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Jurnal Sistem Komputer
Published by Universitas Diponegoro
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Articles 9 Documents
Search results for , issue "Vol 5, No 2 (2015)" : 9 Documents clear
Web Content Mining Menggunakan Partitional Clustering K-Means Pada News Aggregator Baidowi, Achmad Thoriq; Widiastuti, Nelly Indriani
Jurnal Sistem Komputer Vol 5, No 2 (2015)
Publisher : Jurnal Sistem Komputer

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14710/jsk.v5i2.85

Abstract

News aggregator is one type of aggregator system (collector) which collects news from various sources, and then presented back to the user in a single entity so that users no longer need to venture out to various news sites for just looking for information. The system requires a news aggregator a way to show the same news information from the websites of news services. Based on that, this paper used  Web Content Mining (WCM) for information retrieval news from online news sites and partitional K-Means clustering system for processing news aggregator in objective the system to display collection of information based on keyword input from the user. From the test results using confusion matrix methods with a number of documents as many as 132 documents were taken from crawling indicate that the method partitional clustering K-Means can be applied to a system news aggregator for classifying news information with keyword "education" with an average accuracy of the classification of 98%. 
Virtual Reality to Promote Tourism in Indonesia Fauzi, Amir Hasanudin; Gozali, Alfian Akbar
Jurnal Sistem Komputer Vol 5, No 2 (2015)
Publisher : Jurnal Sistem Komputer

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14710/jsk.v5i2.86

Abstract

Abstract— Tourism is an important source of income for many countries, especially in Indonesia. Indonesia is famous for its archipelago and tropic climate islands. Many tourists have visited Indonesia for leisure, business, and other purposes. To attract and increase potential tourists to travel to Indonesia, a promoting activities need to be done. However, these activities can only be done through a conventional flat display of a television, computer, or a smartphone. The information perceived from this kind of display only brings that much. The potential tourist can only “see” the advertisement, without feeling any interest in it. With the help of Virtual Reality Technology, an immersive advertisement about tourism can be created. Using the Oculus Rift DK2, this paper will explain how to integrate the promoting activities of tourism with the Virtual Reality Technology to create an immersive virtual world of Tourism to attract a potential tourist to visit Wonderful Indonesia.Tourism is an important source of income for many countries, especially in Indonesia. Indonesia is famous for its archipelago and tropic climate islands. Many tourists have visited Indonesia for leisure, business, and other purposes. To attract and increase potential tourists to travel to Indonesia, a promoting activities need to be done. However, these activities can only be done through a conventional flat display of a television, computer, or a smartphone. The information perceived from this kind of display only brings that much. The potential tourist can only “see” the advertisement, without feeling any interest in it. With the help of Virtual Reality Technology, an immersive advertisement about tourism can be created. Using the Oculus Rift DK2, this paper will explain how to integrate the promoting activities of tourism with the Virtual Reality Technology to create an immersive virtual world of Tourism to attract a potential tourist to visit Wonderful Indonesia.
Towards Digital Intervention: Overview Of Dyscalculia In Indonesia cahyana, cahyana; Azimi, Indra
Jurnal Sistem Komputer Vol 5, No 2 (2015)
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14710/jsk.v5i2.87

Abstract

Dyscalculia is a learning disability. It affects the arithmetic ability of student, and usually can’t be separated from mathematical learning difficulty. It is usually occurred in early stage of learning, and unless an intervention (traditional or digital) is given, the disability will persist until adulthood. This paper will present an overview of current condition of dyscalculia in Indonesia. Researches in traditional and digital intervention and the role of computer-assisted instruction are also discussed.
Development of an Obstacle Avoiding Robot Nasucha, Mohammad
Jurnal Sistem Komputer Vol 5, No 2 (2015)
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14710/jsk.v5i2.88

Abstract

Development of an obstacle avoiding robot model is required as a fundamental step towards a bigger goal, for example development of an autonomous vehicle. An obstacle avoiding robot uses a proximity sensor module, besides other parts. In this case, this robot uses a proximity sensor developed by ourselves. The robot is controlled by a program that is embedded into a microcontroller. The logics produced by the microcontroller are further processed by an interface module, in this case, also developed by ourselves. The interface module translates microcontroller’s logics into voltage and current that can practically drive the two motors. This article provides a report on the project activity, consisting of summary of the design, summary of the development process and report on the running test of the robot. Following the test and program fine-tuning, it has been proven that the robot model operated well just as programmed.
Perancangan Perangkat Elektronik Media Pembelajaran Iqra dalam Kode Braille Hidayat, Hidayat; Nugraha, Aditya
Jurnal Sistem Komputer Vol 5, No 2 (2015)
Publisher : Jurnal Sistem Komputer

