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Sheila Ayu Pratama
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sheilapratama@unesa.ac.id
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INDONESIA
Jurnal Kajian Pendidikan Teknik Bangunan
ISSN : -     EISSN : 31090893     DOI : https://doi.org/10.26740
Core Subject : Education, Social,
Focus and Scope Jurnal Kajian Pendidikan Teknik Bangunan (JKPTB) promotes research in the broad field of Education Research and Technology (including such disciplines as Building Engineering Education, Vocational Education, etc.) with particular respect to Indonesia, but not limited to authorship or topical coverage within the region. Contributions are expected from senior researchers, project managers, research administrators and undergraduate/postgraduate students at advanced stages of their research, representing both public organizations and private industry. Equally, the journal if intended for scholars and students, reseachers working at research organizations and government agencies, and also for enterprises undertaking applied R&D to lead innovations. The editorial contents and elements that comprise the journal include: Theoretical articles Empirical studies Practice-oriented papers Case studies Review of papers, books, and resources. As far as the criteria for evaluating and accepting submissions is concerned, a rigorous review process will be used. Submitted papers will, prior to the formal review, be screened so as to ensure their suitability and adequacy to the journal. In addition, an initial quality control will be performed, so as to ensure matters such as language, style of references and others, comply with the journal“s style. The below mentioned areas are just indicative. The editorial board also welcomes innovative articles that redefine any Vocational and Building Engineering Educational field. Teaching and learning in building engineering and civil engineering education Evaluation, assessment, and certification in building engineering and civil engineering education, human resources management in civil engineering and building engineering education Vocational resources in building engineering and civil engineering education Policy and contemporary issues in building engineering and civil engineering education Other things related to Building Engineering and Civil Engineering Education
Articles 19 Documents
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PENERAPAN MEDIA PEMBELAJARAN INTERAKTIF MENGGUNAKAN AUTOPLAY MEDIA STUDIO PADA KOMPETENSI DASAR MEMAHAMI JENIS-JENIS ALAT BERAT PADA PEKERJAAN KONSTRUKSI MOKHAMMAD DICKY KURNIAWAN; GDE AGUS YUDHA PRAWIRA ADISTANA
Jurnal Kajian Pendidikan Teknik Bangunan Vol. 5 No. 1 (2019)
Publisher : Jurnal Kajian Pendidikan Teknik Bangunan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jkptb.v5i1.27670

