cover
Contact Name
Muhammad Wali
Contact Email
muhammadwali487@gmail.com
Phone
081377790601
Journal Mail Official
jms@msti-indonesia.com
Editorial Address
Divisi Riset Lembaga Mitra Solusi Teknologi Informasi (L-MSTI), Jl. T Nyak Arief no 68 Lr. PBB Kopelma Banda Aceh
Location
Kota banda aceh,
Aceh
INDONESIA
Journal Mobile Technologies (JMS)
ISSN : 29861535     EISSN : 2986478X     DOI : https://doi.org/10.59431/jms
Core Subject : Science,
The JMS journal aims to focus on the exchange of relevant trends and research results as well as the presentation of practical experiences gained while developing and testing elements of interactive mobile technologies. The objective of the journal is to publish and discuss fundamentals, applications and experiences in the field of interactive mobile technologies in learning and teaching as well as in industrial and other applications.
Articles 31 Documents
Comparative Study on the Effectiveness of Interactive Virtual Reality Simulations Integrating Acehnese Local Wisdom for Mobile-Based Problem-Based Learning Al-Bahri , Fauzan Putraga; Ismail
Journal Mobile Technologies (JMS) Vol. 1 No. 2 (2023): September
Publisher : Divisi Riset, Lembaga Mitra Solusi Teknologi Informasi (L-MSTI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59431/jms.v1i2.294

Abstract

Technological advancements have transformed educational practices worldwide. Interactive virtual reality simulations incorporating Acehnese local wisdom represent an emerging educational approach with significant potential. The research examines learning effectiveness enhancement through engaging technology integration, application of Acehnese cultural elements in educational settings, development of interactive problem-based learning environments, and evaluation of effectiveness differences between virtual reality implementations and traditional teaching methods. Virtual reality technology creates immersive environments where users experience simulated settings with realistic interaction capabilities. Acehnese wisdom elements integrated into these environments facilitate deeper cultural understanding among students. The problem-based learning framework encourages collaborative problem-solving through peer engagement and discussion. Research outcomes aim to establish more engaging instructional methodologies while promoting appreciation of Acehnese heritage. The comparative analysis between virtual reality implementations and conventional approaches reveals essential information regarding technological applications in educational contexts. Results demonstrate that virtual reality simulations incorporating Acehnese cultural elements offer innovative solutions for problem-based learning environments, substantially improving student engagement metrics and learning outcome measurements.
Analysis of the Use of Mobile-Based Aceh Culinary Menu Applications to Improve Customer Experience in the Culinary Industry Azzahra, Putri latiffa; Yusmaneli; Fathurrahmad
Journal Mobile Technologies (JMS) Vol. 1 No. 2 (2023): September
Publisher : Divisi Riset, Lembaga Mitra Solusi Teknologi Informasi (L-MSTI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59431/jms.v1i2.295

Abstract

This research analyzes the implementation of mobile-based menu applications for Acehnese cuisine and their impact on enhancing customer experience in the culinary industry. The study examines information technology applications, particularly mobile applications, as tools for improving accessibility and convenience in ordering and obtaining information about Acehnese culinary dishes. The research methodology includes surveys of active users of mobile-based menu applications in the Acehnese culinary industry, focusing on their perceptions of user experience, application effectiveness in presenting information, and impact on customer satisfaction. Case studies were conducted to examine successful implementations of mobile-based menu applications in Acehnese culinary settings. Data analysis provides understanding about the potential of mobile-based menu applications as tools for improving service quality and customer experience in the Acehnese culinary industry. Research findings benefit culinary industry stakeholders and information technology developers in optimizing mobile application utilization to enhance service quality and customer satisfaction
Development of an Android-Based Expert System for Diagnosing Cat Skin Diseases at Cat’s Petshop Depok Using the Certainty Factor Method with Android Studio and MySQL Putriningsih, Prastika; Faizah, NM; Nurcahyo, Widyat
Journal Mobile Technologies (JMS) Vol. 2 No. 1 (2024): February
Publisher : Divisi Riset, Lembaga Mitra Solusi Teknologi Informasi (L-MSTI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59431/jms.v2i1.311

