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Yulia Siska
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+6282182140971
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pedagogia@stkippgribl.ac.id
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INDONESIA
Pedagogia: Jurnal Ilmiah Pendidikan Dasar Indonesia
ISSN : 27156133     EISSN : 27156125     DOI : -
Pedagogia: Jurnal Ilmiah Pendidikan Dasar Indonesia diperuntukkan sebagai media publikasi hasil penelitian ilmiah bagi dosen, guru, peneliti, dan pemerhati pendidikan dasar. Setiap naskah yang diserahkan akan disunting secara peer-review, dengan tahapan editing oleh session editor dan ditinjau oleh dua reviewer/mitra bestari. Jurnal Pedagogia diterbitkan oleh Lembaga Penelitian dan Pengabdian pada Masyarakat (LPPM) STKIP PGRI Bandar Lampung yang pengelolaannya dipertanggungjawabkan pada Program Studi PGSD, Jurusan Ilmu Pendidikan.
Articles 8 Documents
Search results for , issue "Vol. 7 No. 1 (2025): Pedagogia" : 8 Documents clear
Pengembangan Media Pembelajaran Kotak Kartu Misterius (KOKAMI) Berbasis Discovery Learning pada Mata Pelajaran Bahasa Indonesia Kelas V Sekolah Dasar Safitri, Annisa; Wicaksono, Andri; Zain, M. Yanuardi
Pedagogia: Jurnal Ilmiah Pendidikan Dasar Indonesia Vol. 7 No. 1 (2025): Pedagogia
Publisher : Program Studi PGSD, Jurusan Ilmu Pendidikan, STKIP PGRI Bandar Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52217/pedagogia.v7i1.1780

Abstract

This research is motivated by the lack of interesting and varied learning media in Indonesian language learning. This study aims to develop Kokami (Mysterious Card Box) learning media based on discovery learning in Indonesian language subjects for grade V students of SD Negeri 1 Tanjung Sari. The research method used is R&D with the ADDIE development model consisting of five stages of analysis, planning, development, implementation, and evaluation. Based on the results of the study, media validation was 95%, material expert validation was 88.4%, language expert validation was 88.4% so that the results of the average validation were included in the "Very Eligible" category. Student responses through small group trials obtained an average value of 89% and large group trials obtained an average value of 92% so that they were included in the "Very Good" category, Educator Responses obtained a value of 95% in the "Very Good" category. Thus, it can be concluded that the development of Kokami learning media in Indonesian language learning has met the eligibility category to be used as a learning medium.
Analisis Objek Kajian Fonetik dan Implikasinya terhadap Pembelajaran Literasi di Sekolah Dasar Pohan, Jeni; Fahira, Mauliza; Nadila, Izmi; Jabila, Fatia Zam
Pedagogia: Jurnal Ilmiah Pendidikan Dasar Indonesia Vol. 7 No. 1 (2025): Pedagogia
Publisher : Program Studi PGSD, Jurusan Ilmu Pendidikan, STKIP PGRI Bandar Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to analyze the object of phonetics study and its implications for literacy learning in elementary school students. The study is based on the importance of understanding speech sounds (phonetics) as a foundation for effective early reading skills. The research employed a quantitative approach with a quasi-experimental design using a non-equivalent control group model, complemented by qualitative methods through observation and interviews. The subjects were first-grade students from two elementary schools with similar characteristics. The results revealed that the phonics method significantly improved students’ early reading abilities compared to traditional approaches. Qualitative data also indicated that phonics instruction supported students in associating sounds with letters and increased their learning motivation.
Pengembangan Lembar Kerja Peserta Didik (LKPD) Berbasis Saintifik pada Materi IPAS Kelas IV SDN 1 Kaliawi Bandar Lampung Shalshabila, Zahwa; Jaya, Wayan Satria; Lestari, Yulita Dwi
Pedagogia: Jurnal Ilmiah Pendidikan Dasar Indonesia Vol. 7 No. 1 (2025): Pedagogia
Publisher : Program Studi PGSD, Jurusan Ilmu Pendidikan, STKIP PGRI Bandar Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52217/pedagogia.v7i1.1771