Abstract

Abstrak Penelitian ini bertujuan untuk mengetahui keterlaksanaan pembelajaran dan ketuntasan belajar siswa menggunakan media pembelajaran autoplay media studio. Desain penelitian yang digunakan adalah non equivalent control group design. Pelaksanaannya di SMK Negeri 1 Kemlagi, jurusan Desain Permodelan dan Informasi Bangunan (DPIB) dan waktu penelitian dilakukan pada semester gasal tahun ajaran 2018/2019. Sampel yang digunakan adalah siswa kelas X DPIB 2 dengan jumlah 30 siswa sebagai kelas eksperimen dan siswa kelas X DPIB 1 dengan jumlah 31 siswa sebagai kelas kontrol. Teknik analisis data yang digunakan yaitu analisis deskriptif dengan menganalisa kelayakan perangkat pembelajaran, keterlaksanaan pembelajaran, ketuntasan belajar dan uji hipotesis dengan one sample t test dan independent sample t test. Data analisa memaparkan ketuntasan belajar siswa, sekaligus memperkuat ketuntasan belajar siswa meningkat dikarenakan oleh treatment penerapan pembelajaran menggunakan model pembelajaran langsung (direct instruction) yang sebelumnya sudah diterapkan pada pembelajaran sehari-hari pada kelas X DPIB digabungkan dengan media pembelajaran interaktif autoplay media studio terbukti dapat meningkatkan ketuntasan belajar siswa, terlihat dengan jumlah siswa mencapai KKM (tuntas) sebanyak 25 siswa dan siswa berada di bawah KKM (tidak tuntas) sebanyak 5 siswa, dibandingkan dengan kelas kontrol dengan jumlah siswa mencapai KKM (tuntas) sebanyak 20 siswa dan siswa berada di bawah KKM (tidak tuntas) sebanyak 11 siswa Kata Kunci : Autoplay Media Studio, Keterlaksanaan Pembelajaran, Ketuntasan Belajar. Abstract This study aims to determine the feasibility of learning and completeness of student learning using autoplay media studio learning media. The research design used was a non equivalent control group design. The implementation is in State Vocational School 1 Kemlagi, majoring in Model Design and Building Information (DPIB) and the time of research is conducted in the odd semester of the 2018/2019 academic year. The sample used was class X DPIB 2 students with 30 students as the experimental class and students in class X DPIB 1 with 31 students as the control class. The data analysis technique used is descriptive analysis by analyzing the feasibility of learning devices, the feasibility of learning, mastery learning and hypothesis testing with one sample t test and independent sample t test. Analysis data describes the completeness of student learning, while strengthening student mastery learning due to the treatment of the application of learning using direct instruction models that were previously applied to daily learning in class X DPIB combined with autoplay media learning studio media proved to improve student learning completeness, seen by the number of students reaching KKM (complete) as many as 25 students and students under the KKM (incomplete) as many as 5 students, compared with the control class with the number of students reaching KKM (complete) as many as 20 students and students are under KKM (incomplete) as many as 11 students Keywords : Autoplay Media Studio, Implementation of, Learning Completeeness.
PENERAPAN MEDIA MAKET KUSEN PINTU & JENDELA PADA MATA PELAJARAN RAB MENGGUNAKAN MODEL PEMBELAJARAN CONTEXTUAL TEACHING and LEARNING DI SMKN 2 SURABAYA MIFTA DIANI KARTIKA SARI; SUPARJI
Jurnal Kajian Pendidikan Teknik Bangunan Vol. 5 No. 1 (2019)
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jkptb.v5i1.27727

Abstract

PENGGUNAAN MEDIA MINIATUR INSTALASI GEDUNG (RUMAH TINGGAL BERTINGKAT) DENGAN METODE DRILL AND PRACTICE PADA MATA PELAJARAN APLIKASI PERANGKAT LUNAK DI SMK NEGERI 3 SURABAYA DODI TRI LAKSONO; KRISNA DWI HANDAYANI
Jurnal Kajian Pendidikan Teknik Bangunan Vol. 5 No. 1 (2019)
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jkptb.v5i1.28228

Abstract

PENERAPAN MODEL PEMBELAJARAN PROBLEM BASED LEARNING MENGGUNAKAN MEDIA MAKET PADA MATA PELAJARAN MENGGAMBAR KONSTRUKSI KUSEN PINTU DAN JENDELA KELAS X1 DPIB SMK NEGERI 2 SURABAYA MUHAMMAD LUTFI GUNAWAN; SUPARJI
Jurnal Kajian Pendidikan Teknik Bangunan Vol. 5 No. 1 (2019)
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jkptb.v5i1.28312