Abstract

Limited understanding among cat owners regarding skin diseases in cats can have significant implications for the well-being of both cats and humans in the future. Certain skin conditions in cats are not confined to the animals themselves but can be transmitted to humans and other animals. To address such challenges, the development of an expert system for diagnosing skin diseases in cats is proposed. The study was conducted at Cat’s Petshop and Animal Clinic in Grand Depok City. Data were gathered through interviews with Drh. Atiek and Drh. Zeta, veterinarians at the location. The interviews identified six prevalent types of skin diseases in cats. Key issues include the manual recording system at the clinic, lengthy examination queues due to veterinarians’ packed schedules, and the limited knowledge of pet owners regarding symptoms of skin diseases in cats, which delays the diagnostic process. A solution was implemented by designing an expert system for diagnosing skin diseases in cats using the certainty factor method, which quantifies the confidence level of experts in their diagnoses. The application assists cat owners in identifying the type of skin condition affecting their pets. The certainty factor method enhances accuracy by accounting for uncertainty in calculations. The expert system yields positive outcomes. Primarily, it accelerates the examination of skin diseases in cats at Cat’s Petshop Depok. Additionally, it improves the precision of preliminary diagnoses. The deployment of the application saves time for pet owners and reduces waiting times at the clinic. The diagnostic accuracy aligns with the certainty factor calculation approach, addressing uncertainties in results. Overall, the expert system employing the certainty factor method offers an effective solution to overcome the lack of understanding among cat owners about skin diseases. The application facilitates early symptom recognition, enhances time efficiency, and improves diagnostic precision.
Design and Development of a Simple Korean Letters and Vocabulary Learning Application for the “INDOMY” Group Based on Android Using the Rapid Application Development (RAD) Method Tarisya; Ginting, Winton; Faizah, NM
Journal Mobile Technologies (JMS) Vol. 2 No. 1 (2024): February
Publisher : Divisi Riset, Lembaga Mitra Solusi Teknologi Informasi (L-MSTI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59431/jms.v2i1.312

Abstract

Korean language serves as the primary means of communication among the people of Korea. Learning Korean can be pursued through formal courses; however, such methods often face challenges, including limited meeting schedules and the necessity for face-to-face interaction. An alternative approach to studying Korean is through mobile learning platforms. The present study focuses on designing an Android-based application for learning Korean. The development methodology adopted is Rapid Application Development (RAD), which comprises three phases: Requirements Planning, Design Workshop, and Implementation. Data for the study were collected through questionnaires distributed to members of the “INDOMY” group. The outcome of the research is an educational application aimed at facilitating the pronunciation of Korean vocabulary by utilizing text derived from Korean song lyrics.
Development of an Android-Based Camera Rental System Application for Kedai Kamera Depok Using Android Studio Dolphin 2021.3.1 with the Rapid Application Development Method Fitrah, Sephvinna Yanurisa; Koryanto, Lucky; Faizah, NM
Journal Mobile Technologies (JMS) Vol. 2 No. 2 (2024): September
Publisher : Divisi Riset, Lembaga Mitra Solusi Teknologi Informasi (L-MSTI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59431/jms.v2i2.394

Abstract

In the contemporary digital landscape, the rental of goods has become a vital service model, driven by demands for accessibility. Kedai Kamera Depok, located in Depok City, Indonesia, is a key provider of camera rental services. However, customers often face significant challenges in accessing reliable information about item availability and specifications. As the business grows, it struggles to market its offerings effectively. This study employs the Rapid Application Development (RAD) methodology, encompassing phases like Requirements Gathering, Design Workshop, and Implementation. Data was collected via structured questionnaires from Kedai Kamera Depok’s customers, ensuring user needs are integrated. The research aims to develop an Android-based reservation system for camera rentals, enabling seamless booking through mobile devices. Designed to enhance customer satisfaction and operational efficiency, this system seeks to address informational gaps and improve service delivery. The findings are expected to contribute to digital transformation in service-oriented businesses, offering a replicable model for similar enterprises facing comparable challenges in localized.
Design of Student Attendance User Interface using Figma at SMA Negeri 1 Sukamakmur Aceh Besar Zikri, Ikhsan Nul; Imilda
Journal Mobile Technologies (JMS) Vol. 2 No. 1 (2024): February
Publisher : Divisi Riset, Lembaga Mitra Solusi Teknologi Informasi (L-MSTI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59431/jms.v2i1.532

Abstract

This research focuses on developing an attractive, valid, practical, and effective information system based on Android applications. The primary target users are eleventh and twelfth-grade students at SMA Negeri 1 Sukamakmur who will participate in industrial work practice programs. The application features facilitate communication between industrial work practice students, teachers, and industry supervisors. These features enhance the quality and effectiveness of industrial work practice programs while creating consistent synergy between schools and industry partners. The study employs Research and Development (R&D) methodology with a waterfall development model or linear sequential model. Data collection was supported through field observations and interviews with school stakeholders, including teachers, students, and industry department heads. This methodology provided valid data for application development by identifying strengths, weaknesses, opportunities, and threats in creating the Prakerin.com application. Student questionnaires were used as research instruments, and Flutter was utilized as the development platform. The research aims to create an Android-based industrial work practice information system that is attractive, valid, practical, and effective. Additionally, it seeks to facilitate teacher-student communication during industrial work practice implementation to support optimal assessment results and enhance student competency development.
Mobile-Based Library Catalog Web Service Development Fawwaz, Nasya
Journal Mobile Technologies (JMS) Vol. 2 No. 1 (2024): February
Publisher : Divisi Riset, Lembaga Mitra Solusi Teknologi Informasi (L-MSTI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59431/jms.v2i1.533

