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Ceddi Journal of Information System and Technology (JST)
ISSN : 2829808X     EISSN : 28296575     DOI : https://doi.org/10.56134/jst.v1i1.1
Core Subject : Science,
Ceddi Journal of Information System and Technology (JST) is a peer-reviewed journal that publishes articles through fair and transparent quality control. We understand that authors need facilities for their papers, whereas readers expect reliable information from these journals. Therefore, our editorial team and reviewers strive to maintain quality and ethics in the authorship and publishing of all articles. In principle, we strive to provide the best service for the research community around the world. We hope this journal can be a new source of insight and inspiration for future research. Ceddi Journal of Information System and Technology (JST) publish the best articles the results of research on issues of concern, the latest and the trend internationally. Submitted papers must be written in English at title and abstract of paper for the initial review stage by editors and further review process by minimum of two reviewers. The scope of the journal includes: - Information Systems - Web Application - Computer Network - Mobile Application - Game Development - Decision Support System - Big Data - E-Commerce - Cloud Computing - Data Mining
Articles 61 Documents
Serious Game-Based Flood Visualization System for Disaster Mitigation Capacity Building Nur Idil Fitri Idris; Yuliana Yuliana; Rosmini Rosmini
Ceddi Journal of Information System and Technology (JST) Vol. 4 No. 2 (2025): December
Publisher : Yayasan Cendekiawan Digital Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56134/jst.v4i2.153

Abstract

Flood-prone urban areas continue to face challenges in disaster preparedness due to limited public understanding of flood dynamics and appropriate mitigation responses. Conventional educational approaches often rely on static information that is insufficient to represent rapidly changing flood conditions. This study aims to design and evaluate a serious game–based flood visualization system that serves as an interactive educational medium for disaster mitigation capacity building. The research adopts a structured development approach based on the Game Development Life Cycle, encompassing needs analysis, virtual environment and scenario design, system implementation, and functional and user-based testing. Flood risk conditions are classified using multi-criteria environmental parameters and translated into real-time visual representations within a three-dimensional simulation environment. The results demonstrate that the developed system effectively supports users in recognizing flood behavior, understanding contributing factors, and identifying appropriate mitigation actions. User testing indicates high levels of clarity, engagement, and perceived educational value, suggesting that interactive visualization enhances experiential learning in disaster contexts. This study contributes to disaster education and information systems research by providing a replicable design model that integrates decision-support mechanisms with immersive visualization to strengthen community-level flood mitigation awareness and preparedness.