Abstract

Abstrak Tujuan penelitian ini adalah untuk (1) mengetahui kelayakan media maket yang digunakan pada saat proses pembelajaran (2) keterlaksanaan proses belajar mengajar menggunakan model pembelajaran Problem Based Learning dengan media maket; (3) hasil belajar siswa setelah menggunakan model pembelajaran Problem Based Learning dengan media maket. Jenis penelitian ini adalah One-Shot Case Study dengan sampelnya adalah siswa kelas XI DPIB SMK Negeri 2 Surabaya tahun ajaran 2018/2019 yang berjumlah 35 orang. Instrumen penelitian yang digunakan adalah lembar validasi perangkat pembelajaran, lembar pengamatan keterlaksanaan kegiatan belajar mengajar, dan lembar tes. Teknik analisis data yang digunakan adalah analisis keterlaksanaan kegiatan belajar mengajar dan hasil belajar, serta uji t pihak kiri. Hasil penelitian ini adalah (1) persentase rata-rata hasil kelayakan media pembelajaran adalah 86% dengan kategori sangat baik; (2) persentase rata-rata hasil keterlaksanaan pembelajaran pada pertemuan 1 sebsear 83,33%, pada pertemuan 2 sebesar 83,89%, Jadi rata-rata skor interpretasi adalah 83,61 dengan kategori sangat baik; (3) nilai rata-rata hasil belajar siswa adalah 77,14 dengan kategori baik dengan jumlah siswa mencapai KKM (tuntas) sebanyak 27 siswa dan siswa berada di bawah KKM (tidak tuntas) sebanyak 8 siswa. Kata kunci : Media Maket, Model Pembelajaran Problem Based Learning, Hasil Belajar siswa, Kusen. Abstract The purpose of this study was to (1) determine the feasibility of maket media used during the learning process (2) the implementation of the teaching and learning process using Problem Based Learning models with media learning; (3) student learning outcomes after using the Problem Based Learning model with maket media. This type of research is a One-Shot Case Study with a sample of students of class XI DPIB of SMK Negeri 2 Surabaya in 2018/2019 academic year totaling 35 people. The research instruments used were learning device validation sheets, observation sheets for the implementation of teaching and learning activities, and test sheets. The data analysis technique used is the analysis of the implementation of teaching and learning activities and learning outcomes, as well as the t-test on the left. The results of this study are (1) the average percentage of the feasibility of learning media is 86% with a very good category; (2) the average percentage of learning outcomes in meeting 1 is 83.33%, at meeting 2 is 83.89%, so the average interpretation score is 83.61 with a very good category; (3) the average value of student learning outcomes is 77.14 with a good category with the number of students reaching KKM (complete) as many as 27 students and students under the KKM (incomplete) as many as 8 students. Keywords: Maket Media, Problem Based Learning Learning Model, Student Learning Outcomes, frame.
PENGEMBANGAN MEDIA QUESTION CARD DENGAN MODEL PEMBELAJARAN TEAMS GAMES TOURNAMENTS PADA MATERI SPESIFIKASI DAN KARAKTERISTIK KAYU UNTUK KONSTRUKSI BANGUNAN DI KELAS X DPIB (DESAIN PEMODELAN DAN INFORMASI BANGUNAN) SMK NEGERI 2 BANGKALAN CRIZMA DWI KURNIA FITRIANSYAH; SUPARJI
Jurnal Kajian Pendidikan Teknik Bangunan Vol. 5 No. 1 (2019)
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jkptb.v5i1.28645

Abstract

PENERAPAN MODEL PEMBELAJARAN KOOPERATIF TIPE SNOWBALL THROWING DENGAN MENGGUNAKAN LKS PADA MATERI SPESIFIKASI DAN KARAKTERISTIK BAJA MUHAMMAD FUGUH ROHMAWAN; NANIK ESTIDARSANI
Jurnal Kajian Pendidikan Teknik Bangunan Vol. 5 No. 1 (2019)
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jkptb.v5i1.28997

Abstract

PENERAPAN MEDIA MAKET TANGGA BETON DENGAN MENGGUNAKAN INSTRUMEN PENILAIAN PADA MATA PELAJARAN ESTIMASI BIAYA KONSTRUKSI DI SMKN 3 SURABAYA CHANDRA SEHWIA F; DIDIEK PURWADI
Jurnal Kajian Pendidikan Teknik Bangunan Vol. 5 No. 1 (2019)
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jkptb.v5i1.29039

