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Contact Name
Bambang Parmadi
Contact Email
bparmadie@unib.ac.id
Phone
+6281927373777
Journal Mail Official
s2pendas@unib.ac.id
Editorial Address
Jalan WR Supratman, Kandang Limun, Bengkulu, Indonesia
Location
Kota bengkulu,
Bengkulu
INDONESIA
Kajian Pendidikan Dasar (KAPEDAS)
Published by Universitas Bengkulu
ISSN : 28297318     EISSN : 28291522     DOI : 10.33369/kapedas
Core Subject : Education,
Jurnal Kajian Pendidikan Dasar (KAPEDAS) menerima artikel/tulisan yang belum pernah diterbitkan dalam media lain. Fokus kajian berkenaan dengan paradigma umum di bidang pendidikan dasar, menegah, atas, dan tinggi. Berorientasi pada permasalahan dinamika sistem dan pengembangan pembelajaran, inovasi, kreativitas, keterkaitan kearifan lokal, dan pendidikan modern. Teknis dan sistematika penulisan mengacu pada pedoman penulisan artikel sebagaimana tercantum halaman akhir jurnal ini. Seluruh naskah yang masuk akan dibahas dan disunting kelayakannya.
Articles 20 Documents
Search results for , issue "Vol. 4 No. 2 (2025): September" : 20 Documents clear
Pengembangan Bahan Ajar Cerita Rakyat Kepahiang “Asal Mula Lubuk Lebar” Berbasis Cergam pada Pembelajaran Bahasa Indonesia untuk Penguatan Literasi Peserta Didik Kelas IV SDN 09 Kepahiang Nadia; Muktadir, Abdul; Parmadi, Bambang
Jurnal Kajian Pendidikan Dasar Vol. 4 No. 2 (2025): September
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v4i2.28223

Abstract

The purpose of this study was to develop, describe the level of feasibility, find out the user's response and find out the effectiveness of the Development Of Kepahiang Folk Story Teaching Materials “Origins Of Lubuk Lebar” Based On Picture Stories In Indonesian Language Learning For Strengthening Literacy Of Class IV Students At SDN 09 Kepahiang. The type of research used is research and development (Research and development). The research model in the development of teaching materials is the ADDIE model. The type of data used is quantitative and qualitative data using instruments in the form of interviews, needs analysis questionnaires, questions, expert validation sheets and user response questionnaires. Based on the results of the study it can be concluded that the teaching materials that have been developed are suitable for use as teaching materials in class IV Indonesian content. The results of expert validation were 0.95 from material expert validation and 0.94 from design expert validation, and 0.96 from linguist validation. The user response was very good because the results of the class IV teacher questionnaire analysis showed a percentage of 95% with very good criteria. As for the response from students, it obtained a percentage of 95.4% with very good criteria. The teaching materials developed are effective for increasing the literacy literacy of fourth grade students at SD Negeri 09 Kepahiang. This is based on the results of obtaining an average value of 80.5 with a completeness presentation of 83%.
Pengembangan Bahan Ajar Cerita Rakyat Daerah “Sosokan Taba” Berbasis Karikatur untuk Meningkatkan Hasil Belajar Siswa Kelas IV SDN 03 Kepahiang Lasmini, Levi; Muktadir, Abdul; Parmadi, Bambang
Jurnal Kajian Pendidikan Dasar Vol. 4 No. 2 (2025): September
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v4i2.28282