Abstract

This research centers on the design and development of The Library Catalog mobile application prototype, a novel solution aimed at revolutionizing library catalog systems by adopting a user-centric design framework. The application incorporates critical functionalities, including dynamic search tools, real-time notification systems, and an intuitive navigation structure, to facilitate efficient access to library resources. Key features such as real-time book availability updates, reservation capabilities, and a well-organized menu system encompassing catalog, favorites, search, and profile sections are tailored to meet the fundamental requirements of library users in a digital landscape. The aesthetically pleasing interface, enriched with interactive components like animated notification indicators and distinctive iconography, significantly enhances user engagement and satisfaction. Results from this study indicate that The Library Catalog holds substantial promise in transforming library service delivery by harnessing mobile technology to address the changing needs and expectations of users. The prototype demonstrates a strong potential to streamline access to information and improve the overall library experience. Looking ahead, future development efforts will focus on the full implementation of placeholder features such as advanced search filters, personalized user profiles, and favorite lists, alongside the integration of accessibility options like multilingual support and screen reader compatibility to ensure inclusivity. Additionally, plans include incorporating push notifications for timely updates, conducting extensive user testing for iterative refinement, and exploring seamless integration with existing library management systems to boost scalability and operational efficiency. These enhancements aim to position The Library Catalog as a comprehensive and innovative tool for modern library services in the digital era.
The Use of Interactive Mobile Technology to Improve Learning Outcomes: A Systematic Review Mudasir, Mudasir
Journal Mobile Technologies (JMS) Vol. 2 No. 2 (2024): September
Publisher : Divisi Riset, Lembaga Mitra Solusi Teknologi Informasi (L-MSTI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59431/jms.v2i2.536

Abstract

This study systematically reviews the impact of interactive mobile technologies on students’ learning outcomes in Indonesia. By analyzing 24 studies published between 2019 and 2024, the research highlights the effectiveness of mobile applications, augmented reality (AR), and gamified learning platforms in enhancing conceptual understanding, motivation, and engagement. Mobile applications were most commonly implemented due to accessibility and adaptability, while AR and gamification contributed to improved focus and comprehension through immersive visualization and challenge-based activities. Despite these benefits, successful integration depends on instructional design quality, teacher digital literacy, and institutional support. Short-term interventions dominate the current literature, leaving gaps in understanding long-term sustainability. The study recommends expanding research to non-STEM subjects, integrating adaptive and AI-based systems, and employing mixed-method approaches to provide comprehensive insights into effective technology-enhanced learning.
The Role of Augmented Reality in Interactive Mobile Learning: Current Trends and Future Directions Ardiansyah, T
Journal Mobile Technologies (JMS) Vol. 2 No. 2 (2024): September
Publisher : Divisi Riset, Lembaga Mitra Solusi Teknologi Informasi (L-MSTI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59431/jms.v2i2.537

Abstract

The rapid growth of digital technology has redefined education by transforming how knowledge is accessed, constructed, and experienced. This study investigates the role of augmented reality (AR) in mobile learning as a catalyst for interactive, experiential, and learner-centered education. Using a qualitative descriptive approach, it synthesizes findings from recent peer-reviewed studies published between 2021 and 2024 to identify trends, challenges, and pedagogical implications of AR integration in mobile environments. The results reveal four dominant dimensions shaping current AR-based learning: technological development, pedagogical adaptation, learner engagement, and institutional readiness. AR enhances motivation, spatial reasoning, and conceptual understanding by merging real-world contexts with virtual content. However, the study also highlights persistent barriers, including uneven infrastructure, insufficient teacher preparation, and the absence of cohesive instructional frameworks. Meaningful AR adoption requires alignment between technology, pedagogy, and learner psychology—an equilibrium consistent with the Technological Pedagogical Content Knowledge (TPACK) model. The research concludes that AR’s transformative potential lies not in its novelty but in its capacity to foster inquiry, reflection, and collaboration. Future work should emphasize longitudinal studies, cross-disciplinary collaboration, and equitable policy development to ensure that AR evolves into a sustainable and inclusive component of digital education.
The Impact of Mobile Applications on the Economic Growth of Indonesian MSMEs Mufizal, Mufizal
Journal Mobile Technologies (JMS) Vol. 2 No. 2 (2024): September
Publisher : Divisi Riset, Lembaga Mitra Solusi Teknologi Informasi (L-MSTI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59431/jms.v2i2.538

Abstract

The study investigates how mobile application adoption influences the economic growth of micro, small, and medium enterprises (MSMEs) in Indonesia. Using a mixed-method design that integrates quantitative and qualitative approaches, data were collected from 150 MSME respondents and 20 in-depth interviews across several major provinces. The regression results show that the intensity of mobile application use, digital marketing, and mobile payment integration together explain 67% of business performance variance. MSMEs that actively use mobile tools record an average annual sales growth of 27%, mainly due to increased efficiency, broader market access, and improved financial management. Qualitative findings reinforce these results, showing that digital literacy and adaptive behavior significantly shape the benefits of technological adoption. However, unequal infrastructure and limited digital literacy continue to constrain rural MSMEs. The study concludes that mobile applications serve as key catalysts of innovation and inclusion within Indonesia’s digital economy. Strengthening digital infrastructure, expanding literacy programs, and promoting inclusive financial technology are crucial steps toward sustainable MSME growth.

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