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Eddy Noviana
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eddy.noviana@lecturer.unri.ac.id
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primary@ejournal.unri.ac.id.
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Gedung B1, FKIP Universitas Riau Kampus Bina Widya Km. 12,5 Simpang Baru Panam Pekanbaru Riau Indonesia 28293
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INDONESIA
Primary: Jurnal Pendidikan Guru Sekolah Dasar
Published by Universitas Riau
ISSN : 23031514     EISSN : 25985949     DOI : 10.33578
Core Subject : Education,
Primary: Jurnal Pendidikan Guru Sekolah Dasar (Primary: Journal of Elementary Teacher Education) is a peer-reviewed journal on education and teacher training. This journal encompasses original research articles and review articles.
Articles 27 Documents
Search results for , issue "Vol 12, No 2 (2023)" : 27 Documents clear
THE IMPLEMENTATION OF CONCRETE OBJECT MEDIA TO INCREASE ELEMENTARY STUDENTS’ LEARNING OUTCOMES ON FRACTION LEARNING MATERIAL Hidayati Hidayati
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 12, No 2 (2023)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v12i2.9363

Abstract

This paper discusses how students in understanding fraction learning material can use concrete objects in the learning process. Hence, this paper describes the use of concrete object media on fraction learning material to enhance the student’s learning outcome. The research method used is Classroom Action Research through two cycles. The research subject was the third-grade students at SD Negeri X Palembang. The data were collected by using a test and observation sheet. The result reveals that the student’s learning outcomes increased to 40% from the pre-cycle (T0), 70% in cycle 1 (T1), and 90% in cycle 2 (T2). It means that concrete object media on fraction learning material could promote students’ learning outcomes.
IMPROVING STUDENTS’ MATHEMATICAL COMMUNICATION SKILLS ON DATA PROCESSING LEARNING MATERIALS THROUGH THE AIR (AUDITORY, INTELLECTUAL, REPETITION) LEARNING MODEL Erlinda Indriani; I. Isrok'atun; Atep Sujana
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 12, No 2 (2023)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v12i2.9670

Abstract

Conveying ideas is needed to direct mathematical communication skills. In fact, mathematical communication abilities are indicated not to be maximized. Several conditions imply that the students' mathematical communication skills are less than optimal, one of which is teacher-based learning. In this paper, the research was conducted specifically to measure the improvement of students' abilities in mathematical communication by applying the AIR model to data processing learning material. The research was conducted using a quasi-experimental method with the Nonequivalent Control Group design. The results of the initial and final tests of students' mathematical communication skills indicate an improvement. The students at Grade V of SD Negeri Pataruman and SD Negeri Darmaraja I were the control and experimental classes for the research sample. Sampling was carried out using a purposive sampling technique. The results of the data analysis indicate that the students’ mathematical communication skill average score of the experimental class applying the AIR model was higher than the control class score by applying conventional learning. In the experimental class, the average score of mathematical communication skills was 43,34% in medium interpretation. Meanwhile, in the control class, the average score was 13,06% with a low interpretation. The description implies that the treatment in the experimental and control classes improves the students' mathematical communication skills differently. 
THE EFFECT OF PBL LEARNING MODEL ON THE FIFTH-GRADE STUDENTS’ MATH ARITHMETICAL SKILLS AT MIS PERDAMEAN SIGAMBAL Leli Hasanah Lubis; Mhd. Rafi’i Ma’arif Tarigan; Ruminda Hutagalung; Nurhalimah Nurhalimah; Emy Hariati; Hotman Efendi Tanjung
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 12, No 2 (2023)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v12i2.9364

Abstract

This paper discusses the effect of the PBL (Problem-Based Learning) learning model on students' math arithmetical skills in integer material in class V of MIS Perdamean Sigambal, Rantauprapat, North Sumatra Province in the academic year 2020/2021. The research uses quantitative research (Quasi Experiment) with the research sample determined by total sampling technique. The population of the research was 30 students, which consists of 15 students in class V-A as the control class and 15 students in class V-B as the experimental class. The results indicate that students' arithmetic skills using the PBL learning model were in the very good category with an average score of 87.2. The hypothesis results that have been carried out indicate tcount 2.658 > ttable, 1.701 at a confidence level of 0.05. Thus, there is a significant effect of applying the PBL (Problem-Based Learning) learning model on students' arithmetical skills in class V of MIS Perdamean Sigambal Rantauprapat and it provides information to teachers in applying the PBL (Problem-Based Learning) learning model to improve students' thinking skills.  
THE USE OF POKUS (POLITICS OF KHULAFAUR RASYIDIN) FLIPBOOK IN INCREASING ELEMENTARY STUDENTS' LITERACY INTEREST Viriya Lishetiyana; Santi Septiani; Dwi Imelda Talia; Ani Nur Aeni
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 12, No 2 (2023)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v12i2.9717

