Journal of Education Technology and Inovation
The Journal of Educational Technology and Innovation (JETI) publishes scientific papers that concentrate on teaching and learning science in school environments from early childhood to higher education as well as workplaces and informal learning, related to science education. Therefore, the aim is to link research with practice by providing information, ideas, opinions and insights. The JETI Journal welcomes contributions from around the world. In seeking research to publish, JETI looks for manuscripts that will contribute and advance our knowledge in science education research rather than duplicating what is already done and known. Therefore, JETI is also interested in publishing valid and original research that discusses the new capabilities of science learning/teaching and innovative practices in science learning/teaching. JETI specifically emphasizes research in educational practice and scholastic reality in schools up to university level. JETI may be directly concerned with science education, but also welcomes manuscripts in the field of interdisciplinary research, the journal focuses on. Character Education Educational Problems and Policies Special Needs Education (Students Disabilities) Curriculum Educational Management and Leadership Media and Learning Models Multicultural Education Early childhood education Basic education Junior secondary education Upper secondary education Higher Education Formal and non-formal education
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IMPROVING STUDENT'S LEARNING OUTCOMES USING THE CONTEXTUAL LEARNING MODEL ON LISTENING COMPETENCY IN INDONESIAN LESSONS
ningrum, lilis sulistyaningrum
Journal of Education Technology and Inovation Vol. 5 No. 1 (2022): June
Publisher : Program Pasca Sarjana, Universias PGRI Argopuro Jember
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DOI: 10.31537/jeti.v5i1.670
This study applies a contextual learning model in order to improve learning outcomes in listening to learning so that students have perfect Indonesian language skills, learning learning concepts that help teachers relate the Indonesian language material they teach to real environmental situations and encourage students to make connections between language knowledge that they teach. possessed by the application of language in everyday life Classroom action research activities were carried out for three cycles. The learning outcomes obtained from the researchers in the first cycle were with an average of 58% (less) or only 24 students who completed or 59% while 41% or as many as 15 students were still incomplete and scored below the KKM (75). Then in the second cycle the average increased by obtaining 73% or students completed as many as 30 students or 73%. Then in the third cycle there was a significant increase, namely the average obtained was 94% or as many as 39 students who scored above the KKM (75). In addition, the activity of class XI students of the Department of Administration 2 during learning activities by applying contextual learning experienced an increase in listening material, in the first cycle it reached 57.5%, the second cycle increased to 72.86% and in the third cycle it increased again to 93.62 % with very good category. This indicates that the student's response to contextual learning is included in the interested category.
COMPARATIVE STUDY THE EFFECT OF INQUIRY AND CONVENTIONAL LEARNING METHODS ON LEARNING OUTCOMES OF CLASS VII STUDENTS' INDONESIAN SPEAKING SKILLS
wahuni, dwi
Journal of Education Technology and Inovation Vol. 5 No. 1 (2022): June
Publisher : Program Pasca Sarjana, Universias PGRI Argopuro Jember
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DOI: 10.31537/jeti.v5i1.673
This study aims to determine the effect of the inquiry learning method and conventional learning methods on student learning outcomes. This learning method refers to general statements, special statements, and making conclusions. The subjects of this study were 60 students who were divided into 2 (two) class VII students of SMP Prajamukti Kosgoro Purwoharjo using the population recearch method. This research was conducted at the researcher's workplace so that it used a purposive sampling method. The data collection technique was done by giving questionnaires and tests. Analysis of the data used to test the hypothesis using multiple linear regression on hypotheses 1 and 2, while for hypothesis 3 using the t-test. The results of the hypothesis test state that there is an effect of the use of the inquiry and conventional learning methods on the learning outcomes of the VII grade students, where the learning outcomes of students taught using the inquiry learning method have better test results than students taught using conventional learning methods. It is recommended for educators who use the inquiry learning method to really prepare technical matters, before carrying out learning, students are given explanations, prior training or mentoring, guidance for group work activities
THE INFLUENCE OF ANDROID-BASED EDUCATIONAL GAME MEDIA ON COGNITIVE AND PSYCHOMOTORIC STUDENTS AGED 4-5 YEARS OF KINDERGARTEN PERTIWI MAYANG JEMBER
Setya Utama, Karunia Muda
Journal of Education Technology and Inovation Vol. 5 No. 1 (2022): June
Publisher : Program Pasca Sarjana, Universias PGRI Argopuro Jember
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DOI: 10.31537/jeti.v5i1.899
