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Contact Name
Rahmi Dwi Febriani
Contact Email
rahmidwif@fip.unp.ac.id
Phone
+6281266343071
Journal Mail Official
rahmidwif@fip.unp.ac.id
Editorial Address
Komplek Arai Pinang , Blok E, No. 4, Lima kaum
Location
Kota padang,
Sumatera barat
INDONESIA
Consilium
ISSN : 27983269     EISSN : 27979946     DOI : 10.24036/0406cons
Consilium aims to publish articles dedicated to all aspects of the latest outstanding developments in the field of counseling, applied counseling practice, and features articles that advance the empirical, theoretical, and methodological understanding of counseling and education.
Articles 2 Documents
Search results for , issue "Inpress" : 2 Documents clear
The Effectiveness of Group Counseling in Preventing Addiction to Watching Online Live-Streaming Video Games at 14th State Senior High School in Padang Aminah Daulay; Netrawati Netrawati
Consilium Inpress
Publisher : Consilium

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/0732cons

Abstract

The addiction to watching live-streamed online video games has become a significant problem, causing many students to experience negative effects from being addicted to watching live-streamed video games almost every day and at all times. The addiction to watching live-streamed video games needs to be prevented as it can disrupt daily functioning. By providing group guidance services, it is hoped that the addiction to watching live-streamed video games can be prevented. This study aims to determine the effectiveness of group guidance in preventing addiction to watching live-streamed online video games among students. This research is a quantitative study of the experimental type, using a one-group pretest and posttest design. The sample for this study consisted of 290 students selected using purposive sampling technique. The research instrument used a questionnaire on addiction to watching live-streamed online video games with a Likert scale model. Data analysis technique used the Wilcoxon Signed Rank Test through SPSS version 20.00. The results of the study show that (1) the addiction to watching live-streamed online video games among students before receiving group guidance services is categorized as low, (2) the addiction to watching live-streamed online video games among students after receiving group guidance services is categorized as very low, (3) there is a significant decrease in the level of addiction to watching live-streamed online video games after the intervention of group guidance. These results indicate the effectiveness of group guidance as a potentially effective strategy in preventing addiction to watching live-streamed online video games among students, with a coefficient of -3.302 and a significant level of 0.001.
Pengaruh Perceived Value Terhadap Minat Gen Z berkunjung Kembali Ke Museum Kereta Api Kota Sawahlunto Asnita julianis Asnita; Dwi Pratiwi Wulandari; Retnaningtyas Susanti; Adek Kurnia Fiza
Consilium Inpress
Publisher : Consilium

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/0960cons

Abstract

Latar belakang dari penelitian ini disebabkan oleh adanya permasalahan yang berkaitan dengan perceived value  di salah satu museum di kota sawahlunto salah satunya  karena adanya emotional value yang tidak terpenuhi di salah satu Mueum di  Kota Sawahlunto. Tujuan dalam penelitian ini yaitu untuk menganalis pengaruh antara perceived value terhadap minat gen z berkunjung kembali kesalah satu Museum di Kota Sawahlunto. Jenis penelitian ini digolongkan kepada penelitian assosiatif kausal dengan metode survei, data yang digunakan dalam penelitian ini yaitu  data primer dan sekunder, dengan cara menyebarkan kuesioner kepada 86 responden yang ditentukan secara purposive sampling dengan mengumpulkan data melalui penyebaran kuesioner serta sudah teruji normalitas dan reliabilitanya. Metode analisis data penelitian ini menggunakan teknik analisis regresi linier sederhana. Hasil penelitian ini menunjukan bahwa variabel perceived value  secara keseluruhan dikategorikan baik dengan persentase 48,8%,variabel minat berkunjung kembali secara keseluruhan dikategorikan baik dengan persentase 55,8%. Kemudian setelah kedua varibel tersebut dianalisis dan diperoleh hasil bahwa terdapat pengaruh perceived value terhadap minat gen z berkunjung kembali sebesar 48,8%.  

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