Abstract

The purpose of this study was to develop, describe the level of feasibility, find out the user's response and find out the effectiveness of the caricature-based local folklore "Sosokan Taba" to improve learning outcomes for fourth grade students at SDN 03 Kepahiang". The type of research used is research and development   (Research   and   development).   The   research   model   in   the development of teaching materials is the ADDIE model. The type of data used is quantitative  and  qualitative  data  using  instruments in  the  form of  interviews, needs  analysis  questionnaires,  questions,  expert  validation  sheets  and  user response questionnaires. Based on the results of the study it can be concluded that the teaching materials that have been developed are suitable for use as teaching materials in class IV Indonesian content. The results of expert validation were 0.93 from material expert validation and 0.94 from design expert validation, and 0.95 from linguist validation. The user response was very good because the results of the class IV teacher questionnaire analysis showed a percentage of 94% with very good criteria. Meanwhile, the responses from students obtained a percentage of 94% with very good criteria. The teaching materials developed are effective for improving  the  learning  outcomes  of  fourth  grade  students  at  SD  Negeri  03 Kepahiang. This is based on the results of the average value of the experimental class that uses cartoon-based teaching materials to obtain a value of 75.08 while the control class obtains a value of 72.5 so that there is a significant difference between the control class and the experimental class.
Pengaruh Pembelajaran Bahasa Indonesia Berbantuan Media Pembelajaran dengan Aplikasi Focusky Terhadap Motivasi dan Hasil Belajar Siswa Kelas V di SD Negeri 09 Kepahiang Aidi, Rohman; Muktadir, Abdul; Susanta, Agus
Jurnal Kajian Pendidikan Dasar Vol. 4 No. 2 (2025): September
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v4i2.28505

Abstract

This study aims to determine the effect of learning Indonesian assisted by focusky media on the motivation and learning outcomes of fifth grade students at elementary school09 Kepahiang. This type of research is a quantitative research with quasi-experimental methods. The population in this study were fifth grade students at elementary school 09 Kepahiang. The research instrument was a learning motivation questionnaire sheet and learning achievement test questions. The data analysis technique used is quantitative analysis. Processing and analysis of the data carried out included determining the score of descriptive analysis questions, analysis of prerequisite tests, and inferential analysis. The results showed that the results of the learning motivation hypothesis test showed that the value of tcount using Equal Variations Assumed = 3.033 and the value of Sig. (2-tailed) has a value of 0.004 and the ttable distribution value is 2.011. So that tcount> ttable (3.033 > 2.011) and Sig.(2-tailed) 0.004 <0.05. The results of the hypothesis test show that the value of tcount using Equal Variances Assumed = 2.859 and the value of Sig. (2-tailed) has a value of 0.006 and the ttable distribution value is 2.011. So that tcount> ttable (2.859 > 2.011) and Sig.(2-tailed) 0.006 <0.05. Based on the results of this study it can be concluded that there is a significant influence of Indonesian language learning assisted by focusky media on the motivation and learning outcomes of fifth grade students at elementary school09 Kepahiang.
PENGARUH PENGGUNAAN MEDIA FLASH CARD TERHADAP PENGETAHUAN TENTANG RAMBU LALU LINTAS DAN KETERAMPILAN BERBICARA SISWA KELAS III DALAM PEMBELAJARAN BAHASA INDONESIA Qolbin, Albu; Muktadir, Abdul; Koto, Irwan
Jurnal Kajian Pendidikan Dasar Vol. 4 No. 2 (2025): September
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v4i2.28884

Abstract

This study aims to determine the effect of using flash card media on the knowledge of traffic signs and speaking skills of third grade students at SD Negeri 54 Lubuklinggau. This study used two classes, namely class IIIA with 20 students as an experimental class using flash card media and IIIB with 20 students as a control class without using flash card media. This type of research is Quasi Experiment with a quantitative approach. Data collection techniques use test questions and presentations explaining the contents of traffic sign cards and documentation to obtain school data information. The results of the hypothesis test research conducted on the experimental class and control class, from the results of the median rank of the experimental class (80.00) > the median rank score of the control class (72.50) for knowledge of traffic signs, while the results of the median rank of the experimental class (3.00) > the median rank score of the control class (2.25) for speaking skills, so it can be said that the use of flash card media has a statistically significant effect on the mastery of traffic sign knowledge and speaking skills of experimental class students (class IIIA).
PENGARUH PEMBELAJARAN IPA MENGGUNAKAN MODEL PEMBELAJARAN QUANTUM LEARNING (QL) BERBANTUAN MEDIA BUKU PINTAR TERHADAP KEMAMPUAN BERFIKIR KREATIF SISWA KELAS IV SD 107 SELUMA Harmika, Lita; Widi Winarni, Endang; Muktadir, Abdul
Jurnal Kajian Pendidikan Dasar Vol. 4 No. 2 (2025): September
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v4i2.37419