Abstract

This paper is based on the existence of an issue caused by the development of technology, which has a considerable effect on the field of education. The issue influences the learning media used to be changed as well as low students' interest in literacy. Interest in literacy is essential in realizing the learning process for students, especially elementary students. Hence, the researchers created a learning medium in the form of a digital-based book entitled POKUS (Politic of Khulafaur Rasyidin) Flipbook as one of the digital-based media that can be used in the 21st century. The research uses the Design and Development (D&D) method in the form of ADDIE development. The POKUS flipbook, which contains material regarding the Khulafaur Rasyidin and is packaged in an attractive design and is easily understood by elementary students. The POKUS flipbook had been tested for the effectiveness of its use by teachers as well as students and indicated results of 95.7% and 85.5%. It implies that the POKUS Flipbook is feasible to use. In addition, 91.1% of POKUS Flipbooks were able to increase elementary students' literacy interest.  
ANALYSIS OF LEARNING MOTIVATION BETWEEN MALE AND FEMALE STUDENTS OF ELEMENTARY SCHOOL X DURING ONLINE LEARNING DURING THE COVID-19 PANDEMIC Jonherz Stenlly Patalatu; Alpres Tjuana; Sri Astri Boteme
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 12, No 2 (2023)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v12i2.9310

Abstract

This paper discusses whether there is a difference between male and female students learning motivation during online learning amidst the COVID-19 pandemic or not. The research is quantitative research, which has 30 high-grade students at elementary school “X” in Tobelo. as the sample “X” in Tobelo. The results indicate that there are no significant differences between male and female students learning motivation in which the mean score for male students' learning motivation was 46.13 and the mean score of female students’ learning motivation was 45.27 with a significance value of p > 0.05 (0.342 > 0.05). It implies that although the learning was conducted online during the COVID-19 pandemic, male and female students had similar learning motivations. 
INPUT-PROCESS-OUTPUT-OUTCOME QUALITY IN MANAGING EDUCATION IN ELEMENTARY SCHOOLS Sri Suwartini; Sutama Sutama
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 12, No 2 (2023)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v12i2.9620

Abstract

 This paper documents an analysis result of various research articles that discuss aspects of educational quality, either the quality of input, process, output, and outcome. The articles that are analyzed are 20 articles from 2014-2022, which were accredited nationally and non-SINTA. It aims to determine the influence and role of the quality aspects of education that take place in an educational institution on the quality management of education in elementary schools. The type of research is a literature review using a systematic scheme that provides an overview of article publications with the number of data searches at 30 articles. After conducting the review process, 20 articles match the criteria. The research results reveal that there were 9 articles accredited SINTA 3, 2 articles SINTA 2, 3 articles SINTA 4, 2 SINTA articles 5, and 4 non-SINTA articles. Of the 20 articles analyzed, 14 articles discussed input aspects, 4 articles discussed process aspects, 1 article discussed input-process aspects, and 1 article discussed input, process, and output aspects. The analysis results indicate that the input aspects of school principals and teachers have a positive influence and a significant role in managing the quality of education in elementary schools. Nevertheless, there is still a lack of the influence and role of the process, output, and outcome aspects in managing the quality of elementary school education. 
DEVELOPMENT OF FOLKLORE-BASED TIERED BOOK MEDIA TO INCREASE THE FOURTH-GRADE ELEMENTARY STUDENTS’ READING INTEREST Anjas Kesuma; Muhammad Anizar Bayhaqi; Nursyafiq Nursyafiq
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 12, No 2 (2023)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v12i2.9693

Abstract

This paper reports the results in the form of a tiered book media based on folklore as a learning medium to increase the fourth-grade elementary students' interest on reading. The type of research is research and development (R&D). The developmental model used refers to the research model developed by Borg and Gall. The steps taken are problem and potential, data collection, product design, validation of design, revision of the design, product trials, product revisions, and mass production. The research subjects were fourth-grade students at SDN 74/X Bangun Karya East Tanjung Jabung Regency in Jambi. Folklore-based tiered book media products were assessed as valid by media experts with a percentage score of 77.1%. From the material expert, the percentage score was 90.9%. based on the Linguist’s validation, the percentage score was 84%. The percentage score of 4 students in the small group trial was 93.75% and the percentage score of 8 students in the large group trial was of 87.81%. Based on the analysis of differences between students' reading interests before applying the folklore-based tiered book media (Pre-test) and after applying the folklore-based tiered book media (Post-test) with an independent t-test, the value of Sig. (2-tailed) was 0.00 < 0.05. Hence, Ha was accepted, and Ho was rejected. It can be inferred that students' reading interest after applying the folklore-based tiered book media was significantly higher with an average score of 53.6250. If it was compared to students' reading interest before applying the folklore-based tiered book media, which was only 26.7500. 
POTENTIAL USE OF TECHNOLOGY TO DEVELOP ELEMENTARY STUDENTS’ MATH SKILLS THROUGH TOON MATH Arsika Putri; Muhamad Hanif; Tia Putri Ramadhani; Faradilla Nurhaliza; Adinda Febriyanti; Indah Mutiara; Silvi Kirani
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 12, No 2 (2023)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v12i2.9113

