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Contact Name
Putri Wulandari
Contact Email
grastaschool@gmail.com
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+6283890420430
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Location
Kota lubuk linggau,
Sumatera selatan
INDONESIA
Teaching and General Education Studies
Published by Grasta School
ISSN : -     EISSN : 3123495X     DOI : -
Core Subject :
Teaching and General Education is a peer-reviewed academic journal that publishes research across all fields of education. It promotes innovative ideas, teaching strategies, and interdisciplinary studies that enhance educational practice and policy. Scope 1. Teaching methodologies and strategies 2. Educational theories and philosophies 3. Curriculum design and development 4. Assessment and evaluation methods 5. Technology-enhanced learning 6. Inclusive education and diversity 7. Teacher education and professional development 8. General education policies and reforms
Arjuna Subject : -
Articles 119 Documents
THE MONTESSORI APPROACH TO IMPROVING EARLY CHILDHOOD CREATIVITY AND INDEPENDENCE oktasriahayu rahayu
Teaching and General Education Studies Vol. 2 No. 2 (2026): Article on Education
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Abstract

Education is a crucial process in developing students’ potential, especially at an early age, when they are at a crucial stage of development. One approach, which emphasizes child-centered learning while allowing freedom within certain limits. This study aims to examine the role of the Montessori approach in fostering creativity and independence at an early age. The method used was a literature review analyzing various relevant sources. The results indicate that the Montessori approach can enhance children’s creativity through exploratory activities. Furthermore, a wellprepared learning environment and the teacher’s role as a facilitator are supporting factors for the successful implementation of this approach. Thus, the Montessori approach plays a crucial role in fostering creativity and independence at an early age, although its implementation still requires teacher preparedness and adequate supporting facilities. 
LITERATURE REVIEW ON INQUIRY APPROACHES IN EDUCATION veranica ayu utari
Teaching and General Education Studies Vol. 2 No. 2 (2026): Article on Education
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Learning approaches play a crucial role in determining the success of the educational process. One approach frequently used in learning activities is the inquiry approach, which emphasizes investigative activities for students to independently acquire knowledge. This article aims to review various literature related to the concept, advantages, disadvantages, and application of the inquiry approach in learning. The method used in writing this article is a literature study, examining various sources such as books and scientific journals relevant to the research topic. The results of the study indicate that the inquiry approach can increase student activeness in the learning process, develop critical thinking skills, deepen conceptual understanding, and increase learning motivation. However, the implementation of this approach also has several limitations, including requiring relatively longer learning time, requiring teachers to be prepared in designing learning activities, and presenting difficulties for some students who are not accustomed to independent learning. Based on these results, it can be concluded that the inquiry approach is an effective learning approach for creating an active and meaningful learning process. Therefore, this approach can be used as an alternative in efforts to improve the quality of learning in schools.
IMPLEMENTATION OF COOPERATIVE LEARNING MODEL TO IMPROVE STUDENT COOPERATION IN CLASS Shafira Setia Putri Shafira
Teaching and General Education Studies Vol. 2 No. 2 (2026): Article on Education
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The implementation of the cooperative learning model is one effort that can be made to increase student activity and cooperation in the learning process. This model emphasises group learning activities where students collaborate, discuss, and help each other understand the subject matter. This article aims to explain the application of cooperative learning in learning, including its definition, basic principles, characteristics, and application in teaching and learning activities. The method used in this paper is a literature review by reviewing various books and journals related to cooperative learning. The results show that the implementation of cooperative learning can improve social interaction, communication skills, and student responsibility in completing group assignments. Furthermore, learning becomes more active and enjoyable because students are directly involved in group discussions and collaboration. Thus, cooperative learning can be an effective learning model for creating a more active and collaborative learning process and supporting the development of students’ social skills.
LITERATURE REVIEW ON THE STRENGTHS AND WEAKNESSES OF DEDUCTIVE AND INDUCTIVE APPROACHES TO LEARNING citrapurwaningrum ningrum
Teaching and General Education Studies Vol. 2 No. 2 (2026): Article on Education
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Researcher describe this article by analyzing deductive and inductive learning through a review of relevant literature. The deductive approach begins with a general idea and then builds on that, followed by specific examples, while the inductive approach kicks things off with concrete facts to get at general principles. The results indicated that systematic and continuous steps in the deductive method of presentation of material encourage students’ understanding of concepts while the process-based/inductive approach allows active student learning to encourage the student's involvement in the search for the concepts, and in turn boost motivation and knowledge. Each approach has its strengths; however, the deductive approach may make students passive while the inductive method often requires more time. Hence the choice can take into account the learning outcomes, material condition, and student environment (learning targets) which is required for a successful learning experience.
THE ROLE OF EDUCATIONAL ANIMATION IN INTERACTIVE LEARNING IN THE DIGITAL ERA Widia Nopita
Teaching and General Education Studies Vol. 2 No. 2 (2026): Article on Education
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The development of digital technology has encouraged changes in the learning process, particularly in the use of more innovative and interactive learning media. One of the rapidly growing media is educational animation, as it is able to present learning materials in a visual, dynamic, and engaging manner. This article aims to examine the role of educational animation in supporting interactive learning in digital era through a literute review method based on various relevant journals and scientific sources. The result of the study indicate that educational animation can increase student’s learning motivation, help them understand abstract concepts, and enhance student engagement in the learning process. In addition, educational animation also supports independent learning and accommodates various learning styles of student. Compared to conventional learning media, educational animation is considered more effective in improving conceptual understanding. Therefore, the development and utilization of educational animation need to be continuously improved to support more effective learning in the digital era.
Gamification Strategy in Duolingo Application on Student Learning Motivation Repido Yogi Ganesha
Teaching and General Education Studies Vol. 2 No. 2 (2026): Article on Education
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This research is based on the increasing utilization of learning applications based on gamification, especially Duolingo, which is believed to be able to strengthen the learning motivation of students in learning a foreign language. This research aims to analyze the gamification strategy that is applied in the application and its influence on the learning drive of students at the university level. The method that is used is qualitative analysis through the study of empirical findings data, application usage patterns, and student learning experience that shows a response to gamification elements such as points, levels, feedback, and daily challenges. The research results show that these features play a role in building consistent learning involvement, increasing a sense of competence, and growing interest towards the language material. Analysis also shows that Duolingo helps students maintain a study routine, reduce boredom, and provide a more adaptive learning experience. Implication: This research emphasizes the importance of gamification integration in the development of digital learning media, as well as providing a foundation for educators and institutions to design more creative learning strategies to increase the motivation and quality of the student learning process.
IMPLEMENTATION OF THE PROJECT BASED LEARNING APPROACH IN LEARNING IN ELEMENTARY SCHOOLS Gebby
Teaching and General Education Studies Vol. 2 No. 2 (2026): Article on Education
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To facilitate active learning in elementary schools, it is necessary to design and organize learning effectively for the learners. When it is still teacher-centered in many classroom processes, students have lesser interest in the learning process. Therefore, to enhance student participation in learning activity, a suitable learning approach must be developed. One of the methods that could be used is Project Based Learning (PjBL). This study seeks to review the use of Project Based Learning in the elementary education system. The method used in this study is a literature review by analyzing various sources such as books and relevant scientific journal articles. Therefore, applying Project Based Learning in the study results shows that we may be able to develop more involvement and engagement of the students in the learning process, enhance their learning motivation, and encourage them to learn new concepts as well. In addition, this learning mode also serves in enhancing learners’ critical thinking skills, creativity, communication skills, and collaboration skills. Students are closely linked to problem-solving, finding out about a topic through project activities, solving the problems, and product design. Hence, Project Based Learning can be applied as an alternative learning model as a means of enhancing the quality of learning in elementary schools.
ANALYSIS OF THE ADVANTAGES AND DISADVANTAGES OF 2D MODELS\MOCKUPS IN LEARNING MEDIA nesti evriyanti
Teaching and General Education Studies Vol. 2 No. 2 (2026): Article on Education
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Abstract

