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INDONESIA
Jurnal Art Nouveau
Published by STMIK STIKOM Surabaya
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Core Subject : Humanities, Art,
Art Nouveau merupakan nama jurnal untuk publikasi hasil penelitian mahasiswa program studi S1 Desain Komunikasi Visual STIKOM Surabaya. Bidang publikasi yang dimuat disini meliputi Desain Komunikasi Visual, Gambar Teknik, Nirmana, Ilustrasi Digital, Tipografi, Menggambar Ekspresi, Komputer Grafis 3D, Animasi, Komik, Audio Visual, Fotografi, Proses Produksi dan Grafika, Multimedia Interaktif, Tinjauan Desain, Teori Periklanan.
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Articles 27 Documents
Search results for , issue " Vol 7, No 2 (2018)" : 27 Documents clear
PERANCANGAN VIDEO SENTRA INDUSTRI KERUPUK PULI DI KAMPUNG KEDUNG REJO SEBAGAI UPAYA UNTUK MENGENALKAN KEPADA MASYARAKAT Fernanda, Vicky Regiansyah; Martono, Siswo; Prasetya, Ardian Jaya
Jurnal Art Nouveau Vol 7, No 2 (2018)
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Kedung Rejo is a cracker village  Sidoarjo in Jabon village. The kind of business in the village is crackers maker, and then this village can call the craker village. But just only certain people knows about the village because Kedung Rejo cracker village is not expose and away from highway. But access for go in the Kedung Rejo cracker village is to easy.The cracker maker in Kedung Rejo village was available since 1985, and at the time many people in Kedung Rejo village is cracker maker and the kind of cracker can call puli. Mrs Juwariyah as Head of Economic Division in Jabon said, is many people don’t know about Kedung Rejo village wich has UKM center puli cracker. This is because people in Kedung Rejo village less focusing it market share to the general public and more to market it to the distributor of crackers and traditional markets, while Mrs Juwariyah hope is not only the distributor of crackers and the market but also the general public too. From the problem, need to make the video center of puli cracker industri in Kedung Rejo village as an effort to introduce for the people.
Perancangan Buku Fotografi Story Deskriptif Seni dan Budaya Sumba Timur Sebagai Upaya Pengenalan Kesenian dan Kebuyaan Suku Sumba. Hastadewa, Gusti; Martono, Siswo; Hidayat, Wahyu
Jurnal Art Nouveau Vol 7, No 2 (2018)
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Indonesia is an country that has 17,504 islands, from these islands Indonesia has many diversitiessuch as ethnicity, culture, and religion. Currently there are many arts and cultures along withethnic groups in Indonesia that are not yet known by the public. One of them is the Sumba tribelocated in the Sumba island, East Nusa Tenggara. Sumba Island has indigenous tribes Sumbatribes located in several places in West and East Sumba, East Sumba has several tribes such asLewa, Pariawang, and Rindi. The tribes are scattered in several places such as lewa, karera, andpariawang. They had a lot of culture such as dance, ikat weave, and music.
PERANCANGAN VIDEO PROMOSI KERAJINAN KULIT TANGGULANGIN SEBAGAI UPAYA BRAND RECALL Alif, Izzat Mustafa; Martono, Siswo; Prasetya, Ardian Jaya
Jurnal Art Nouveau Vol 7, No 2 (2018)
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Researchers make direct observations and found that Coban Talun tourism does not have a logo or visual identity that can describe the potential or natural wealth in this tour. In this design, researchers will focus on the logo design process in the goal branding effort.The concept of a logo that has been designed is impressive from data and keyword analysis. The concept is to give a great impression to the tourists who visit this tour by making a visual identity that describes the potential and natural wealth of this tour.In addition to creating logos, the design also designs brand guidelines that aim to provide an explanation of the value and essence of the Kemiren village brand along with guidelines for the use of their logos and applications for design execution. Implementation of designs on stationary sets and promotional media such as designed brochures, x-banners and merchandises intended as an informative medium that can help target audiences in knowing the brands of Coban Talun.
