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Kota surabaya,
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INDONESIA
Intra
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Core Subject : Engineering,
Intra adalah jurnal mahasiswa Program Studi Desain Interior.
Arjuna Subject : -
Articles 1,088 Documents
Perancangan Interior Creative Collaborative Space di Surabaya Patrick Devo Megaliong
Intra Vol 4, No 2 (2016): Desain Interior 2015/2016
Publisher : Intra

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Abstract

People in Surabaya need facility that can be use to accommodate creative activity in work or exchange ideas. One of the facility to accommodate is Co-Working Space. The Co-Working Space that is needed is hoped to accommodate working activities in one area and gain enthusiasm of the creative workers to create and exchange ideas With design method adapted from Campbell, emphatize is where collection of data is collected by various means such as field data research, typology research, as well as literature data. Then proceed with define, which focus on preparation of the data that has been requested. Then, on the third step of process there is ideate. This step is where we are focusing the design ideas. After it, we focused on creating mockups from the design. And the last step is the test carried out with the aim of getting some feedback. Creative Collaborative space designed wiith open space area so that work activity can be fulfilled in one big area without any wall that matter. Creative Collaborative Space has many facility to enthusiast many uses such as meeting room and talk room can be used for brainstorming, talk room used for seminar, pecha-kucha, and similar activity, while meeting room can be used for meeting with client or else.
Implementasi Konsep SMART-Lib dalam Re-desain Interior Perpustakaan Umum Provinsi Sulawesi Selatan Daniel, Dea Minerva; Thamrin, Diana; Rakhmawati, Anik
Intra Vol 6, No 2 (2018): Desain Interior 2017/2018
Publisher : Intra

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Abstract

Reading interest in Indonesia is needed to be developed by improving the infrastructure and library interior. Advancement in technologies also acts as a contributing factor in the cultural shift from physical collection to virtual ones. As such, the purpose of this project is to introduce technologies and modern cues to the designated library design. The design object is South Sulawesi Public Library and Archived which located in Jl. Sultan Alauddin km 7, Talasalapang, Makassar.The design method of this project adopt the design thinking process by Nielsen Norman which consists of; (1) Understand (Empathize and Define), (2) Explore (Ideate and Prototype) and (3) Materialize (Test and Implement). The project’s concept is SMART-Lib, where SMART-Lib stands for Sociable, Motivating, Adaptable, Refreshing, and Hi-Tech Library. The concept purpose is to present a modern library which supported by innovative technology that inspires and educate the user in the digital age.
Perancangan InteriorLibrary&Co-working Space di Surabaya Nikko Aditya Perdana; mariana wibowo; filipus priyo suprobo
Intra Vol 3, No 2 (2015): Desain Interior 2014/2015
Publisher : Intra

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Abstract

The development of this advanced age demands that humans should have a vasy majority of extensive knowledge. Library is one of the most accurate and effective information centre, but the truth is, modern societies rely more on the internet that have lower accuracy than the library. Co-working (collaborative working) is a new work style that involves collavorative working environment so as to produce many new opportunities. The concept of the interior design, which combines a library and a work station  with co-working concept is giving a good impact to the circulation, which enables the user to work easier. The more fenceless environment is appearing as well between the users, so that the information can be acquired better. By combining the concepts with their own advantages, it is expected to stimulate the interest in reading, and also to expand relations, as well as increasing productivity in the work field and business in societies, especially in Surabaya.
Redesign Interior Rumah Sakit Hewan Universitas Airlangga Surabaya Agnes Tania
Intra Vol 5, No 2 (2017): Desain Interior 2016/ 2017
Publisher : Intra

