OKTAL : Jurnal Ilmu Komputer dan Sains
1. Komputasi Lunak, 2. Sistem Cerdas Terdistribusi, Manajemen Basis Data, dan Pengambilan Informasi, 3. Komputasi evolusioner dan komputasi DNA/seluler/molekuler, 4. Deteksi kesalahan, 5. Sistem Energi Hijau dan Terbarukan, 6. Antarmuka Manusia, 7. Interaksi Manusia-Komputer, 8. Hibrida dan Algoritma Terdistribusi Pemrosesan Informasi Manusia, 9. Komputasi Berkinerja Tinggi, 10. Penyimpanan informasi, 11. Keamanan, integritas, privasi, dan kepercayaan, 12. Pemrosesan Sinyal Gambar dan Ucapan, 13. Sistem Berbasis Pengetahuan, 14. Jaringan Pengetahuan, 15. Multimedia dan Aplikasi, 16. Sistem Kontrol Jaringan, 17. Klasifikasi Pola Pemrosesan Bahasa Alami, 18. Pengenalan dan sintesis ucapan, 19. Kecerdasan Robot, 20. Analisis Kekokohan, 21. Kecerdasan Sosial, 22. Statistic 23. Komputasi grid dan kinerja tinggi, 24. Realitas Virtual dalam Aplikasi Rekayasa, 25. Intelijen Web dan Seluler, 26. Data Besar, 27. Manajemen Informatika, 28. Sistem Informasi, 29. Desain Permainan, 30. Sistem Multimedia, 31. Pemrosesan Gambar, 32. IOT 33. Pemrograman Seluler, 34. Desain Basis Data, 35. Pemrograman Jaringan, 36. Sistem Terdistribusi, 37. Sistem Pendukung Keputusan, 38. Sistem Pakar, 39. Kriptografi, 40. Model dan Simulasi, 41. Jaringan 42. Perhitungan 43. Metematika 44. Kimia 45. Teknik Elektro 46. Robotik 47. Fisika
Articles
1,093 Documents
Implementasi Scan QR Code Pada Sistem Donasi Anak Yatim Berbasis Mobile Menggunakan Metode Extreme Programming Studi Kasus : Yayasan Amal Khair Yasmin
Yoga Dwi Martin;
Ita Handayani
OKTAL : Jurnal Ilmu Komputer dan Sains Vol 2 No 02 (2023): OKTAL : Jurnal Ilmu Komputer Dan Sains
Publisher : CV. Multi Kreasi Media
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Yayasan Amal Khair Yasmin experiencing problems, namely the problems faced by the institution in finding new donors to the extent of distributing brochures or word of mouth and the limited space or container to inform and inform the public that the institution needs assistance and there are still errors in recording donations from donors in the form of money or goods. . By using mobile-based donation application media, and the existence of internet technology and quick responses code (QR Code) and currently donations can be made online, in building a mobile-based orphan donation system using the Extreme Programming (XP) method and can make it easier for donors to receive donations. make donations, and obtain information from the foundation.
PERANCANGAN GAME EDUKASI PETUALANGAN ANAK PRAMUKA DENGAN MENGGUNAAN SCIRRA CONSTRUCT 3
Myju Anisa;
Nur Rofiq
OKTAL : Jurnal Ilmu Komputer dan Sains Vol 1 No 09 (2022): OKTAL : Jurnal Ilmu Komputer Dan Sains
Publisher : CV. Multi Kreasi Media
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Scouting is one of the activities carried out outside the school environment with the aim of forming personality, skills, intelligence, strength, social science and love for the homeland. Carrying out scout activities requires patience for every teacher / coach. Game is one of the means of entertainment media that is played during free time to relieve boredom, apart from being a means of entertainment, games can also be a means of learning media. Educational games are very appropriate to be used as learning media for elementary school age children when compared to conventional learning, educational games excel in several aspects. One of the advantages is that animation can improve memory so that children store subject matter for a longer time compared to conventional teaching methods. The author makes an Android-based educational game using game engine construct 3 and applies the waterfall method with the expectation that teachers and elementary school children can take advantage of games designed as learning media so that they are not bored in learning. With the Android system, of course, learning becomes easier because it can be done anytime and anywhere. The educational game designed is a learning application for elementary school children from the age of 8-11 years which contains an adventure educational game for scouts. It is expected to increase interest in learning.