PERANCANGAN IDENTITAS VISUAL KAMPUNG MANIK-MANIK KACA DI DESA PLUMBON GAMBANG KABUPATEN JOMBANG SEBAGAI UPAYA MENINGKATKAN BRAND AWARENESS Ridariono, Noviani Rizky; Yurisma, Dhika Yuan; Riqqoh, Abdullah Khoir
Jurnal Art Nouveau Vol 7, No 2 (2018)
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Kampung manik-manik kaca bertempatkan di Desa Plumbon Gambang Kecamatan Gudo Kabupaten Jombang, Jawa Timur. Kampung manik-manik kaca menghasilkan sebuah kerajinan tangan yang berbahan utama limbah kaca atau daur ulang kaca dan menghasilkan produk manik yang siap dirangkai dan sudah dirangkai berupa gantungan kunci, gelang, kalung, dan sebagainya. Kampung manik-manik kaca sudah mendistribusikan produknya ke beberapa daerah seperti Kalimantan, Toraja Jakarta dan Bali hingga ke luar negeri salah satunya adalah Italia, Belanda, dan Amerika. Untuk mendukung penjualan di pasaran agar tidak kalah saing dan mengangkat potensi yang ada di Kampung manik-manik kaca agar lebih dikenal maka dibuatlah perancangan identitas visual sebagai upaya mengenalkan kampung manik-manik kaca kepada masyarakat khususnya Jawa Timur. Dengan menggunakkan metode penelitian kualitatif, maka dihasilkan data dari hasil observasi, wawancara, dokumentasi, studi literature, dan studi kompetitor yang berkaitan dengan identitas visual dan brand awareness. Hasil dari perancangan identitas visual ini berupa logo, graphic standard manual, dan menerapkan logo kedalam media promosi.
PERANCANGAN BUKU ILUSTRASI TARIAN WAYANG TOPENG JATIDUWUR DENGAN TEKNIK DIGITAL PAINTING SEBAGAI UPAYA UNTUK MENGENALKAN BUDAYA MASYARAKAT KABUPATEN JOMBANG Roostamaji, Amirul; Riyanto, Darwin Yuwono; Patricia, Florens Debora
Jurnal Art Nouveau Vol 7, No 2 (2018)
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Permasalahan pada tugas akhir ini adalah bagaimana Bagaimana merancang ilustrasi tarian pada Wayang Topeng Jatiduwur dengan teknik digital painting sebagai upaya untuk mengenalkan budaya masyarakat kabupaten jombang. Masyarakat begitu awam dengan keberadan tarian Wayang Topeng Jatiduwur meskipun mereka berada dikabupaten Jombang itu sendiri. Dengan begitu solusi yang akan diberikan adalah suatu aplikasi dalam bentuk buku ilustrasi yang fungsinya untuk memberitahukan informasi tentang tarian Wayang Topeng Jatiduwur kepada masyarakat kabupaten Jombang agar mereka mengetahui kesenian budaya asal kabupaten Jombang.
PERANCANGAN BUKU POP UP CERITA AER MATA EBUH SEBAGAI UPAYA MEDIA MENGENALKAN LEGENDA ASLI AROSBAYA BANGKALAN MADURA KEPADA ANAK - ANAK Munthasor, Ghavin Nizar; Yurisma, Dhika Yuan; Fahminnansih, Fenty
Jurnal Art Nouveau Vol 7, No 2 (2018)
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The story of Aer Mata Ebuh is from Arosbaya sub-district Bangkalan Madura. The story of Aer Mata Ebuh is a story about the obedience of a wife to the husband and the sacrifice of a mother to her children, but unfortunately there is still very little media that contains the story as a medium of learning. From that case researchers want to design the learning media that contains the story. This research uses qualitative method, that is by observation, interview, documentation and literature study to get data to design the media. The media is a pop up book that is useful as a medium of learning and media to introduce the story to children - children.