Abstract

The purpose of this study was to analyze the effect of Science Learning using the Quantum Learning (QL) learning model assisted by Smart Book media on students' creative thinking abilities. The type of data used is quantitative data using instruments in the form of interviews, documentation, question instruments, and expert validation sheets. Based on the results of the study, it was found that the use of Smart Book media in science learning had a significant effect on the dimensions of fluent thinking ability. This is indicated by the average posttest of fluent thinking ability in the control class of 71. Meanwhile, the average posttest result of the experimental class was 88. The use of Smart Book media in science learning has a significant effect on the dimension of flexible thinking ability. This is indicated by the average posttest of flexible thinking ability in the control class of 69. Meanwhile, the average posttest result of the experimental class was 90. The use of Smart Book media in science learning has a significant effect on the dimension of Original thinking ability. This is indicated by the average posttest of Original thinking ability in the control class of 67. Meanwhile, the average posttest result of the experimental class was 87. Furthermore, there is no relationship between the dimensions of fluent, flexible and Original thinking ability with the use of Smart Book media in science learning.
Pengaruh Pembelajaran IPA Menggunakan Model PBL Berbantuan Video Animasi Terhadap Keterampilan Proses dan Hasil Belajar Kognitif Siswa Kelas V Permata Ayunani, Angela; Widi Winarni, Endang; Muktadir, Abdul
Jurnal Kajian Pendidikan Dasar Vol. 4 No. 2 (2025): September
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v4i2.37501

Abstract

The purpose of this research is to analyze the influence of science learning using the Problem Based Learning model assisted by animated video media on process skills and cognitive learning outcomes. The type of research used is quasi-experimental research employing The Matching Only Pretest-Posttest Control Group Design. The type of data used is quantitative data, specifically using question instruments and expert validation sheets. Based on the research results, it was found that the application of science learning using the Problem Based Learning model assisted by animated video media has a significant effect on process skills. This is indicated by the average posttest process skills score in the control class being 32.9. Meanwhile, the average posttest score in the experimental class is 85.75. The application of science learning using the Problem Based Learning model assisted by animated video media has a significant effect on cognitive learning outcomes. This is indicated by the average posttest cognitive learning outcomes score in the control class being 33. Meanwhile, the average posttest score in the experimental class is 86. There is no correlation between the aspect of process skills and cognitive learning outcomes.
PENGEMBANGAN BAHAN AJAR MATERI SIKLUS AIR BERBASIS PjBL BERBANTUAN VIDEO YOUTUBE UNTUK MENINGKATKAN KEMAMPUAN BERPIKIR HOTS PESERTA DIDIK di KELAS IV SEKOLAH DASAR Haryanti, Upin; Widi Winarni, Endang; Juarsa, Osa
Jurnal Kajian Pendidikan Dasar Vol. 4 No. 2 (2025): September
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v4i2.37550

Abstract

The purpose of this study is to develop teaching materials for water cycle material based on Project Based Learning assisted by YouTube videos to improve HOTS thinking. The type of research used is Research and Development (R&D) research using the ADDIE model. The types of data used are quantitative and qualitative data, namely quantitative data using a questionnaire assessment score given by the validator while qualitative data is criticism and suggestions from expert validation. Based on the results of the study, it was obtained that the application of science learning using teaching materials for water cycle material based on the Project Based Learning model assisted by YouTube videos improves HOTS thinking. This is indicated by the results of the pretest and posttest assessments. HOTS thinking ability on the pretest results of analytical thinking (C4) was 38.25, evaluating thinking (C5) was 35.25 and creative thinking (C6) was 27.29. Meanwhile, the average posttest results of analytical thinking (C4) were 94.50, evaluating thinking (C5) was 90.33 and creative thinking (C6) was 94.50. The application of science learning by developing water cycle teaching materials based on Project Based Learning assisted by Youtube videos significantly increased HOTS thinking ability. This is indicated by the average pretest of HOTS thinking ability in the control class of 34 while the average posttest result was 93.
Pengembangan Media Pembelajaran Digital Berbasis STEM pada Materi Wujud Zat dan Perubahannya Untuk Meningkatkan Pemahaman Sains Siswa Kelas IV SD Alfie Kurnia, Lady; Widi Winarni, Endang; Muktadir, Abdul
Jurnal Kajian Pendidikan Dasar Vol. 4 No. 2 (2025): September
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v4i2.40357