Abstract

Everyone needs to learn mathematics, which is a basic science. It is undeniable that the life of the world cannot be separated from mathematics. But, most elementary school students, unfortunately, are still difficult to count and lack interest in mathematics. Through this paper, the researcher aims to find out the elementary students’ arithmetical speed in grade 2 and to apply a quantitative approach by applying the pre-experimental design method, one group pretest-posttest type. The research results indicate that there was a significant increase. In the pretest, there were students who answered quickly and correctly on the summation questions, there were 32% students. Based on the subtraction questions, there were 22% of students. Based on the story summation questions, there were 43% of students. Based on the division questions, there were 13% of students. And based on multiplication, there were 51% of students. And these results increased in the post-test conducted by researchers, which students who answered quickly and correctly on summation questions at 84% of students, subtraction questions at 73% of students, story summation questions at 62% of students, division questions were 43% of students, and on multiplication questions 54% of students. The implication of this Toon Math application is that Toon Math can be used as a variation of mathematics learning so that students have an interest to learn mathematics. Based on the description of the data, it states that the Toon Math game influences the students’ increasing arithmetical speed. 
IMPLEMENTATION OF LEARNING-BASED GAME METHOD TO IMPROVE ELEMENTARY STUDENTS’ LEARNING ACTIVENESS Yusnarita Zega; Wiyun Philipus Tangkin
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 12, No 2 (2023)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v12i2.9727

Abstract

Students’ learning activeness is crucial in the ongoing learning process. In fact, there are still students who do not have active in learning. Based on the observation, it was found that there were still students who did not have active in learning. Students never expressed opinions and questions, students were not enthusiastic, students played or talked with friends during the learning process, students hesitated to express opinions, students often got permission to leave class, and students did not contribute to group discussions. The solution to these problems is to apply the game method in learning. The aim is to explain that the application of the game method can increase the students’ activeness in learning during the learning process in the classroom. The method used is a descriptive qualitative method. The result is that the application of the game method can increase students’ learning activeness. It is marked by a change in the response showed by students in which students become enthusiastic while participating in learning, students actively ask and answer questions, and students are actively involved in discussions and some of them are in accordance with indicators of student’s learning activeness. Nevertheless, to obtain significant results, a teacher can apply this method repeatedly. As a Christian teacher, of course, the teacher must be able to use their abilities and intellect to see the problems that students are experiencing in class, then the teacher seeks the right solution based on Bible truth. The suggestion that can be given to teachers is to evaluate the problems of students’ learning activeness in order to be able to determine other methods that are more effective for the improvement of students’ learning activeness.
THE USE OF REALIA MEDIA-ASSISTED CONTEXTUAL TEACHING AND LEARNING MODEL TO IMPROVE MATHEMATICS LEARNING OUTCOMES ON FRACTIONAL LEARNING MATERIALS IN GRADE IV ELEMENTARY SCHOOL Maria Shalvahana Mutiara; Yulia Linguistika; Siti Mas&#039;ula
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 12, No 2 (2023)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v12i2.9245

Abstract

This paper discusses the information related to the differences in students’ learning outcomes after applying the CTL model assisted by realia media and conventional models on fractional learning material in grade IV elementary school. The research uses a quantitative approach through the application of Quasi Experimental model with experimental methods and Nonequivalent Control Group Design. Class IV Sultan Agung and Class IV Sultan Hasanudin at SDN A Blitar were research samples. The classes are separated into two classes, the experimental class applying the CTL model assisted by realia media and the control class applying conventional models. The pretest and posttest scores in both classes are the analyzed data. SPSS 22 for Windows is used to help analyze data. The results indicate that the average posttest score of the experimental class was 53.6 exceeding the control class average score, which had a value of 29.92. The results, which obtained through data analysis from both classes, are said to be normal and homogeneous. The results, which obtained on the Wilcoxon test in the experimental class of 0.000 < 0.05, indicate a difference in results before and after treatment using an N-Gain Score at 0.3619. The control class Wilcoxon test results were 0.079 > 0.05, which imply that there is no difference before and after treatment with an N-Gain Score at 0.0661. The Mann-Whitney test produces significant values at 0.001 < 0.05, which indicate that learning outcomes through the application of realia media-assisted CTL models are different from conventional models. 

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