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Contact Name
Lina Handayani
Contact Email
edulearn@uad.ac.id
Phone
+622744331976
Journal Mail Official
edulearn@uad.ac.id
Editorial Address
JEC Residence D6, Plumbon, Banguntapan, Yogyakarta 55198, Indonesia
Location
Unknown,
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INDONESIA
Journal of Education and Learning (EduLearn)
ISSN : 20899823     EISSN : 23029277     DOI : https://doi.org/10.11591/edulearn
Journal of Education and Learning (EduLearn) ISSN: 2089-9823, e-ISSN 2302-9277 is a multi-disciplinary, peer-refereed open-access international journal which has been established for the dissemination of state-of-the-art knowledge in the field of education, teaching, development, instruction, educational projects and innovations, learning methodologies and new technologies in education and learning. This journal is ACCREDITED (recognised) SINTA 2 by the Ministry of Research and Technology/National Research and Innovation Agency, Republic of Indonesia (RISTEK-BRIN) (Decree No: 60/E/KPT/2016). The EduLearn is indexed by ERIC Institute of Education Sciences (IES) of the U.S. Department of Education. The focus and scope of EduLearn includes the following topics: 1. Career development and training in education and learning: entrepreneurship curriculum, internship programmes, lifelong learning, technology transfer, training educational staff, university-industry cooperation, vocational training, workplace training and employability issues, etc. 2. Experiences in education and learning: curriculum design and development, educational management, educational trends and best practice contributions, enhancing learning and the undergraduate experience, experiences in game based learning, higher education area: the bologna declaration and ects experiences, learning experiences in higher and further education, learning experiences in preschool education, pre-service and in-service teacher experiences, quality assurance/standards and accreditation, special education, stem in education, transferring skills and disciplines, etc. 3. Experiences in education and learning research: academic research projects, research methodologies, links between education and research, new projects and innovations, etc. 4. International projects in education and learning: new experiences for the international cooperation, project outcomes and conclusions, university networks, exchange programmes and erasmus experiences, the internationalization of universities, funding programmes and opportunities, etc. 5. Pedagogical innovations in education and learning: learning and teaching methodologies, evaluation and assessment of student learning, accreditation for informal learning, new learning/teaching models, neuroscience in education, language learning innovations, collaborative and problem-based learning, personalized learning, tutoring and coaching, flipped learning, etc. 6. General issues in education and learning: education and globalization, multicultural education, impact of education on development, planning digital-age school and learning spaces, organizational, legal, policy and financial issues, leadership in 21st century education , barriers to learning (age, psychosocial factors, ethnicity...), ethical issues and plagiarism in education, access to internet: advances and problems, diversity issues, women and minorities, student support in education, funding programmes and opportunities, etc. 7. Computer supported collaborative work: augmented reality, collaborative virtual environments (CVEs), community building, computer-mediated communication (CMC) tools, social & digital media in education, web 2.0 and social networking: (blogs, wikis...), web 3D applications and virtual reality, etc. 8. E-content management and development: digital identity management, digital libraries and repositories, e-portfolios, intellectual property rights, knowledge management, learning analytics, open access education, security and data protection, user-generated content, etc. 9. Educational software & serious games: animation and 3D systems, computer software on education, educational multimedia and hypermedia, educational software experiences, educational/serious games, gamification, gaming consoles as learning tools, videos for learning (YouTube generation), etc. 10. e-Learning: blended learning, distance learning, educating the educators, e-learning for environmental sustainability, e-learning standards (SCORM), e-learning projects and experiences, e-moderating, e-tutoring & mentoring, intelligent tutoring systems (ITS), learning management systems (LMs), managed learning environments (MLEs), massive open online courses (MOOCs), mobile learning, online assessment, online/virtual laboratories, personal learning environments (PLEs), training, evaluation and assessment, virtual learning environments (VLEs), virtual universities, etc. 11. Emerging technologies in education: advanced classroom technology, best practices in multimedia-based education, BYOD (bring your own device) and 1:1 learning, flipped classroom, ICT for development, ICT skills and digital literacy, mobile and tablet technologies, new platforms to teach coding skills (arduino, raspberry PI,...), technology-enhanced learning, the impact of web technologies on education, web classroom applications, etc. Papers published in the three-monthly journal (Feb, May, Aug, and Nov): (1) report evaluation and research findings; (2) treat conceptual and methodological issues; and/or (3) consider the implications of the above for action; and/or (4) an extensive book reviews section and also occasional reports on educational materials and equipment.
Articles 63 Documents
Search results for , issue "Vol 20, No 2: May 2026" : 63 Documents clear
Examining Open University Malaysia’s learners’ satisfaction with HTML5 package in an ODL environment Bakar, Shawira Abu; Yasin, Nooni Ezdiani; Zabidi, Nazrai Ahmad
Journal of Education and Learning (EduLearn) Vol 20, No 2: May 2026
Publisher : Intelektual Pustaka Media Utama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/edulearn.v20i2.22029