This research is causal quantitative research that wants to determine the effect of android-based educational games on cognitive and psychomotor for students aged 4-5 years at TK Pertiwi Mayang even semester of the 2019-2020 academic year. The problems studied in this problem are? Is there and to what extent is the influence of Android-based educational game learning media on the cognitive enhancement of students aged 4-5 years at Kindergarten Pertiwi Mayang? The research design used by the researcher is quantitative with the causal method. Analysis of the data used is multiple correlation. From the results of multiple correlation test analysis using the SPSS v.22 for Windows application. Obtained the value of Sig. (2-tailed) <0.05 that is 0.00 <0.05. It can be concluded that Ho is rejected and Ha is accepted. So that there is an effect of Android-based educational games on cognitive and psychomotor for children aged 4-5 years at Pertiwi Mayang Kindergarten. Suggestions addressed to several parties in order to increase student interest in learning for the future are as follows: 1) In particular, the headmaster of Kindergarten Pertiwi Mayang can take advantage of the available time to provide competency development to teachers or educators to carry out their roles and duties as educators by even better for the achievement of educational goals as expected. In addition, the principal must also take the time to just look, moreover, it can provide motivation for his students. 2) The teacher councils so as not to get bored guiding, teaching, and achieving creative, innovative, and fun learning breakthroughs in order to carry out a good and optimal learning process so as to generate a better sense of student confidence. 3) Parents should give more space or time to their children to express themselves in order to support children's character development so that it can be even better. Furthermore, parents must be more active in monitoring and motivating their children to explore better potential than before.
UTILIZATION OF ENVIRONMENTAL MEDIA TO IMPROVE CHILDREN'S STORYLING ABILITY IN STUDENTS GROUP A AL FURQON MAESAN BONDOWOSO
hendra watiningsih, supatmi
Journal of Education Technology and Inovation Vol. 5 No. 1 (2022): June
Publisher : Program Pasca Sarjana, Universias PGRI Argopuro Jember
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DOI: 10.31537/jeti.v5i2.913
This study aims to improve the storytelling ability of children in group A of Al Furqon Maesan Bondowoso Kindergarten students in the odd semester of the 2020/2021 academic year. Before the action was given, the children's storytelling ability in group A and the teacher sought alternative solutions by using several methods and media in learning. The application of the media has not been able to improve the storytelling ability of children in group A. The solution offered in this study is to use environmental media in storytelling learning. The research subjects included all 33 students in group A, and teachers in group A. Data collection techniques used observation and interview methods. Interview sheets and observation sheets aim to find out how teachers use environmental media to improve children's storytelling skills in Al Furqon Maesan Bondowoso Kindergarten students and are expected to be used as guidelines or provisions for me as a teacher in the teaching and learning process, as well as improve and direct students to always speak fluently. The procedure in this study has four stages, namely planning, implementation, observation, and reflection. The performance indicators in this classroom action research are, it is hoped that using environmental media to improve children's storytelling skills in group A of AL Furqon Maesan Bondowoso Kindergarten students in the odd semester of the 2020/2021 academic year can improve children's storytelling skills which are shown to increase children's storytelling abilities above the Minimum Mastery Criteria (KKM), minimum 80% of 33 students. The results of this study indicate that before the action of using environmental media in storytelling learning as many as 8 children (36.4%). After the agreed action was taken, namely by using environmental media in the first cycle, the children's storytelling ability increased to 18 children (54.5%), and in the second cycle increased to 29 children (87%). Based on the results of data analysis in this action research, the hypothesis states It is suspected that using environmental media can improve the storytelling ability of children in group A of Al Furqon Maesan Bondowoso Kindergarten students in the odd semester of the 2020/2021 academic year, which is proven and acceptable
THE INFLUENCE OF COMPUTER-BASED INTERACTIVE MEDIA AND STUDENTS' CRITICAL THINKING SKILLS ON LEARNING OUTCOMES OF PHYSICS MATERIAL ELASTICITY OF CLASS XI IPA STUDENTS AT SMA PAKUSARI
sri, Pungkasaningsih;
muis, Abdul
Journal of Education Technology and Inovation Vol. 5 No. 1 (2022): June
Publisher : Program Pasca Sarjana, Universias PGRI Argopuro Jember
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DOI: 10.31537/jeti.v5i2.914