Sistem Informasi Pendataan Barang Produksi Pameran Berbasis Web Pada PT Citra Shalos Kreasindo
Ahmad Baihaqi;
Maulana Fansyuri
OKTAL : Jurnal Ilmu Komputer dan Sains Vol 1 No 06 (2022): OKTAL : Jurnal Ilmu Komputer Dan Sains
Publisher : CV. Multi Kreasi Media
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PT Chitra Shalos Kreasindo is a company engaged in Exhibition or Exhibition that makes production such as booth, satellite, exterior and interior with production goods such as plywood, nails, melamine, and paint and other production goods. As for the problems that occur in the system that is currently running, namely for processing incoming and outgoing goods data, stock data is recorded in the ledger according to travel documents, notes, and receipts. Which contains how many items go in and out for production and inventory data collection is only recorded on a piece of paper and then it is copied back to the computer by the office, so that sometimes it has difficulty in calculating goods and to get information on stock items has difficulty sometimes the information that given is not in accordance with the availability of existing goods. The purpose of this research is to create a Goods Data Collection Information System, which can manage incoming and outgoing goods, stock of goods, with a WEB-based PHP programming language using the Extreme Programming method. The information system that has been generated in this design can manage incoming and outgoing goods data, generate stock data, by printing the report
Aplikasi Perpustakaan Menggunakan Teknologi QR Code Berbasis Android Dengan Metode Prototype (Studi Kasus : SMA PGRI 83 Legok)
Megi Saputra;
Ahmad Fikri Zulfikar
OKTAL : Jurnal Ilmu Komputer dan Sains Vol 1 No 09 (2022): OKTAL : Jurnal Ilmu Komputer Dan Sains
Publisher : CV. Multi Kreasi Media
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In today's world of education, learning media are not only in the classroom, but can also be obtained from the school library. The school library is certainly a very important thing in the world of education where to develop students' knowledge. Currently, in data storage, books and members in the school library are still mostly used manually or by hand. Various problems were found in this manual system, for example library data storage that was not well structured or inefficient, borrowing and returning was still manual. From this problem arises an effective solution for storing book data, library member data, borrowing and returning data. That is by making a library application using Android-based qr code technology by using the prototype method as the identity of books and students and using a database as a data storage area. This application is an application that makes it easier for librarian to store book data and library member data. This library application is made using the Java language. When registering a book, the student librarian (Admin) must fill in the data, where the QR Code can store book data and student data. If the book ID and Student Identification Number are still available, the data will be stored in the database, namely MySQL and PHP as a liaison between the database and android.
Implementasi Metode Scrum Agile Dalam Perancangan Sistem Informasi Tiketing Peribadatan Gereja Katolik Santo Barnabas Pamulang
Nikolaus Nisef Fo’era’era Zebua;
Alvino Octaviano
OKTAL : Jurnal Ilmu Komputer dan Sains Vol 1 No 09 (2022): OKTAL : Jurnal Ilmu Komputer Dan Sains
Publisher : CV. Multi Kreasi Media
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At this time the implementation of mass at the church of Santo Barnabas Pamulang is still limited by following the health protocol (prokes). To avoid crowds and limit participants, a mass registration system has been created through the website. Therefore, all Saint Barnabas devotees who wish to attend mass offline are required to send data on family members and vaccine certificates to church officials through their respective ward administrators. With this system in effect, it is difficult for people who come from outside the area who live temporarily and do not have an environment or are visiting to be able to attend Mass. Web-based registration system specifically for participants that will be designed using the Agile Scrum method. With this system in place, people from outside the church area of St. Barnabas can continue to attend mass by registering online. It is hoped that this system can help church administrators in serving people who want to mass at the church of St. Barnabas, especially people who come from outside the area of Saint Barnabas.
Prediksi Penjualan Sepatu Dengan Algoritma C4.5 Di T&T Collection Di Tangerang
Ayuk Indah Sari;
Sewaka
OKTAL : Jurnal Ilmu Komputer dan Sains Vol 1 No 09 (2022): OKTAL : Jurnal Ilmu Komputer Dan Sains
Publisher : CV. Multi Kreasi Media
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In this modern world, people's need for fashion sports shoes is very important and very much needed for every society. The increasing demand for shoes, store employees have difficulty in recording incoming goods, outgoing goods, and available stock. Employees have difficulty in finding and managing data on incoming goods, outgoing goods, and stock of goods. Inventory data collection still uses paper media, so that there is a buildup of files and there can be a risk of losing the available files. Based on the description of the research background that has been described previously, the objectives of the research are as follows: So that it can be processed more quickly and can accelerate the sales process. By using the C4.5 Algorithm with a decision tree, it can help in collecting data on the available stock of goods. The C4.5 algorithma is used to see sales data patterns in order to generate sales predictions, so that it can provide a decision tree to see sales prediction patterns, so that they can find out how to determine shoe stock inventory patterns based on customer demand needs. With the decision tree method can help in solving problems that occur in the store.Rapid miner will assist in determining which data items are more salable and less salable. The Rapidr miner method will get more accurate decision data and make it easier to analyze goods. Based on the results of the study, the shoes are the most in demand by consumers. Based on the results of research on "Prediction of shoe sales with the C4.5 Algorithm at T&T COllection Stores" with precise accuracy, the authors can conclude that, shoes with old models are less attractive, whereas, new models of shoes with attractive designs sell very well.