Abstract

This study explores the satisfaction levels of Open University Malaysia (OUM) learners with HTML5 package (H5P)-developed interactive content in open and distance learning (ODL). The research objectives include examining learners’ perceptions of H5P-generated content in terms of usability, interactivity, and relevance, and assessing learners’ satisfaction levels with H5P in terms of overall effectiveness and engagement. Despite the extensive research on H5P across various educational contexts, its particular use in ODL remains underexplored. This paper offers an in-depth perspective on how H5P enhances learner experiences in ODL, as well as highlights critical factors that affect learner satisfaction. This will be beneficial for instructional designers and educators who seek to improve engagement within self-instructional materials. The findings indicate that 85% of participants reported higher levels of engagement with H5P content, according to quantitative data. Additionally, according to 80% of students, interactive materials created using H5P enhanced their comprehension of the material. This suggests that H5P holds promise as an effective tool for enhancing learner engagement and satisfaction in ODL contexts. The study contributes to the growing body of literature on technology-enhanced learning by providing insights into the use of interactive content tools like H5P in ODL environments.
Development of mobile application-based digital drama for Arabic language to improve students’ vocabulary Alkasirah, Nurul Azni Mhd; Mohamad, Mariam; Sanmugam, Mageswaran; Ramdas, Girija
Journal of Education and Learning (EduLearn) Vol 20, No 2: May 2026
Publisher : Intelektual Pustaka Media Utama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/edulearn.v20i2.23655

Abstract

The Arabic language is one of the foreign languages offered in Malaysian education. In Arabic, learning vocabulary is particularly important because it forms the foundation of language acquisition. However, past research showed that a large number of Malaysian students struggle with understanding and memorizing Arabic vocabulary because they are unfamiliar with it. Thus, this research focuses on developing an appropriate mobile application that will support Malaysian religious secondary school students in improving their mastery of Arabic vocabulary. This study attempts to create a mobile application-based digital drama by adopting the analyze, design, develop, implement, and evaluate (ADDIE) model. The ADDIE model was integrated as a structured approach for producing educational material that is both enjoyable and beneficial to students. Six subject matter experts were invited to evaluate the effectiveness of the mobile application-based digital drama. Based on the validation results and feedback obtained, it can be concluded that mobile application-based digital drama was valid and effective with high scores for format and graphic suitability to be utilized as an instructional tool for learning Arabic vocabulary among Malaysian religious secondary school students.
Empirical insights on quality education adoption and institutional loyalty Thakur, Anand; Singla, Kamini; Singla, Kavita; Bablu, Lavudya
Journal of Education and Learning (EduLearn) Vol 20, No 2: May 2026
Publisher : Intelektual Pustaka Media Utama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/edulearn.v20i2.22856

Abstract

The global education sector plays a pivotal role in achieving Sustainable Development Goals (SDGs), particularly in fostering inclusive and quality education for all. This study aims to investigate how adopting SDG-4 influences students’ perceptions and fosters institutional loyalty in higher education institutions (HEIs) in Punjab, India. The study contributes to the understanding of how SDG-4 adoption shapes students’ views on education quality and institutional engagement. Grounded in the stimulus, organism, response (S-O-R) framework, the study uses a quantitative survey-based approach and applies structural equation modelling (SEM) to analyze data from 302 students across various HEIs. The results indicate that SDG-4 adoption significantly improves students’ perceptions of instructor effectiveness, community involvement, and digital trust, which in turn foster institutional loyalty, although affordability shows no significant effect. The study redefines institutional loyalty drivers, emphasizing instructor effectiveness and digital trust over affordability, and underscores the importance of robust digital learning environments and strong HEI community partnerships.
The impact of PBL STEAM model of light and optics on problem-solving skill of pre-service science teachers Tientongdee, Sumalee; Visaetsilapanonta, Porntida
Journal of Education and Learning (EduLearn) Vol 20, No 2: May 2026
Publisher : Intelektual Pustaka Media Utama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/edulearn.v20i2.23186