Abstract

PENERAPAN MEDIA MAKET TANGGA BETON DENGAN MENGGUNAKAN INSTRUMEN PENILAIAN PADA MATA PELAJARAN ESTIMASI BIAYA KONSTRUKSI DI SMKN 3 SURABAYA Chandra Sehwia FadzilaniS1 Pendidikan Teknik Bangunan, Fakultas Teknik, Universitas Negeri Surabaya Email: chandrasfadzilani@gmail.com Drs. Didiek Purwadi, M.Si Dosen Jurusan Teknik Sipil, Fakultas Teknik, Universitas Negeri Surabaya Email: didiekpurwadi@yahoo.co.id Abstrak Media pengajaran merupakan salah satu faktor yang mempengaruhi kegiatan belajar mengajar selain strategi dan model pembelajaran. Maket tangga beton merupakan media tiga dimensi berperan dalam proses pembelajaran agar menjadi lebih menarik dan mudah dipahami. Tujuan penelitian ini adalah untuk mengetahui 1)Kelayakan media dan perangkat pembelajaran, 2)Keterlaksanaan pembelajaran, dan 3)Hasil belajar siswa menggunakan media maket tangga beton. Jenis penelitian yang digunakan dalam penelitian ini adalah jenis penelitian eksperimen semu. Pelaksanaan penelitian di SMK Negeri 3 Surabaya kelas XI DPIB1 yang berjumlah 31 siswa. Pengumpulan data untuk kelayakan media dan perangkat pembelajaran menggunakan lembar validasi, keterlaksanaan pembelajaran menggunakan lembar observasi, dan hasil belajar menggunakan post test. Berdasarkan hasil validasi media menunjukkan presentase 85% dan hasil validasi perangkat pembelajaran menunjukkan presentase 78,8%. Hasil observasi keterlaksanaan mendapatkan rata-rata 83,8%. Hasil belajar siswa mendapatkan rata-rata 79,45 dengan ketuntasan mencapai 93,5%. Dari hasil tersebut dapat disimpulkan bahwa penerapan media pengajaran maket berperan positif terhadap hasil belajar siswa. Kata Kunci: Media Maket Tangga Beton, Keterlaksanaan Pembelajaran, Hasil Belajar Siswa Abstract Teaching media is one of the factors that influence teaching and learning activities in addition to strategies and learning models. The mockup of concrete stairs is a three-dimensional media that plays a role in the learning process to become more interesting and easy to understand. The purpose of this study was to find out 1) Feasibility of learning media and learning devices, 2) Implementation of learning, and 3) Learning outcomes of students using The mockup media of concrete stairs. The type of research used in this study is a kind of quasi-experimental research. The research was conducted at SMK Negeri 3 Surabaya in class XI DPIB1 totaling 31 students. Data collection for the feasibility of learning media and learning devices using a sheet of validation, implementation of learning using observation sheets, and learning outcomes using post test. Based on the results of media validation showed a percentage of 85% and the results of the validation of learning devices showed a percentage of 78.8%. The results of the observations obtained an average of 83.8%. Student learning outcomes get an average of 79.45 with completeness reaching 93.5%. From these results it can be concluded that the application of mockup teaching media plays a positive role on student learning outcomes. Keywords: The mockup Media of Concrete Stairs, Implementation of Learning, Student Learning Outcomes
PENERAPAN MEDIA MAKET PADA MATA PELAJARAN KONSTRUKSI DAN UTILITAS GEDUNG DENGAN MATERI MENGGAMBAR DETAIL PONDASI BATU KALI DAN SLOOF DI KELAS XI DPIB SMK NEGERI 3 SURABAYA MUDIONO; KUSNAN
Jurnal Kajian Pendidikan Teknik Bangunan Vol. 5 No. 1 (2019)
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jkptb.v5i1.29314

Abstract

PENGEMBANGAN MEDIA SKETCHUP DENGAN MODEL PEMBELAJARAN BASED LEARNING PADA MATERI MENGGAMBAR DETAIL KUSEN PINTU DAN JENDELA KELAS XI DPIB DI SMK NEGERI 2 BOJONEGORO ALI ANDO RYAN TAMA; KRISNA DWI HANDAYANI
Jurnal Kajian Pendidikan Teknik Bangunan Vol. 5 No. 1 (2019)
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jkptb.v5i1.29344

