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Contact Name
Yoze Rizki
Contact Email
fasilkom@umri.ac.id
Phone
+6281356764330
Journal Mail Official
fasilkom@umri.ac.id
Editorial Address
Redaksi Jurnal Fasilkom, Fakultas Ilmu Komputer Gedung Rektorat Lt. 4, Universitas Muhammadiyah Riau Jl. Tuanku Tambusai, Pekanbaru, Riau
Location
Kota pekanbaru,
Riau
INDONESIA
Jurnal FASILKOM (teknologi inFormASi dan ILmu KOMputer)
ISSN : 20893353     EISSN : 28089162     DOI : https://doi.org/10.37859/jf.v11i3.2781
Core Subject : Science,
Jurnal FASILKOM (teknologi inFormASi dan ILmu KOMputer) is expected to be a media of scientific study of research result, a thought and a study criticial analysis to a System engineering research, Informatics Engineering, Information Technology, Computer Engineering, Informatics Management, and Information System. We accept research papers which focused to these following topics: System Engineering Expert System Decision Support System Data Mining Artificial Intelligent Computer engineering Digital Image Processing Computer Graphic Computer Vision Genetic Algorithm Machine Learning Deep Learning Information System Design Business Intelligence and Knowledge Management Database System Big Data IOT Enterprise Computing ICT and Islam Technology Management and other relevant topics to field of Information Technology
Articles 374 Documents
PERANCANGAN MULTIMEDIA INTERAKTIF BIOLOGI SMA BERBASIS LITERASI SAINS DENGAN KONTEKS PADI Siti Auliaddina
JURNAL FASILKOM (teknologi inFormASi dan ILmu KOMputer) Vol 10 No 2 (2020): Jurnal Fasilkom
Publisher : Fakultas Ilmu Komputer, Unversitas Muhammadiyah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (6969.577 KB) | DOI: 10.37859/jf.v10i2.2065

Abstract

Learning media have an important role in the teaching and learning process, because it makes the delivery of material in the learning process easier. One example of learning media is interactive multimedia based on scientific literacy. The main focus in the study of scientific literacy is the understanding of science which includes an understanding of nature through the mastery of basic science such as chemistry, biology and physics. So that interactive multimedia based on scientific literacy is very suitable in science learning. In this journal it was revealed about interactive learning media in the form of interactive videos of high school biology material based on the context of rice. In this journal the content of biology material from high schools is stated in the context of rice. The research methodology used is the waterfall method. Where after the authors analyze the content of High School Biology Material in accordance with the context of rice, then it is applied to the interactive multimedia created, and conduct interactive multimedia testing of high school students. After the usability test was conducted, the results were obtained that the interactive multimedia made could be well received and attracted the interest of most high school students who were correspondents.
MEDIA PEMBELAJARAN INTERAKTIF SIMULASI MENGETIK 10 JARI Dean Alif Ahmad Dean
JURNAL FASILKOM (teknologi inFormASi dan ILmu KOMputer) Vol 10 No 2 (2020): Jurnal Fasilkom
Publisher : Fakultas Ilmu Komputer, Unversitas Muhammadiyah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1009.912 KB) | DOI: 10.37859/jf.v10i2.2067

Abstract

Interactive Learning Media is currently in great demand and has also been widely applied to deliver subject matter both in schools and universities. Typing is one of the basic skills needed at work or school. But not everyone has the ability to type correctly using ten fingers. To measure or test the ability of someone in typing ten fingers, in this study discusses the design and manufacture of an application. This application is based on standard typing competencies on the keyboard taken from SKKNI. Test typing skills are generally carried out by professional certification bodies to provide certification or proof of one's competence. To determine the results of the exam, participants use assessment based on the certification of practical and theoretical examinations. Ratings are based on speed and accuracy in typing which are added together. Evaluation is based on understanding the theory test in typing on a standard keyboard.
APPLYING THE CLASSIFICATION ALGORITHM FOR THE SYSTEM RECOMMENDATIONS BUY SELL IN FOREX TRADING iswanto; Yuliana Melita Pranoto; Reddy Alexandro Harianto
JURNAL FASILKOM (teknologi inFormASi dan ILmu KOMputer) Vol 10 No 2 (2020): Jurnal Fasilkom
Publisher : Fakultas Ilmu Komputer, Unversitas Muhammadiyah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1152.596 KB) | DOI: 10.37859/jf.v10i2.2076

