cover
Contact Name
Harun Joko Prayitno
Contact Email
ijolae@ums.ac.id
Phone
+6282242301929
Journal Mail Official
ijolae@ums.ac.id
Editorial Address
Universitas Muhammadiyah Surakarta Jl. Ahmad Yani, Pabelan, Kartasura, Sukoharjo, 57169
Location
Kota surakarta,
Jawa tengah
INDONESIA
Indonesian Journal on Learning and Advanced Education (IJOLAE)
ISSN : 2655920X     EISSN : 26562804     DOI : 10.23917
Core Subject : Education, Social,
Indonesian Journal on Learning and Advanced Education (IJOLAE) aims to promote creativity, innovation, and entrepreneurship in education in order to face global challenges such as education in the disruption era, internet of things in education, child-friendly education, HOTS-based education, STEAM Education, blended learning, humanity literation education, life-skill learning, digital class, and other educational innovations.
Articles 6 Documents
Search results for , issue "Vol. 2, No. 2, July 2020" : 6 Documents clear
The Effects of Students’ Perception of the School Environment and Students’ Enjoyment in Reading towards Reading Achievement of 4th Grades Students in Hong Kong Astrid Karina Wingard; Hardika Dwi Hermawan; Vita Rosiana Dewi
Indonesian Journal on Learning and Advanced Education (IJOLAE) Vol. 2, No. 2, July 2020
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23917/ijolae.v2i2.9350

Abstract

The purpose of this study is to investigate some perceived factors in students reading achievement. This study focuses on the correlation between fourth graders’ safety feeling inside school environment and their reading enjoyment towards their reading achievement. Descriptive analysis used in this study and data draws from Progress in International Reading Literacy Study (PIRLS) 2016. The participants were 3349 students in their fourth year of schooling in Hong Kong where 49.1% were girls and 50.9% were boys. The range of the age was 8 to 15 years old. The result showed the importance of creating a safe school environment. Besides students’ perception of their school environment, students’ reading enjoyment was another factor which influenced reading achievement. Students’ perception of the school environment and students’ enjoyment in reading also affected students’ reading achievement, but the perception of reading is boring gave stronger effect to the reading achievement.
The Use of Blended Cooperative Learning Model in Introduction to Digital Systems Learning R. Ati Sukmawati; Mitra Pramita; Harja Santanapurba; Bekti Utami
Indonesian Journal on Learning and Advanced Education (IJOLAE) Vol. 2, No. 2, July 2020
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23917/ijolae.v2i2.9263

Abstract

The purpose of this study is to analyze student learning outcomes in the application of the blended cooperative learning model, and analyze students' perceptions about the application of the cooperative blended learning model. Quantitative and qualitative research methods were used together with 91 subjects as participants in Introduction to Digital Systems academic year 2018/2019. Data was collected by tests, questionnaires, observations and video recordings. The results showed that the student learning outcomes were in the sufficient category. Students showed a positive perception of the implementation of the blended cooperative learning model, but they still need more encouragement to be more independent in learning.
The Effect of Metacognitive Ability on Learning Outcomes of Geography Education Students Faisal Arif Setiawan; Deasy Arisanty; Karunia Puji Hastuti; Akhmad Munaya Rahman
Indonesian Journal on Learning and Advanced Education (IJOLAE) Vol. 2, No. 2, July 2020
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23917/ijolae.v2i2.9257

Abstract

The objective of this study was to analyze the effect of metacognitive ability to improve the geography learning outcomes. This research is expo facto with a quantitative approach. Data was collected from 55 students from the geography education department. Data collection methods used in this study was questionnaires and documentation. The results showed that the metacognitive abilities of students had an average value of 44.57 or that metacognitive abilities were an insufficient category. There was a significant influence of metacognitive abilities on student learning outcomes as evidenced by t count = 6.508 > t table = 1.674. The contribution of the influence of metacognitive abilities on biogeography learning outcomes was equal to 0.444 or 44.4%, while the remainder of 66.6% was influenced by other factors.
Developing Android Game-Based Learning Media “Go Accounting” in Accounting Learning Agatha Saputri; Sukirno Sukirno; Heri Kurniawan; Taufik Probowasito
Indonesian Journal on Learning and Advanced Education (IJOLAE) Vol. 2, No. 2, July 2020
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23917/ijolae.v2i2.9998

Abstract

This study aims to: (1) develop android game-based learning media “Go Accounting” in trading company accounting learning (2) reveal the feasibility of the develop learning media according to material experts, media experts, teachers, and student. This study is research and development that refers to the ADDIE model. The subjects of the trial are the students of class XI accounting of vocational high school. The data collection is done through interviews and questionnaire. The instruments used are interview guide, expert validation questionnaire, teacher response questionnaire, and student response questionnaire. The feasibility of the develop learning media is analyzed using the quantitative 5 category conversion. The result of this study is Android game-based learning media “Go Accounting”. The development of learning media is feasible according to material experts, media experts, teachers, and students each of whom subsequently gave a score of 4.18, 4.35, 4.70, and 4.22.
The Effects of Problem Posing Learning Model on Students’ Learning Achievement and Motivation Agatha Puri Christidamayani; Yosep Dwi Kristanto
Indonesian Journal on Learning and Advanced Education (IJOLAE) Vol. 2, No. 2, July 2020
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23917/ijolae.v2i2.9981

Abstract

Posing high-quality problems is a critical skill to be possessed by students in learning mathematics. However, it is still limited in literature in answering whether problem posing learning model effective in improving students’ learning achievement and motivation. Therefore, the present study aims to investigate the effect of problem posing learning model in the topics of cube and cuboid on students’ learning achievement and motivation. This study employs quasi experimental design with 20 students in experimental group and 24 students in control group. The study found that the problem posing learning model has insignificant effect on the students’ learning achievement but has a positive and significant effect of the learning model on the students’ learning motivation. Further analysis showed that the learning model also has a significant and positive effect on every aspect of students learning motivation, namely students’ interests, enthusiasm, diligence, collaboration, and self-control.
Critical Review: Professional Development Programs to Face Open Educational Resources in Indonesia Rian Fitriansyah; Lisfatul Fatinah; Muhammad Syahril
Indonesian Journal on Learning and Advanced Education (IJOLAE) Vol. 2, No. 2, July 2020
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23917/ijolae.v2i2.9662

Abstract

Information and Communication Technology (ICT) in education has become an important issue in education reform in many countries such as Hong Kong, Singapore, the United States, and the United Kingdom. Education reform is needed to give skill set of the 21st century to students. Indonesian government has begun implementing ICT in education since 2002 marked by the establishment of the Indonesian Telematics Coordinating Team (TKTI). Although the development of ICT is still far away compared to Hong Kong and Singapore, ICT development is on the right track. In 2013, Indonesia began to initiate Open Educational Resources (OER) and teacher training on ICT. Open educational resources are digitized materials that can be freely accessed by those who want to teach, learn, or research. The OER initiatives have many challenges ahead, one of them is the development of the OER community involving all teachers in Indonesia. The gap in education quality between islands in Indonesia is added with the differences of education infrastructure and education resources. Therefore, Indonesia must create personalized professional development program based on the need of each island. The Indonesia government could initiate the OER consortium to unite all teachers to build a knowledge society. The methods of creating a professional development program could be deducted from the U.S. which has many districts and gap in education quality between states. The purpose of this paper is to develop a professional development program in creating the OER community in Indonesia. This paper tries to investigate what kind of professional development that has been set in, analyze the problems that would likely to occur, and give some solutions.

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