Perancangan Guide Book Tari Reog Cemandi Dengan Teknik Ilustrasi Vektor Sebagai Upaya Memperkenalkan Salah Satu Budaya Sidoarjo Ashari, Fuad; Budiardjo, Hardman; Patricia, Florens Debora
Jurnal Art Nouveau Vol 7, No 2 (2018)
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Permasalahan pada Tugas Akhir ini adalah bagaimana merancang guide book tari reog cemandi dengan teknik ilustrasi vektor sebagai upaya memperkenalkan salah satu budaya Sidoarjo. Informasi tentang keberadaan tarian Reog Cemandi masih terbilang jarang diketahui oleh masyarakat umum, hingga ketertarikan masyarakat untuk melestarikan maupun mempelajari tarian masih terbilang minim dan mengakibatkan keberadaan tarian Reog Cemandi terancam hilang. Dengan begitu solusi yang diberikan adalah sebuah pengaplikasian berupa media guide book dengan teknik penyampainya yaitu ilustrasi vektor dengan tujuan untuk menarik, menjaga, serta memandu tentang informasi seputar tarian tersebut mulai dari pola gerakan tari, musik, maupun syair.
REDESIGN VISUAL IDENTTY PRODUK KOPI “YOU COFFEE” WONOSALAM GUNA MENINGKATKAN BRAND AWARENESS Nurdiansyah, Pungky Gilang; Yurisma, Dhika Yuan; Riqqoh, Abdullah Khoir
Jurnal Art Nouveau Vol 7, No 2 (2018)
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In this research, researchers conducted observations directly and found that coffee products from “You Coffee” Wonosalam does not have a logo as visual identity that can describe the characteristics of the products. In this redesign, the researcher will focus on the new logo as visual identity design process in redesign visual identity effort.The concept of the redesign that has been designed is prosperity that obtained from the analysis of data and keywords. The concept is to make an impression to the public and consumen that products of “You Coffee” is the prosperity of exelsa Wonosalam coffee by making a visual identity that can describe the characteristics of “You Coffee”.In addition to creating a better logo, this design also makes the brand guideline that aims to provide an explanation of the values and essence of the “You Coffee” brand along with guidelines for the use of their logos and application for design execution. Implementation of design on stationary sets, brochure, x-banner, packaging, posters and merchandise is intended as an informative media that can help the target audiences in knowing about “You Coffee” Wonosalam.
PERANCANGAN BUKU STORY PHOTOGRAPHY TRADISI PENCAK MACAN LUMPUR GUNA MEMPERKENALKAN BUDAYA KHAS GRESIK Balya, Ahmad; Yurisma, Dhika Yuan; Cinantya, Ixsora Gupita
Jurnal Art Nouveau Vol 7, No 2 (2018)
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Permasalahan pada Tugas Akhir ini adalah bagaimana merancang sebuah media buku story photography tradisi Pencak Macan Lumpur sebagai mengenalkan budaya khas Gresik. Masyarakat kurang begitu mengerti tentang tradisi tersebut, sehingga perlunya dibuatnya buku ini. Dengan begitu solusi yang akan diberikan adalah suatu aplikasi berupa media foto dalam bentuk buku yang fungsinya untuk mengenalkan tradisi Pencak macan Lumpur sebagai budaya khas Gresik.
PERANCANGAN BUKU POP-UP ALFABET UNTUK ANAK BERKEBUTUHAN KHUSUS TUNA GRAHITA RINGAN GUNA MENINGKATKAN KEMAMPUAN VISUAL ANAK. Ramadhan, Naufal Zaim; Riyanto, Darwin Yuwono; Fahminnansih, Fenty
Jurnal Art Nouveau Vol 7, No 2 (2018)
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The lack of understanding the society to children with special needs verbally and physically makes people do not know how to behave and communicate with them. Mentally Disabled is one of the children with special needs due to the condition of the child has far below the average of intelligence, which is characterized by the limitations of intelligence and inadequacy in social interaction. Based on the case, researchers want to design the learning Media that contains about the kind of alphabet. This research uses qualitative method by observation, interview, documentation and literature study to get data for designing the Media. This Media is a useful Pop Up Book as a medium of learning and media to introduce some stories to children with Mentally Disabled.

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