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14710/jsk.v5i2.90

Abstract

Iqra Learning is the first step in studying al-Qur’an, because al-Qur’an is a way of life for Muslims, no exception blind people. Limitations of learning device of al-Qur’an for the blind becomes an obstacle for the blind to learn Qur'an. This research describes the design of electronic learning device of Iqra Braille for blind people. This system consists of a computer that serves as an interface to manage Iqra braille to be read by the blind people, the mikrokontroler ATMega328P-PU which serves as a data processor of a computing device that can be translated in the braille code, and Braille Display devices which serves to show Braille codes from the data Iqra. Communication between computer and mikrokontroler used Bluetooth media. The results show that the system that has been made to run well. Braille Iqra data which entered by teachers can be displayed on a Braille Display.
Penentuan Kesesuaian Lahan Pemukiman di Kabupaten Jember dengan menggunakan Metode AHP Retnani, Windi Eka Yulia; Bukhori, Saiful; Hastungkara, Duhita
Jurnal Sistem Komputer Vol 5, No 2 (2015)
Publisher : Jurnal Sistem Komputer

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14710/jsk.v5i2.92

Abstract

Kebutuhan rumah tinggal merupakan kebutuhan primer bagi manusia. Meningkatnya jumlah penduduk pada tiap tahun mengakibatkan meningkatnya kebutuhan rumah tinggal. Peningkatan kebutuhan rumah tinggal tidak menutup kemungkinan berubahnya fungsi lahan-lahan pertanian, hutan, dan kawasan lainnya menjadi lahan permukiman baru. Permasalahan ini juga menjadi salah satu fokus pengambangan di Kabupaten Jember. Tidak semua lahan di Kabupaten Jember layak untuk menjadi lahan pemukiman. Pertimbangan penentuan kesesuaian lahan yang optimal untuk wilayah permukiman menggunakan berbagai parameter seperti kemiringan lereng, kerawanan bencana, tekstur tanah, kepekaan tanah terhadap erosi, aksesibilitas, curah hujan, serta penggunaan lahan. Penentuan kesesuaian lahan pada penelitian ini digunakan metode Analytical Hierarchy Process (AHP) untuk mendapatkan nilai bobot pada setiap parameter. Hasil dari penelitian ini membagi Kabupaten Jember menjadi 3 kawasan permukiman, yaitu kawasan permukiman sangat sesuai (S1) sebanyak 18,35%, kawasan permukiman sesuai sebanyak 65,3%, dan kawasan permukiman tidak sesuai (NS) adalah sebanyak 16,36%.
Sistem Analisis Tekstur Secara Statistik Orde Pertama Untuk Mengenali Jenis Telur Ayam Biasa Dan Telur Ayam Omega-3 nurhayati, oky dwi
Jurnal Sistem Komputer Vol 5, No 2 (2015)
Publisher : Jurnal Sistem Komputer

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14710/jsk.v5i2.94

Abstract

Visually to distinguish ordinary chicken eggs and chicken eggs with omega-3 is very difficult because the physical shape and color of the eggs look the same.  From the price, chicken eggs with omega-3 is more expensive than the ordinary eggs. This aim of the research is to create an analyst system which is able to recognize type of eggs based on the texture with several steps in image processing techniques. Several image processing techniques used namely conversion of the RGB image to gray scale, remove noise with a gaussian filter, segmentation using thresholding method, and analysis with first-order statistical method that are extracted from each image of eggs. Results of the research showed that the ordinary chicken eggs and chicken eggs with omega - 3 have different statistical values
katapengantar Teguh Martono, Kurniawan
Jurnal Sistem Komputer Vol 5, No 2 (2015)
Publisher : Jurnal Sistem Komputer

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14710/jsk.v5i2.97

Abstract

daftarpenulis Teguh Martono, Kurniawan
Jurnal Sistem Komputer Vol 5, No 2 (2015)
Publisher : Jurnal Sistem Komputer

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14710/jsk.v5i2.98

Abstract

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