Abstract

Abstract- Having a sophisticated application, even though often experience problems in deciding BUY - SELL in trading forex trading. This is due to the often time series predictions, in the high variable experiencing high values ​​as well as low variables, for that it is needed a recommendation system to overcome this problem. The application of classification algorithms to the recommendation system in support of BUY-SELL decisions is one appropriate alternative to overcome this. K-Nearest Neighbor (K-NN) algorithm was chosen because the K-NN method is an algorithm that can be used in building a recommendation system that can classify data based on the closest distance. This system is designed to assist traders in making BUY-SELL decisions, based on predictive data. The results of the recommendation system from the ten trials predicted by Arima are recommended. When compared to the price in the field the target profit is 7% per week from ten experiments if the average profit has exceeded the target
PENGEMBANGAN SISTEM PENDUKUNG KEPUTUSAN UNTUK DIAGNOSIS BANDING GANGGUAN SOMATOFORM BERBASIS PPDGJ III Dzikra Rafik Putra; Sri Kusumadewi
JURNAL FASILKOM (teknologi inFormASi dan ILmu KOMputer) Vol 10 No 2 (2020): Jurnal Fasilkom
Publisher : Fakultas Ilmu Komputer, Unversitas Muhammadiyah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (721.053 KB) | DOI: 10.37859/jf.v10i2.2080

Abstract

Gangguan somatoform merupakan kelainan psikologis atau biasa disebut gangguan jiwa yang dicirikan dengan gabungan gejala fisik yang tidak jelas dan tidak tampak pada pemeriksaan fisik. Gangguan somatoform ini selain tinggi prevalensinya dan susah difenisikan dengan pemeriksaan medis, gejala somatoform juga dapat membahayakan bagi individu yang terkena gejala somatoform. Penelitian ini bertujuan untuk membangun aplikasi diagnosis banding sesuai algoritma yang telah ditetapkan pada buku saku PPDGJ edisi ketiga khusus untuk gangguan somatoform. Sistem pendukung keputusan berbasis web dengan metode pohon keputusan merupakan sistem yang dipilih untuk menyelesaikan masalah diatas. Hasil dari pengujian yang dilakukan kepada 3 psikolog yaitu 96% merasa puas dengan keseluruhan sistem yang dibangun. Hasil dari penelitian ini dapat membantu klien dan psikolog dalam menentukan diagnosis banding gangguan somatoform yang dialami oleh klien.
RANCANG BANGUN SISTEM KEAMANAN SEPEDA MOTOR BERBASIS IOT (INTERNET OF THINGS) Adi Tri Wibowo; Irma Salamah; Ahmad Taqwa
JURNAL FASILKOM (teknologi inFormASi dan ILmu KOMputer) Vol 10 No 2 (2020): Jurnal Fasilkom
Publisher : Fakultas Ilmu Komputer, Unversitas Muhammadiyah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (2294.941 KB) | DOI: 10.37859/jf.v10i2.2083

Abstract

Sepeda motor merupakan transportasi pribadi yang paling banyak digunakan masyarakat untuk pergi ke tempat yang dekat bahkan jauh sekalipun. Disamping harganya yang tergolong mudah dijangkau, sepeda motor lebih mudah untuk melalui kemacetan dan jalan sempit sekalipun. Sepeda motor seringkali menjadi target pencurian dikarenakan lemahnya pengawasan terhadap kendaraan. Umumnya sepeda motor hanya memiliki keamanan seperti kunci pengaman konvensional, berbeda dengan kendaraan seperti mobil yang memiliki perangkat GPS (Global Positioning System). Pada penelitian ini dibuatlah rancang bangun sistem keamanan sepeda motor yang menggabungkan mikrokontroler dengan aplikasi android. Mikrokontroler yang digunakan adalah Arduino Mega 2560 yang dilengkapi dengan modul GPS, modul SIM900 dan relay. Penerapan teknologi IOT (Internet of Thing) sebagai media yang digunakan untuk komunikasi antara alat dan aplikasi android. Modul GPS akan memberikan koordinat posisi sepeda motor dan ditampilkan pada aplikasi android melalui komunikasi internet menggunakan modul SIM900. Relay dirancang untuk memutus aliran listrik pada mesin kendaraan. Berdasarkan hasil dari rancang bangun ini nantinya dapat diimplementasikan pada sepeda motor untuk dapat mengetahui posisi kendaraan yang telah dicuri.
PROTOTIPE RANCANG BANGUN PINTU BENDUNGAN OTOMATIS UNTUK IRIGASI PERTANIAN BERBASIS MIKROKONTROLER ARDUINO ATMEGA328 iman permana
JURNAL FASILKOM (teknologi inFormASi dan ILmu KOMputer) Vol 10 No 2 (2020): Jurnal Fasilkom
Publisher : Fakultas Ilmu Komputer, Unversitas Muhammadiyah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (443.51 KB) | DOI: 10.37859/jf.v10i2.2086