Abstract

The purpose of this study was to develop STEM-based digital learning media on the material of the form of substances and their changes to improve science understanding. The type of research used is Research and Development (R&D) research using the ADDIE model. The type of data used is quantitative and qualitative data, namely quantitative data is using a questionnaire assessment score given by the validator while qualitative data is comments and suggestions from the validator. Based on the results of the study, it is obtained that the characteristics of learning media contain elements of science in the material, technology in the use of media, engineering in group assignments and mathematics in the evaluation. The feasibility of learning media based on material expert validation obtained a score of 0.83, language validation of 0.83 and design validation of 0.67. User response to students obtained a percentage of 93%. The pretest results obtained a score of 45.25, while the posttest results obtained a score of 87.5. The results of the N-Gain test based on science understanding in the aspect of cognitive level facts C1 by 64% and C2 by 88%, while in the aspect of cognitive level concepts C3 obtained a percentage of 83%. Based on this, the use of STEM-based digital learning media on the material of the form of substances and their changes can improve scientific understanding has increased significantly.
Pengembangan Bahan Ajar IPA Digital Berbasis Model Discovery Learning untuk Meningkatkan Kemampuan Berpikir Tingkat Tinggi Materi Sistem Pencernaan Manusia Kelas V SD Septianti Putri, Elvira; Widi Winarni, Endang; Muktadir, Abdul
Jurnal Kajian Pendidikan Dasar Vol. 4 No. 2 (2025): September
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v4i2.40359

Abstract

The purpose of this study was to describe the characteristics, feasibility, user responses and analyze the effectiveness of digital science teaching materials based on discovery learning with digital science teaching materials to improve students' high order thinking skills. The type of research used is research and development. The research model in the development of teaching materials is the ADDIE model. The types of data collected are quantitative and qualitative data using instruments in the form of document analysis sheets, interview guidelines, observation validation sheets, and test sheets. Based on the results of the study, it can be concluded that the digital science teaching materials developed are suitable for use as teaching materials in Natural Sciences (IPA) subjects, namely the human digestive system. The validated points include the feasibility of the material, language, and design. The percentage of material validation results is 75%, linguist validation is 75% and design expert validation is 50%. The response of grade V students of SDN 119 Rejang Lebong is very good because based on the results of the questionnaire analysis of grade V students' responses, it is 83%. The teaching materials developed are effective in improving the high order thinking skills of grade V students of SDN 119 Rejang Lebong. This is based on the results of N-Gain effectiveness of 77% or level at level C4 of 80%, level C5 of 73%, level C6 of 79%.
PENGEMBANGAN MODUL AJAR DENGAN MODEL KOOPERATIF TIPE JIGSAW BERBANTUAN LKPD INTERAKTIF UNTUK MENINGKATKAN HASIL BELAJAR KOGNITIF PESERTA DIDIK KELAS V SD Anindi Putri, Mellyana; Widi Winarni, Endang; Muktadir, Abdul
Jurnal Kajian Pendidikan Dasar Vol. 4 No. 2 (2025): September
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v4i2.40393

Abstract

The aim of this research is to develop a teaching module assisted by interactive LKPD on the water cycle with a cooperative jigsaw type model to improve cognitive learning outcomes. The type of research used is Research and Development (R&D) research using the ADDIE model. The type of data used is quantitative and qualitative data. Based on the results of this research, it was found that the application of teaching modules with a cooperative jigsaw type model assisted by interactive LKPD improved students' cognitive learning outcomes. This is shown by the results of the pretest and posttest assessments with an average score for C4 86% in the effective category, C5 76% in the quite effective category and C6 95% in the effective category.  the application of science and science learning with teaching modules based on the jigsaw type cooperative model assisted by interactive LKPD significantly improves cognitive learning outcomes.

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