Abstract

Abstrak Penelitian ini dilatarbelakangi dengan sarana dan prasarana di SMK Negeri 2 Bojonegoro yang tergolong sudah memadai untuk dilakukan pengajaran berbasis Teknologi Informasi dan Komunikasi (TIK) seperti tersedianya LCD proyektor, komputer dll, akan tetapi perangkat tersebut kurang dimaksimalkan sebagai media pembelajaran. Hal ini disebabkan pemahaman siswa terhadap materi diajarkan oleh guru dalam menjelaskan materi masih sangat terbatas sehingga menyebabkan siswa kurang termotivasi dalam belajar dan berpengaruh pada ketuntasan belajar siswa. Oleh karena itu perlu dikembangkan media pembelajaran Sketchup pada mata pelajaran kontruksi dan utilitas gedung pada materi menggambar detail kusen pintu dan jendela.Tujuan penelitian ini adalah untuk mengetahui kelayakan media Sketchup dengan pembelajaran model Project Based Learning. Jenis penelitian ini adalah Research and Development (R&D). Subjek penelitian adalah siswa kelas XI DPIB 1 SMK Negeri 2 Bojonegoro tahun ajaran 2018/2019 yang berjumlah 30 siswa dan Objek dalam penelitian ini adalah media sketchup dengan materi menggambar detail kusen pintu dan jendela. Instrumen penelitian yang digunakan adalah lembar validasi kelayakan media Sketchup yang divalidasi oleh para ahli dari dua dosen Teknik Sipil Universitas Negeri Surabaya dan Guru mata pelajaran Kontruksi dan Utilitas Gedung. Teknik analisis data yang digunakan adalah analisis kelayakan media Sketchup. Berdasarkan analisis hasil penelitian, prosentase rata-rata kelayakan media Sketchup sebesar 83,85% dengan kategori sangat layak, Sehingga media Sketchup dapat digunakan dalam kegiatan belajar mengajar, khususnya pada materi menggambar detail kusen pintu dan jendela kelas XI Desain Permodelan dan Informasi Bangunan 1 SMK Negeri 2 Bojonegoro. Kata Kunci: Media Sketchup, Project Based Learning, Ketuntasan Belajar Abstract . The background of this research is that the facilities and infrastructure in Bojonegoro 2 State Vocational School were sufficient to be carried out based on Information and Communication Technology (ICT) teaching such as the availability of LCD projectors, computers, etc., but these devices were not maximized as learning media. This is due to students understanding of the material though by the teacher in explaining the material was still very limited, causing students were less motivated in learning and influence the completeness of student learning. Therefore, the development of Sketchup learning media on construction subjects and building utilities was developed in detailing material on door and window frames. The purpose of this study was to determine the feasibility of Sketchup media with learning from the Project Based Learning model. This type of research is Research and Development (R & D). The research subjects were students of class XI DPIB 1 in Bojonegoro State Vocational High School 2 2018/2019 which numbered 30 students and the object in this study was sketchup media with material drawing details on door and window frames. The research instrument used was a validation sheet for Sketchup media validation validated by experts from two lecturers of Surabaya State University Civil Engineering and Construction and Building Utilities subject teachers. The data analysis technique used is an analysis of Sketchup media feasibility. Based on the analysis of the research results, the average percentage of Sketchup media eligibility is 83.85% with a very feasible category. So that Sketchup media can be used in teaching and learning activities, especially in detail drawing material on door frames and windows of class XI Model Design and Building Information 1 of SMK Negeri 2 Bojonegoro. Keywords: Media Sketchup, Project Based Learning, Learning Completeness.
PENERAPAN MODEL PEMBELAJARAN PROBLEM BASED LEARNING UNTUK MENGETAHUI HASIL BELAJAR SISWA PADA MATERI MENGGAMBAR DAN MENGHITUNG RENCANA ANGGARAN BIAYA KELAS XI TGB MUHAMMAD BURHANUDDIN; NANIK ESTIDARSANI
Jurnal Kajian Pendidikan Teknik Bangunan Vol. 5 No. 1 (2019)
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jkptb.v5i1.29559