Abstract

Technology as a result of human inventions to facilitate the work of increasingly advanced human technology and the development of various kinds of innovations especially developments in the field of microcontroller technological inventions penetrated various aspects ranging from transportation medicine and agriculture The large number of residents who use hydropower dams as water storage Open and close water dam gates automatically are buildings and structures that can function to open and close the flow of water to the river upstream according to the water level at the headwaters or dams. This tool uses the principle water level control work for water level detection using ultrasonic sensors with the design of this tool can then make it easier in terms of monitoing in opening and opening the water dam door automatically so as to facilitate in regulating the flow of water discharge without having to use a guard by adding an LCD to make it easier to show water level information and alarms on dams that can change in an uncertain period of time and then discharge reportsthe height of the water can be seen through the web so that it can facilitate and reduce a human error factor human error
ANALISA ALGORITMA DECISION TREE DAN NAÏVE BAYES PADA PASIEN PENYAKIT LIVER Nadia Tiara Rahman
JURNAL FASILKOM (teknologi inFormASi dan ILmu KOMputer) Vol 10 No 2 (2020): Jurnal Fasilkom
Publisher : Fakultas Ilmu Komputer, Unversitas Muhammadiyah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1002.087 KB) | DOI: 10.37859/jf.v10i2.2087

Abstract

Penyakit liver merupakan penyakit yang disebabkan mengkonsumsi alkohol, pelemakan hati, genitika dari orang tua, diabetes, obesitas pada tubuh dan senyawa kimia yang berasal dari obat-obatan. Liver atau disebut hati merupakan organ manusia yang terbesar dan penting. Penyakit liver dapat melakukan pemeriksaan fisik bagian pada tubuh termasuk paru-paru, jantung, kulit, otak, system saraf, dan perut yang dapat memberikan petunjuk untuk penyebab penyakit hati. Hati berfungsi sebagai detoksifikasi pada racun dalam tubuh. Data yang diteliti merupakan hasil pemeriksaan terhadap data di peroleh sebanyak 583 data dengan 416 orang terdeteksi “positif” penyakit liver dan 167 orang “negative” penyakit liver. Oleh karena itu diperlukan sistem analisa data mining dengan metode Algotitma Decision Tree yang mempunyai nilai optimal akurasi sebesar 70.29% dengan AUC 0.757 sedangkan menggunakan Algotitma Naïve Bayes mempunyai nilai optimal akurasi sebesar 67.05% dengan AUC 0.714. Hasil pembahasan dapat disimpulkan bahwa metode yang memberikan pecahan untuk permasalahan dalam mengindentifikasi penyakit liver ialah Decision Tree (C4.5).
PENGEMBANGAN KONFIGURASI HOTSPOT DAN VOUCHER LOGIN MENGGUNAKAN MIKROTIK RB952ui DENGAN WEB TOP UP (STUDI KASUS : NORALONA COFFEE ROASTERY) Indra Romadon
JURNAL FASILKOM (teknologi inFormASi dan ILmu KOMputer) Vol 10 No 2 (2020): Jurnal Fasilkom
Publisher : Fakultas Ilmu Komputer, Unversitas Muhammadiyah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (804.767 KB) | DOI: 10.37859/jf.v10i2.2090

