TANTANGAN GURU DALAM MENYUSUN SOAL MATEMATIKA SMK BERBASIS HOTS DI MASA PANDEMI COVID 19 Ahmad Miftahuddin; Edy Nurfalah; Rita Yuliastuti
Jurnal Riset Pembelajaran Matematika Vol 3 No 2 (2021)
Publisher : Prodi Pendidikan Matematika Universitas PGRI Ronggolawe

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55719/jrpm.v3i2.321

Abstract

Research based on the independent learning program related to the application of HOTS questions is aimed at making students have the ability to think critically and think creatively. Based on data according to (1) the program for international student assessment (PISA) in 2012 it was 375, in 2015 it was 386, and in 2018 it was 379 for math problems. The low PISA is due to the difficulty of teachers in compiling math problems, especially HOTS-based so that math problems are difficult for some students to understand. This was confirmed by the results of observations, that during the COVID-19 pandemic learning was carried out online with limited media such as WhatsApp and Zoom, so that the application of HOTS questions was difficult, especially in their preparation. So, the author conducted a study aimed at knowing the level of difficulty of teachers in compiling HOTS-based math problems during the pandemic. Obtained the formulation of the problem, namely; 1) how is the level of teacher difficulty in compiling HOTS-based math problems during a pandemic?, 2) how is the level of understanding of teachers in compiling HOTS questions?, 3) how do teachers overcome difficulties in compiling HOTS questions?. Qualitative descriptive research method with data collection techniques of observation, questionnaires, and interviews. Furthermore, data analysis is data reduction, presentation, and verification as well as data validity testing, namely credibility, transferability, frontability, and confirmability testing. The results of the study were 1) the difficulty level of the teacher in compiling HOTS-based math problems during the pandemic was different based on the difficulty indicators, 2) the teacher understood the basics of making HOTS questions such as the HOTS question level C4-C6 but had difficulty implementing it, 3) the teacher's way of overcoming the difficulties, namely independent learning from the internet, discussions between teachers, providing stimulus questions that lead to the majors of vocational students, and evaluating the annual meeting for implementing schools.

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