Abstract

The problems in this study are 1) lack of teaching materials in learning science, 2) lack of interest in learning science material, 3) LKPD made and downloaded by teachers from the internet are less interesting, non-contextual images, only summaries of materials and only contain questions and 4) students are less active in learning. Therefore, one effort that can be made is to develop LKPD based on a scientific approach so that students can understand and be interested in the science learning process. The purpose of this study was to determine the level of feasibility and practicality of scientific-based LKPD on science material for grade IV SDN 1 Kaliawi Bandar Lampung. This type of research is research and development that adopts ADDIE (Analysis, Design, Development, Implementation and Evaluation) development. The instruments used are expert validation sheets and student response questionnaire sheets. The results of this research and development state that the feasibility of scientific-based LKPD based on the assessment of material experts obtained a percentage of 92% with very feasible criteria, then language experts gave an assessment with a percentage of 92.73% also with very feasible criteria, while the assessment of media experts obtained a percentage of 89.23% also with very feasible criteria. From the three validation results, it is concluded that the scientific-based LKPD assessment is very feasible and can be applied to grade IV students of SDN 1 Kaliawi Bandar Lampung. While the results of the LKPD assessment on the student response questionnaire as a whole get a very practical category or very feasible to use with a percentage of 87.48%. Based on this explanation, it can be concluded that the development of scientific-based LKPD has very good feasibility and practicality in learning on the material of science for grade IV SDN 1 Kaliawi Bandar Lampung.
Pengembangan Media Pembelajaran Kotak Kartu Misterius (KOKAMI) Berbasis Discovery Learning pada Mata Pelajaran Bahasa Indonesia Kelas V Sekolah Dasar Safitri, Annisa; Wicaksono, Andri; Zain, M. Yanuardi
Pedagogia: Jurnal Ilmiah Pendidikan Dasar Indonesia Vol. 7 No. 1 (2025): Pedagogia
Publisher : Program Studi PGSD, Jurusan Ilmu Pendidikan, STKIP PGRI Bandar Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52217/pedagogia.v7i1.1780

Abstract

This research is motivated by the lack of interesting and varied learning media in Indonesian language learning. This study aims to develop Kokami (Mysterious Card Box) learning media based on discovery learning in Indonesian language subjects for grade V students of SD Negeri 1 Tanjung Sari. The research method used is R&D with the ADDIE development model consisting of five stages of analysis, planning, development, implementation, and evaluation. Based on the results of the study, media validation was 95%, material expert validation was 88.4%, language expert validation was 88.4% so that the results of the average validation were included in the "Very Eligible" category. Student responses through small group trials obtained an average value of 89% and large group trials obtained an average value of 92% so that they were included in the "Very Good" category, Educator Responses obtained a value of 95% in the "Very Good" category. Thus, it can be concluded that the development of Kokami learning media in Indonesian language learning has met the eligibility category to be used as a learning medium.
Analisis Objek Kajian Fonetik dan Implikasinya terhadap Pembelajaran Literasi di Sekolah Dasar Pohan, Jeni; Fahira, Mauliza; Nadila, Izmi; Jabila, Fatia Zam
Pedagogia: Jurnal Ilmiah Pendidikan Dasar Indonesia Vol. 7 No. 1 (2025): Pedagogia
Publisher : Program Studi PGSD, Jurusan Ilmu Pendidikan, STKIP PGRI Bandar Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52217/h64jh125

Abstract

This study aims to analyze the object of phonetics study and its implications for literacy learning in elementary school students. The study is based on the importance of understanding speech sounds (phonetics) as a foundation for effective early reading skills. The research employed a quantitative approach with a quasi-experimental design using a non-equivalent control group model, complemented by qualitative methods through observation and interviews. The subjects were first-grade students from two elementary schools with similar characteristics. The results revealed that the phonics method significantly improved students’ early reading abilities compared to traditional approaches. Qualitative data also indicated that phonics instruction supported students in associating sounds with letters and increased their learning motivation.
Pengembangan Media Pembelajaran Foldable Smart Board dalam Materi Tata Surya untuk Mendukung Minat Belajar Siswa Kelas V SD Negeri Itik Randai Priyamita, Bintang; Satria Jaya, Wayan; Elvadola, Connyta
Pedagogia: Jurnal Ilmiah Pendidikan Dasar Indonesia Vol. 7 No. 1 (2025): Pedagogia
Publisher : Program Studi PGSD, Jurusan Ilmu Pendidikan, STKIP PGRI Bandar Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52217/pedagogia.v7i1.1891