Learning media plays an important role in helping students understand the material more easily. One of the media frequently used in learning activities is a two-dimensional (2D) model or mockup. A 2D model/mockup is a visual medium that displays objects in the form of flat images, helping students understand concepts more clearly. This article aims to explain the meaning of 2D models/mockups in learning media and analyze their advantages and disadvantages in the learning process. The method used in writing this article is a literature study by reviewing various book and journal sources related to learning media. The results of the study indicate that 2D models/mockups have several advantages, such as being easy to make, relatively inexpensive, and able to help students understand the material visually and increase learning interest. However, 2D models/mockups also have several disadvantages, namely they cannot display objects realistically like three-dimensional media, the information conveyed is limited, and they are less interactive compared to digital-based learning media. Therefore, the use of 2D models/mockups should be combined with other learning media to make the learning process more effective and interesting for students.
THE ROLE OF THE THEMATIC APPROACH IN IMPROVING THE QUALITY OF LEARNING IN ELEMENTARY SCHOOLS Mifta Sri Lastari
Teaching and General Education Studies Vol. 2 No. 2 (2026): Article on Education
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The thematic approach is a learning strategy that combines various subjects into one particular theme so that the learning process becomes more complete and meaningful. Through this approach, students do not study the material separately but rather connect various concepts from subjects such as science, social studies, Indonesian, mathematics, and art into one unit. This article discusses the basic concepts, implementation, benefits, and obstacles in using the thematic approach in elementary schools. The results of the study show that this approach is able to improve students' understanding of the material, foster learning motivation, develop creativity, and strengthen social skills. However, there are still several challenges, such as limited learning resources and teachers' abilities in managing thematic learning. With good planning, use of appropriate learning media, and improvement of teacher competency through training, these obstacles can be overcome. Therefore, a thematic approach can be a solution to improve the quality of learning to be more interesting, relevant, and in accordance with students' daily lives.
UTILIZATION OF POWERPOINT SLIDES AS PRESENTATION MEDIA IN THE LEARNING PROCESS shabillah arca
Teaching and General Education Studies Vol. 2 No. 2 (2026): Article on Education
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The rapid development of information and communication technology has brought significant changes to the field of education, especially in the use of digital-based learning media. One of the media widely used in the learning process is Microsoft PowerPoint. This article aims to examine the definition of PowerPoint and its benefits in learning, its strengths and weaknesses, as well as the challenges faced in its implementation within educational environments. The method used in this article is a literature study by collecting various references from books, journals, and relevant previous studies. The results of the study indicate that PowerPoint plays an important role as an interactive learning medium because it can combine text, images, audio, video, animations, and graphics into an attractive and systematic presentation. Proper use of PowerPoint can improve students’ motivation, participation, creativity, and learning outcomes. In addition, PowerPoint supports online and hybrid learning that continues to develop in the digital era. However, the use of PowerPoint also has several weaknesses, such as dependence on technological devices and electricity, limited teacher skills in designing slides, and the risk of ineffective presentation designs that may reduce students’ concentration. Therefore, digital literacy skills, creativity, and a good understanding of presentation design are needed so that PowerPoint can be utilized optimally in creating effective, innovative, and meaningful learning.

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