Abstract

Abstrak Pembelajaran problem based learning (PBL) dalam penelitian ini diberikan kepada dua kelas dengan sistem silang. Sehingga, kedua kelas pernah menerapkan pembelajaran PBL. Penelitian ini bertujuan untuk mengetahui, 1) keterlaksanaan pembelajaran, 2) respon siswa, 3) hasil belajar siswa menggunakan model pembelajaran problem based learning. Desain penelitian yang digunakan adalah kuasi eksperimen yang berbentuk Non-equivalent Control Group Design. Penelitian ini dilaksanakan di SMK Negeri 2 Surabaya, jurusan Teknik Gambar Bangunan (TGB). Waktu penelitian dilakukan pada semester gasal tahun ajaran 2017/2018. Sampel yang digunakan adalah siswa kelas XI TGB 1 yang berjumlah 32 siswa dan siswa kelas XI TGB 2 yang berjumlah 32 siswa. Kelas XI TGB 1 adalah kelas yang mendapat perlakuan, kelas XI TGB 2 adalah kelas yang tidak mendapat perlakuan pada materi kusen. Pertemuan selanjutnya perlakuan disilang, kelas XI TGB 2 adalah kelas yang mendapat perlakuan, kelas XI TGB 1 adalah kelas yang tidak mendapat perlakuan pada materi daun pintu. Teknik analisis data yang digunakan yaitu analisis komparatif dengan menganalisa hasil belajar menggunakan uji hipotesis uji-t dua pihak. Hasil penelitian menunjukkan bahwa, 1) hasil keterlaksanaan mengalami peningkatan, baik saat diterapkan PBL maupun tidak menerapkan PBL. Rata-rata keterlaksanaan pembelajaran adalah sebesar 77,41%. Rata-rata keterlaksanaan yang dilakukan guru adalah 79,31%. Rata-rata keterlaksanaan yang diberikan kepada siswa adalah 77,83%. 2) Respon siswa kelas XI TGB 1 sebesar 70,86% dan kelas XI TGB 2 sebesar 76,17%, artinya siswa memiliki respon baik terhadap penerapan PBL. 3) Rata-rata hasil belajar materi kusen, kelas TGB 1 yang menerapkan model PBL mendapatkan nilai rata-rata 78,44 dan kelas TGB 2 yang tidak menerapkan model PBL mendapatkan nilai rata-rata 71,13. Rata-rata hasil belajar materi daun pintu, kelas TGB 2 yang menerapkan model PBL mendapatkan nilai rata-rata 79,3 dan kelas TGB 1 yang tidak menerapkan model PBL mendapatkan nilai rata-rata 70,1. Kelas yang mendapat perlakuan model PBL rata-rata hasil belajarnya lebih baik dari pada kelas yang tidak mendapat perlakuan model PBL. Kata Kunci : Hasil Belajar, Problem Based Learnig, Rencana Anggaran Biaya, Respon Siswa. Abstract Problem-based learning (PBL) learning in this study was given to two classes with cross systems. So, both classes have applied PBL learning. This study aims to find out, 1) the feasibility of learning, 2) student responses, 3) student learning outcomes using problem-based learning models. The research design used was quasi-experimental in the form of Non-equivalent Control Group Design. This research was conducted at SMK Negeri 2 Surabaya, majoring in Building Drawing Engineering (TGB). The time of the study is conducted in the odd semester of the 2017/2018 school year. The sample used was class XI TGB 1 students, amounting to 32 students and students of class XI TGB 2, amounting to 32 students. Class XI TGB 1 is a class that gets treatment, class XI TGB 2 is a class that does not get treatment on frame material. The next meeting was crossed treatment, class XI TGB 2 was the class that received treatment, class XI TGB 1 was a class that did not receive treatment on the door leaf material. The data analysis technique used is comparative analysis by analyzing learning outcomes using the two-party t-test hypothesis test. The results of the study showed that 1) the results of the implementation had increased, both when PBL was applied and did not apply PBL. The average implementation of learning is 77.41%. The average implementation done by the teacher is 79.31%. The average implementation given to students was 77.83%. 2) The response of class XI TGB 1 students is 70.86% and class XI TGB 2 is 76.17%, meaning that students have a good response to the application of PBL. 3) The average frame material learning outcomes, class TGB 1 which applies the PBL model get an average value of 78.44 and TGB 2 classes that do not apply the PBL model to get an average value of 71.13. The average door leaf material learning outcomes, the TGB 2 class that applies the PBL model gets an average value of 79.3 and the TGB 1 class that does not apply the PBL model gets an average score of 70.1. The class that received the PBL model treatment had an average learning outcome better than the class that did not receive PBL treatment. Keywords: Budget Cost Plan, Learning Outcomes, Problem Based Learning, Student Respon

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