Abstract

This study aims to determine the development, feasibility, educator response, learner response and effectiveness of Foldable smart board Learning Media in Solar System Material to Support Learning Interest of Grade V Students of Itik Randai State Elementary School. The research method used is R&D (research and development) and through the ADDIE development procedure which consists of Analyze, Design, Develop, Implement, and Evaluate. Product validation was carried out by material expert validators who stated that the Foldable smart board Learning Media product developed obtained a percentage of 89% with the interpretation criteria of “very feasible”, then the results of media expert validation stated that the Foldable smart board Learning Media product developed obtained a percentage of 100% with the interpretation criteria of “very feasible”. While the educator's response obtained a percentage value of 95%, with the interpretation criteria “very interesting”, then the response of students in the small group trial obtained a percentage value of 99%, with the interpretation criteria “very interesting” and in the field trial obtained a percentage value of 94% with the interpretation criteria “very interesting” while for the product effectiveness test in terms of assigning pretest and posttest questions obtained a percentage value of 74%, with the interpretation criteria “effective”. Development of Foldable smart board Learning Media in Solar System Material to Support Learning Interest of Grade V Students of Itik Randai State Elementary School using the research and development (R&D) research method, it can be concluded that the use of Foldable smart board learning media is very feasible and effective to use as learning media.
Pengembangan Alat Peraga Wayang Berdasarkan Cerita Radin Jambat sebagai Media Pembelajaran Apresiasi Sastra di Sekolah Dasar Saputra, Rizki; Wicaksono, Andri; Lestari, Yulita Dwi
Pedagogia: Jurnal Ilmiah Pendidikan Dasar Indonesia Vol. 7 No. 1 (2025): Pedagogia
Publisher : Program Studi PGSD, Jurusan Ilmu Pendidikan, STKIP PGRI Bandar Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52217/hp0grb16

Abstract

This study aims to develop, test the feasibility, and assess the responses of students and educators toward a wayang puppet prop based on the Radin Jambat story as a medium for literary appreciation education in elementary schools. This study employs the ADDIE model with five stages: Analysis, Design, Development, Implementation, and Evaluation. The wayang puppet prop was validated by subject matter experts and media experts, and the revised version was tested to assess the responses of educators and students. The average validation score from subject matter experts was 85%, and the average validation score from media experts was 93%. Based on these scores from both expert validators, the wayang puppet prop was categorized as “highly feasible.” The response from educators had an average score of 96%, while the response from the small test group of students had an average score of 91%, and the large test group had an average score of 93%. Therefore, the results of the puppet teaching aid development in this study were categorized as “very interesting.” The development of the wayang puppet prop based on the Radin Jambat story as a medium for literary appreciation in elementary schools using the Research and Development (R&D) method leads to the conclusion that the use of the wayang puppet prop in literary appreciation learning is highly suitable and effective as a medium for Indonesian language education.
Analisis Literatur tentang Dampak Media Interaktif Digital terhadap Peningkatan Tematik pada Siswa Sekolah Dasar Nabila R., Riska; Oktaviani, Anggi; Aswati, Putri; Husni, Nisa Amalia; Putri, Nailla Syahrani; Mustika, Dea
Pedagogia: Jurnal Ilmiah Pendidikan Dasar Indonesia Vol. 7 No. 1 (2025): Pedagogia
Publisher : Program Studi PGSD, Jurusan Ilmu Pendidikan, STKIP PGRI Bandar Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52217/24s61r54

Abstract

Thematic learning in elementary schools aims to integrate various competencies within a single, meaningful theme that is relevant to students' real-life experiences. However, in practice, this approach often faces challenges due to monotonous delivery methods that fail to engage learners. Interactive digital media serves as an alternative solution, offering more attractive and interactive content that aligns with 21st-century learning styles. This study aims to review scientific literature on the use of interactive digital media in thematic learning at the elementary level. The method used is a literature review of ten journal articles published between 2021 and 2025, sourced from Google Scholar. The results indicate that various forms of digital media—such as interactive PowerPoint, Canva-based animation videos, and multimedia using Flash—can enhance students’ understanding of thematic content and increase their motivation to learn. Nevertheless, challenges such as limited infrastructure, teacher readiness, and unequal access to technology remain obstacles in several schools. Therefore, strengthening teachers’ digital competencies and ensuring equitable technological support are essential for the effective implementation of interactive media in thematic education.

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