Abstract

This research was to study the effects of a learning model using problem-based learning (PBL) with science, technology, engineering, arts, and mathematics (STEAM) education of light and optics topics on pre-service science teachers’ learning achievement and problem-solving skills. The data were collected using mixed methods for 15 weeks from December 2023 to March 2024. The sample group was 30 undergraduates majoring in teaching general science and taking physics for teacher courses. The achievement test and problem-solving skill evaluation form were used before and after participating in five lesson plans of the PBL with STEAM model focusing on the content of light and optics. This model consists of six steps: i) finding interesting problems; ii) identifying a problem to solve within the group; iii) planning the design; iv) conducting the PBL with STEAM project; v) modifying the project; and vi) project presentation. The results indicated that their learning outcomes of light and optics in physics and problem-solving skills were significantly higher after learning through this model. The results are similar to previous research on PBL and STEAM education at all levels. It is suggested that future studies should focus on applying PBL with STEAM projects to the real science classrooms in the middle school level and providing more time on project designing process.
Understanding student viewpoints: sentiment and thematic insights from course feedback Bunda, Niel; De Paula Jr., Eddie; Dizon, Gisele
Journal of Education and Learning (EduLearn) Vol 20, No 2: May 2026
Publisher : Intelektual Pustaka Media Utama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/edulearn.v20i2.23708

Abstract

This study addresses the challenge of interpreting qualitative student feedback from the course experience surveys (CES). Traditional feedback analysis is labor-intensive and not easily scalable. We combine sentiment and thematic analysis to enhance the depth of qualitative insights, uncovering deeper perspectives in student comments. The obtain, scrub, explore, model, and interpret (OSEMN) framework guided data collection, cleaning, exploration, and modeling. The analysis showed that over 70% of student feedback was positive, reflecting high satisfaction with educational experiences. Key findings included a long-tailed distribution of comment lengths, with shorter comments more prevalent. Interestingly, longer comments showed a weak negative correlation with sentiment scores, indicating that length does not necessarily reflect more positive or negative sentiment. Nuanced feedback patterns emerged; higher counts of positive words sometimes decreased sentiment scores, while negative words correlated positively, suggesting complex sentiment expression. We identified five primary themes, they are: i) educational engagement; ii) classroom dynamics; iii) appreciative learning; iv) educational excellence; and v) instructional effectiveness. The study underscores the value of student feedback in driving educational improvements and offers actionable insights for administrators. It demonstrates the potential of automated analysis to transform qualitative data into strategic enhancements, ultimately improving student outcomes and institutional effectiveness. Future research should examine the long-term impacts of feedback-driven interventions and strategies to increase survey engagement.
The development of a training course for enhancing the production of innovative learning and classroom action research for physical education teachers Sukdee, Thitipong; Pechsri, Kamonwan
Journal of Education and Learning (EduLearn) Vol 20, No 2: May 2026
Publisher : Intelektual Pustaka Media Utama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/edulearn.v20i2.23327

Abstract

The objectives of this research were: i) to study the essential needs; ii) to develop a training course; and iii) to test the effect of the training course for enhancing the production of innovative learning (IL) and classroom action research (CAR). The researcher used cluster sampling to study essential needs with a sample of 165 physical education teachers. The tool was an essential needs assessment. Data were analyzed by finding the priority needs index (PNI)-modified. The course was developed by checking the utility, feasibility, propriety, and accuracy of five experts. Data were analyzed using a one sample t-test. Then the researcher experimented of the course with a sample group of 30 physical education teachers from the Office of Secondary Education Service Chon Buri Rayong, obtained by purposive selection. The tools used were a training course, a knowledge test, an attitude test, and a practical skills assessment form. Data analysis was conducted to determine the efficiency of a training course according to the training process outcome (E1/E2) correlation criterion, which stipulated the 80/80 standard. Results found that the training course to produce IL and CAR for physical education teachers had an efficiency was by the established criteria.
Teaching beyond expertise: a case study of out-of-field teachers by qualification in basic education Durano, Jeanette Rose; Layasan, Marjorie L.; Maramara, Olcee C.; Neri, Precious Dianne N.; Orio, Psyber V.; Tan, Emerita M.; Mutya, Romel C.
Journal of Education and Learning (EduLearn) Vol 20, No 2: May 2026
Publisher : Intelektual Pustaka Media Utama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/edulearn.v20i2.22552