The influence of computer-based interactive media has an influence on critical thinking skills and learning outcomes of physics material Elasticity. Respondents of this study were students of class XI IPA SMAN Pakusari, With a total of 76 students in Class XI IPA 4 with computer-based interactive learning with the MS team application in the 2020 school year, the research area was determined using the purpuse sampling area method. This research is a quantitative research with causal quantitative design. Data collection tools using observation, interviews, documentation and tests. Test Analysis of the instrument using: 1) normality test 2) homogeneity test. Data analysis used multiple linear regression using the product moment. Based on the hypothesis test, it is proven that: (1) the results of the 1-Sample Kolmogorov Smirnov analysis above, obtained the data sig = 0.088. Because the obtained sig > 0.05, then H0 is accepted, Ha is rejected. That is, the experimental class = control class.2). Based on the "Paired Sample Correlation" table above, the correlation value is 0.209 with a significance of 0.220. Because the significance value is > 0.05, it can be said that there is no relationship between the pretest variable and the posttest variable. Based on the table "Paired Sample t-test", it was found that the significance value (2-tailed) was 0.00. Because the significance value is <0.05, then H0 is rejected and Ha is accepted. So it can be said that there is an average difference between the pretest and posttest scores, which means that the use of Ms. Teams can improve student learning outcomes and critical thinking skills on physics material
THE EFFECT OF FACE-TO-FACE LEARNING AND THE USE OF ZOOM MEDIA ON LEARNING OUTCOMES IN BULLET SHOT IN GRADE 8 A SMP MUHAMMADIYAH 3 BANYUWANGI
hakim, lukman
Journal of Education Technology and Inovation Vol. 5 No. 1 (2022): June
Publisher : Program Pasca Sarjana, Universias PGRI Argopuro Jember
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DOI: 10.31537/jeti.v5i1.948
This research is a causal quantitative research which wants to know the application of face-to-face learning and the use of zoom media on the learning outcomes of shot put in Sports and Health Physical Education subjects. The respondents of this study were students of class 8A SMP Muhammadiyah 3 Banyuwangi school year with a total of 30 students. The research area was determined by purposive sampling method. This research is a quantitative research with a causal design. Data collection tools used questionnaires, tests, and documentation and interview methods. Degree valid and reliable with validity and reliability tests. Instrument analysis test using: 1) descriptive test, 2) normality test 3) homogeneity test. Hypothesis testing using: 1) regression analysis, 2) F test, 3) T test. The results showed that: 1) the sig. From the face-to-face learning variable there is a motivation of 0.000, so the conclusion is sig> 0.05, it means that there is an influence of face-to-face learning media on the interest in learning PJOK in students. 2) the sig value of the influence variable of learning media using zoom media on learning outcomes is 0,000. The conclusion that can be sig> 0.05, it means that there is an effect of learning media using zoom media on learning outcomes of PJOK in students. 3) the results of the regression analysis output obtained F count 29,124 with sig 0,000, because> 0.05, there is an effect of face-to-face learning media and the use of zoom media on learning outcomes of PJOK in students. Input for teachers needs to innovate and be creative in the learning process, especially in using technological advances in delivering mastery of student skill material, given that the abilities of each individual student are different with different means, educators must also be able to optimize technology for the purposes of improving the learning process so that learning outcomes are more maximum
APPLICATION OF INTEGRATED LEARNING MODEL CONNECTED WITH AUDIOVISUAL MEDIA TO IMPROVE STUDENT LEARNING OUTCOMES AT SMKN 4 JEMBER
Fatmawati, Diah
Journal of Education Technology and Inovation Vol. 5 No. 1 (2022): June
Publisher : Program Pasca Sarjana, Universias PGRI Argopuro Jember
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DOI: 10.31537/jeti.v5i1.949
Student learning outcomes to date are still less than what the teacher expects, it is time for teachers to fix the learning process, especially Civics, especially regarding the models, approaches, or techniques used in learning. Several kinds of learning models are expected to be able to overcome problems in Civics learning, including the Connected Model Integrated Learning This research is a Classroom Action Research (CAR) which was conducted in two cycle stages. Cycle I consisted of two meetings and cycle II consisted of one meeting. Each cycle consists of four stages, namely planning, implementing actions, observing and reflecting, The subjects in this study were students of class XI MM1 SMKn 4 Jember, totaling 41 students. The indicator of success in this study is if 75% of students are actively involved in learning and there is also an increase in learning outcomes in each cycle through the post test and if 85% of students can achieve the Minimum Completeness Criteria (KKM) determined by the school, which is 77. The results showed that with the application of the treasure hunt method through the articulation learning model in Civics subjects, the material for Implementation of Democracy in Indonesia in class XI MMI 1, the overall score of student learning activities on each indicator increased by 14.97%, from the average cycle I. by 73.61% to 81.94% in the second cycle. Increased mastery of student learning outcomes increased from the first cycle of 21 students (58.3%) to 31 students (86.1%) who achieved the KKM score in the second cycle