Implementasi Sistem Pendeteksi Kematangan Buah Pisang Menggunakan Metode Transformasi Ruang Warna HSI
Martina Halimah;
Shindy Qurani Rahim;
Arniati Burara;
Yolen Perdana Sari;
Perani Rosyani
OKTAL : Jurnal Ilmu Komputer dan Sains Vol 1 No 01 (2022): OKTAL : Jurnal Ilmu Komputer Dan Sains
Publisher : CV. Multi Kreasi Media
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Bananas are fruit plants that are rich sources of vitamins, minerals and carbohydrates. Bananas also have extraordinary properties, especially for health, one of which can generate hemoglobin so that it can overcome anemia. Bananas can usually be found in vegetable vendors, traditional markets and supermarkets in Indonesia. In general, farmers still classify bananas manually. In this study, the method used is the HSI color space transformation method. The Color Space Transformation method is one of the methods of image processing that is carried out to obtain various color spaces from an image in a certain coordinate system. The advantage of this method is that it can produce one color combination and can use any information in the image. Based on research conducted from several journals to detect the level of ripeness of bananas using the HSI color space transformation method, it can be concluded that detecting the level of ripeness of bananas is not always done manually, but can also be done computerized using the HSI method. So that it can be used to assist farmers in determining the maturity level of bananas so that the quality of bananas can be guaranteed.
Implementasi Metode Extreme Programming Pada Perancangan Sistem Administrasi RT Terintegrasi Payment Gateway Midtrans Berbasis Web
Ryan Akbar Ramadhan;
Joko Riyanto
OKTAL : Jurnal Ilmu Komputer dan Sains Vol 2 No 02 (2023): OKTAL : Jurnal Ilmu Komputer Dan Sains
Publisher : CV. Multi Kreasi Media
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The current population data management system in the RT only uses a master book that is stored in archive form. Contributions still use a manual recording system where officers still come to residents' homes to ask for monthly contributions, so it is still not effective and there are weaknesses to avoid billing. fees for the RT environment. Extreme programming is one of the most widely used agile methods, especially in small-scale application development projects. This is because this method is relatively simple and concise but still applies various agile principles that are considered break through in increasing the efficiency and effectiveness of software development work. succeeded in creating a website-based information system that makes it easier for the heads of neighborhood units and their residents to administer data and pay monthly fees. The citizen service information system also designed the Margorejo resident data input form, making it easier for admins or employees to enter citizen data and also to view citizen data according to their needs. Residents have been able to make payments through the system without having to wait for officers who come to each resident's house.
Prototype Atap Cerdas Dengan Multisensor Berbasis Internet of Thing (IoT)
Usman Maulana Riyansyah;
Yan Mitha Djaksana
OKTAL : Jurnal Ilmu Komputer dan Sains Vol 1 No 09 (2022): OKTAL : Jurnal Ilmu Komputer Dan Sains
Publisher : CV. Multi Kreasi Media
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The roof is a medium for covering the house from various weathers, both hot and rainy. Usually, the roof is used to protect goods or clothes from the rain that suddenly comes. Most people to dry clothes or food requires sufficient sunlight to dry it. However, sometimes the weather is difficult to predict because of the sudden arrival of rain which results in no time for someone to secure their clothesline. The purpose of this research is to make it easier for users to secure their clotheslines so they are not exposed to rain water in order to save time when closing the roof. This research method uses fuzzy logic and nodemcu esp8266 which is connected to a smartphone connected via the internet so that the roof is controlled automatically or manually. Based on the results of the research, the smart roof tool can be controlled with the maximum distance that can be reached by wifi to connect to a smartphone is 10 meters, and the minimum distance that can be reached is 1 meter. wifi can be connected horizontally or vertically as long as it is within the signal radius. The conclusion of the study is that a smart roof system with internet-based multisensory things is as a security to avoid the rainy weather that suddenly comes and also makes it easier for drying so that it is not easily exposed to rain, or too hot when feeling the weather at that time.
Penerapan Metode Naive Bayes dalam Pengambilan Keputusan Pemilihan Bibit Cokelat Terbaik Pada Petani Kutacane
Fitria Permata Dara;
Heri Haerudin
OKTAL : Jurnal Ilmu Komputer dan Sains Vol 1 No 09 (2022): OKTAL : Jurnal Ilmu Komputer Dan Sains
Publisher : CV. Multi Kreasi Media
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Cocoa is a plant known as a chocolate producer. The contents of the cocoa beans can indeed be used and processed to become chocolate. Skill is one of the techniques or management skills in farming, by implementing various components of cultivation technology that provide a synergistic effect. In addition to skills, the experience of farmers is also very helpful and supports the ability to adopt technology in their farming business in order to produce good quality cocoa fruit. The purpose of this study is to make it easier for farmers to determine good cocoa seeds through a web-based system that can accommodate information in determining the best seeds from the experience of cocoa farmers in order to be able to classify the best chocolate seeds and store their data into databases using the Naive Bayes method using the PHP Programming Language and MySQL database as a storage medium.