Abstract

In a global context of increasing demands for diverse skill sets and innovative teaching, the phenomenon of out-of-field teachers (OFT) by qualification has gained attention. This study explored teachers’ experiences transitioning between elementary and high school teaching. A descriptive case study phenomenological approach was employed, involving 7 participants selected through purposive sampling. Colaizzi’s seven-step method was utilized to analyze the data. Results indicated that OFT faces challenges such as limited subject matter knowledge, staying current in evolving fields, and adapting to diverse student needs. To cope, they seek professional development, collaborate with colleagues, and understand different learning styles. Teaching outside their expertise makes educators adaptable, resilient facilitators committed to continuous professional development. Handling unfamiliar content enhances problem-solving skills and resourcefulness in discovering effective teaching strategies. The research highlights the transformative impact of transitioning between elementary and high school levels, resulting in versatile, creative, and passionate educators dedicated to continuous improvement in education.
Connection ethnomathematics and ethnomodeling in the bocah sukerta traditional ceremony, Indonesia Sudirman, Sudirman; Bonyah, Ebenezer; Dejarlo, Jenisus O.; Runisah, Runisah; Nandang, Nandang; Rosyadi, Rosyadi; Taufan, Mochammad; Ibrahim, Anzzal
Journal of Education and Learning (EduLearn) Vol 20, No 2: May 2026
Publisher : Intelektual Pustaka Media Utama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/edulearn.v20i2.21872

Abstract

This research aims to identify and reveal the connection between ethnomathematics and ethnomodeling in Indonesia’s bocah sukerta traditional ceremony. An ethnographic design was used to reveal the research objectives. The participants involved in this research were the ceremony leader and bocah sukerta. Next, the data obtained from interviews and observations were analyzed using the content analysis method. The research results reveal that the ethnomathematics connection is reflected in weighting activities (weighing objects, calculating total weight, making comparisons, and balancing weights) and the shape of the scales (the basic shape represents 2D geometry, and the frame shape represents 3D geometry). This research also concludes that the ethnomodeling connection produces mathematical understanding, especially in arithmetic operations, weight measurements, weight conversions, mathematical equations, basic statistics, Cartesian coordinates, the center point of a square, and determining a pyramid’s distance, length, and area. Furthermore, this research concludes that the relationship between ethnomathematics and ethnomodeling in the bocah sukerta traditional ceremony can be used to construct didactic designs for square material volumes and rectangular pyramids.
A trend analysis on the licensure examination success of teacher education program of a state university Pelayo, Elmira Thrina C.; Gloria, Daianne S.; Hero, Jesson L.
Journal of Education and Learning (EduLearn) Vol 20, No 2: May 2026
Publisher : Intelektual Pustaka Media Utama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/edulearn.v20i2.22769

Abstract

The 21st-century education paradigm and Sustainable Development Goal (SDG) 4 aimed to produce and supply highly calibrated and qualified teachers. A professional teacher should pass the licensure examination to become a full-fledged professional teacher. However, licensure examination is one of the hurdles for beginning teachers, and failing rates were still observed among universities and colleges in the Philippines. Hence, this study aimed to evaluate the licensure examination success of teacher education graduates in one state university in the City of Malolos, Bulacan covering the years of 2019, 2022, and 2023. This study utilized quantitative trend analysis to determine the trends and success of licensure examination of the stated years. The data revealed that the trend and patterns of licensure examination for teachers (LET) results of beginning teachers for the three consecutive years are above the national passing percentage of 75% and described as satisfactory. The beginning teachers’ satisfactory results produce a significant difference in the following: examination year, elementary education area of concentration, secondary education area of concentration, and examination components. Thus, the strengthening and enhancing the existing curricular and pre-board examination program should be intensified and reinforced to sustain and uplift the university’s standing in terms of success rate.
Transitioning to a virtual reality-infused curriculum in clinical sciences education: a road map Kalunga, Richard; Ramos-Pizarro, Carmen Ana; Elshobokshy, Fatma; Gurley-Nettles, Tiffany
Journal of Education and Learning (EduLearn) Vol 20, No 2: May 2026
Publisher : Intelektual Pustaka Media Utama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/edulearn.v20i2.23605

Abstract

The integration of virtual reality (VR) into clinical sciences education offers transformative potential for enhancing experiential learning and clinical training. This paper presents a comprehensive framework for integrating VR into clinical sciences education, using a case study from a speech-language pathology (SLP) program. It provides a roadmap for aligning VR integration with program and institutional goals, ensuring sustainability, and fostering stakeholder collaboration. Key components of the integration process are identified, and a case study on the implementation of the Bodyswaps VR platform for training active listening skills in SLP students is presented to illustrate the practical application and benefits of VR in clinical education. Preliminary findings indicate that VR integration increased student engagement and self-efficacy and improved clinical competencies. This paper concludes with reflections on the challenges and future directions of VR adoption in higher education. The roadmap presented serves as a scalable model for other programs seeking to leverage VR to enhance educational outcomes, boost student engagement, and prepare students for a technologically advanced workforce.

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