Abstract

The current internet access needs are very high, both to find the latest information, articles and seek entertainment. There are several places that provide internet access, one of which is a coffee shop. Many coffee shops implement Wi-fi facilities as a service to attract customers. Noralona Coffee and Roastery is a coffee shop located in the city of Cirebon that provides Wi-fi facilities for its customers. Wi-fi facilities available at the coffee shop have not restricted user access to the internet. One of them uses a hotspot and the calculation of hotspot access is done using a voucher system. Hotspot with this voucher system will be configured with MikroTik. On the proxy there is a hotspot service feature, then there are additional features, namely User Manager, which is a web interface for hotspot management. Vouchers are calculated based on time. and each voucher can be used by 1 user. This study aims to produce hotspot vouchers that can be topped up through the hotspot login website to make it easier for consumers to use Wi-fi, do top ups and reduce the use of ¬ Wi-fi that is too long for each visitor. The results of this study indicate that in a time-limited and user-vouched test, users cannot log in if the voucher is being used by 1 user, and if the voucher deadline has expired, the voucher can be Top Up again and consumers can only Top Up 1x voucher in a day. Keywords : Hotspot, Voucher, User Manager, Web Top Up, Top Up Voucher
APLIKASI SMARTDIET MENGGUNAKAN LOGIKA FUZZY BERBASIS ANDROID Feri Candra
JURNAL FASILKOM (teknologi inFormASi dan ILmu KOMputer) Vol 10 No 2 (2020): Jurnal Fasilkom
Publisher : Fakultas Ilmu Komputer, Unversitas Muhammadiyah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (538.913 KB) | DOI: 10.37859/jf.v10i2.2092

Abstract

Abstract Health is an essential thing in our lives. One of the characteristics of a healthy body is having an ideal body. To get an ideal body, we should regulate our diet or eating pattern to our daily activity. We can find out that our body is ideal or not by using BMI formula. Moreover, we can total our daily calories need by using BMR formula. Both of the formulas actually can be calculated manually, but the methods are not efficient. Also, in those formulas, the calculations are still standard and inflexible. Therefore, this study uses fuzzy logic with Mamdani methods to calculate the body mass index and calorie requirement figures. Using the fuzzy logic can give tolerances to the result so that there are no significant results. This application uses Java language based on Android so that it can be used practically on smartphones. The result shows that BMI and BMR obtained by this application are the accuracy of 89.62% and the error value of 10.38%.
IMPLEMENTASI KEAMANAN JARINGAN DENGAN IPTABLES SEBAGAI FIREWALL MENGGUNAKAN METODE PORT KNOCKING Januar Al Amien
JURNAL FASILKOM Vol 10 No 2 (2020): Jurnal Fasilkom
Publisher : Unversitas Muhammadiyah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (5251.685 KB) | DOI: 10.37859/jf.v10i2.2098

Abstract

Abstrak From the research results is necessary to to protect by closing all the information open ports on a server and give access to ports and services open only to certain users, and to give access in the form of authentication, while not authorized could not access information about the port itself. Then there is one method that can close the Port Knocking all the information about the port using iptables applications and give access rights in the form of a combination of beats that have been determined. the server will overwrite the firewall rules with new rules made under iptables configuration, and immediately open the destination port, and the client access to port of destination. This method has been successful in doing testing and may have been applied to the server by using the operating system Linux Debian 7.3 Wheezy server, the port opened port22 SSH (Secure Shell). Keywords: Network Security, Port Knocking, Firewall, Iptable, close port, port Abstract Dari hasil penelitian Perlu adanya untuk melindungi dengan menutup semua informasi port yang terbuka pada server dan memberikan akses untuk membuka port dan layanan hanya untuk pengguna tertentu, dan memberi akses masuk berupa otentifikasi, sementara yang tidak diberi kewenangan tidak dapat mengakses informasi port itu sendiri. Maka ada satu metode Port Knocking yang bisa menutup semua informasi port dengan menggunakan Aplikasi Iptables dan memberikan hak akses berupa kombinasi ketukan yang sudah di tentukan. server akan meng-overwrite aturan firewall dengan aturan baru yang dibuat berdasarkan konfigurasi IPtables, Dan langsung membuka port tujuan, dan client dapat mengakses port tujuan. Metode ini telah berhasil di lakukan pengujian dan dapat sudah diterapkan pada server dengan menggunkan sistem operasi Debian server Wheezy 7.3 Linux, Dengan port yang di buka port22 SSH(Secure Shell). Keywords: Network Security, Port Knocking, Firewall, Iptable, port

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