THE INFLUENCE OF LEARNING ACTIVITIES AND LEARNING MEDIA ON LEARNING OUTCOMES OF CLASS VIII HEALTH OF EDUCATION STUDENTS AT SMPN 1 KALIBARU
Retmawadi, Dicky
Journal of Education Technology and Inovation Vol. 5 No. 1 (2022): June
Publisher : Program Pasca Sarjana, Universias PGRI Argopuro Jember
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DOI: 10.31537/jeti.v5i1.950
Learning outcomes on the one hand are thanks to the actions of the teacher, as an achievement of learning objectives. Learning outcomes can be divided into teaching impacts and accompaniment impacts. Both of these impacts are very useful for teachers as well as students. The impact of teaching is a measurable outcome, such as the report card number, the number on the diploma, or the ability to jump after training. Learning factors can be influenced by activity factors that can affect the achievement of learning outcomes. Training factors so that students can understand the material that has been delivered, the atmosphere factor so that students can study calmly, the association factor that can provide a learning experience, the learning readiness factor in order to achieve maximum learning outcomes, the interest and effort factors must be in line so that students can learn optimally , physiological factors must be considered because physiological factors determine the success of students in learning, intelligence factors are very concerned about knowing how students think in making decisions. The sampling technique used was simple random sampling. For testing the first, second and third hypotheses using simple linear regression, while for the fourth hypothesis using multiple linear regression. Based on the data analysis and hypothesis testing that has been done, the conclusions in this study can be formulated as follows: There is an effect of learning activities and learning media together on the learning outcomes of Physical Education for Class VIII students of SMP N 1 Kalibaru Banyuwangi
APPLICATION OF MULTIMEDIA LEARNING MEDIA TO INCREASE STUDENT MOTIVATION AND LEARNING OUTCOMES IN PKN SUBJECTS AT SMP 01 ISLAM JEMBER
Syaiful Bahri, Mulyadi Syaiful Bahri
Journal of Education Technology and Inovation Vol. 5 No. 1 (2022): June
Publisher : Program Pasca Sarjana, Universias PGRI Argopuro Jember
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DOI: 10.31537/jeti.v5i1.951
the teacher's learning process has an important role in making teaching more meaningful and memorable so that students are motivated to learn. To improve learning outcomes, an effective teaching media is needed, so that students are motivated to learn by using learning media,This study uses a descriptive qualitative research approach. Qualitative research is research that intends to understand the phenomena experienced by research subjects, such as behavior, perception, motivation, action and others. the use of multimedia learning media by teachers can explain the material without having to rewrite the material described. In addition, the benefits obtained by students are students can more easily understand the material / teaching materials. This is felt by students because the material is presented with videos which allow students to know the material is not abstract / just wishful thinking, so that their learning motivation will increase. the evaluation of the application of multimedia learning media this time has shown a high level of student learning enthusiasm. In addition, some of the benefits of using this learning media have been obtained by both teachers and students
The level of satisfaction of internal stakeholders on the implementation of the relevance of the MBKM-based learning process at the Faculty of Animal Science, Universitas PGRI Kanjuruhan Malang
Nugroho Krisnaningsih, Aju Tjatur;
Wahyu Kustyorini, Tri Ida;
Puriastuti , Dimas Pratidina;
Susanto, Waluyo Edi Susanto;
Brihandhono, Brihandhono
Journal of Education Technology and Inovation Vol. 5 No. 1 (2022): June
Publisher : Program Pasca Sarjana, Universias PGRI Argopuro Jember
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DOI: 10.31537/jeti.v5i1.959
This study aims to determine the extent to which the level of satisfaction of the academic community as internal stakeholders on the relevance of the MBKM-based learning process at the Faculty of Animal Husbandry, Unikama. The method used in this research is a survey. The variables measured are the level of satisfaction of the academic community regarding the improvement of Soft-skills and hard skills obtained after participating in the MBKM-based learning process, breadth of the learning experience, effectiveness in dealing with the world of work, and application of methods. case method learning in student lectures. The research data were processed and analyzed based on the percentage of alternative answers to questionnaires and presented descriptively. The results showed that the level of respondents' satisfaction with the improvement of Soft-skills and hard skills obtained after participating in the MBKM Program in Competency/Skills Development as a provision after graduation, breadth of the learning experience, effectiveness in dealing with the world of work, application of the case method learning method in student lectures. produces a very good response. It can be concluded that the implementation of the MBKM-based learning process at the Unikama Faculty of Animal Science provides a very good level of internal stakeholder satisfaction