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Abstract

Animals that treated and loved may suffer from disease and require special care. One of the best solutions is visiting the Animal Hospital. It is a center for animal health with complete rooms and facilities in accordance with the provisions. Animal Hospital of the Faculty of Veterinary Medicine of Airlangga University (UNAIR) is one of the hospital that serve the community in the field of animal health. Unfortunately, the existence of this animal hospital is rarely known by the people of Surabaya. Several rooms at UNAIR Animal Hospital due to its low appearances and performances such as bleak look, low standard, damage on several interior elements and inappropriate function in rooms design. By rearranging the location and function of the room and redesign the colors and shapes in accordance with the brand image of the hospital blue and yellow on interior elements and furnishings that symbolize trust and warmth in accordance with the vision of the hospital and the application of professional and modern concepts. Redesign and rebranding are expected to improve the quality of animal hospital , staff efficiency, and public interest. Design method used is through design thinking, including observation, brainstorm, prototype, and implementation.
Implementasi Konsep “Reborn: Experiencing Traditional Beliefs of Indonesian Archipelago” pada Interior Museum Aliran Kepercayaan di Yogyakarta Abisag Elladora Hadiasali; Ronald Hasudungan Irianto Sitinjak; Linggajaya Suryanata
Intra Vol 6, No 2 (2018): Desain Interior 2017/2018
Publisher : Intra

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Abstract

Indonesia is a multi-religious country and various traditional beliefs that should be known by people as nation’s cultural richness, so that people could react and behave  wiser in the society. Interior Design of Traditional Beliefs Museum in Yogyakarta offers an educational facility in the form of a museum that will help the people of Indonesia know more about the traditional beliefs of Indonesia. The design method used is the adoption of the design thinking scheme according to Jeroen de Groot namely Discover, Describe, Ideate and Prototype. Those design methods are the steps taken to find the right design solution through a design concept. The design concept chosen using the theory of cultural approach by Koentjaraningrat includes mentifact, sociofact, and artifact. These three aspects of cultural manifestation are translated and reprocessed to find a good design concept which is, "Reborn: Experiencing Traditional Beliefs of Indonesian Archipelago".The innovation in this concept applied in the form of new experiences offered in the depiction of the atmosphere in each zone of exhibition area that utilizes the five senses of human, namely sight, hearing, taste, smell, and touch. Through the innovation of the five human senses is people expected to receive the knowledge about the traditional beliefs presented in the museum clearly and effectively.
Perancangan Modular Furniture untuk Food Truck Penjual Makanan Indonesia Chetlyne Stefany Soekanto; I Gusti Ngurah Ardana; Sherly de Yong
Intra Vol 4, No 2 (2016): Desain Interior 2015/2016
Publisher : Intra

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Abstract

Food and beverage industry growth in Indonesia continues to develop, and need to be traded in location with dense occupants so that the business can be profitable. This has resulted in the emergence of the mobile system, as selling methods are much in demand today. Food vendors are mobile, requiring a furniture design that can support the activity of cooking and selling on a vehicle. By using Kembel design method, through the process of understanding, compressing, processing the data using descriptive analysis technique, concept, prototypes, testing and persuasion. The results of the design is a modular furniture that can be arranged as desired with a construction system devoted for installation in vehicles and some other alternative such as fast food design, food combination design, cooked food design, traditional food snack and Indonesia’s coffee drinks.
Perancangan Interior One Stop Fitness di Surabaya Ongko, Chelsya
Intra Vol 5, No 2 (2017): Desain Interior 2016/ 2017
Publisher : Intra

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Abstract

Fitness is one of the lifestyle trends for exercise. The density of activities in modern times makes people looking for practicality in every aspect of their life. It starts by consuming junk foods, unable to do exercise and other unhealthy lifestyles, which will bring bad impact for their health. This condition can be handled by making One-Stop Fitness that has various supporting facilities in one building. Busyness also had an impact on the lack of time to exercise. One Stop Fitness design is made for providing various support facilities to give practicality in exercising for its users. The designed facilities include reception area, cafe, massage room, sports shop, fitness area, yoga area, aerobics area, RPM area and dressing room.
Perancangan Fasilitas Sleeping Box di area Tunggu Bandara Juanda – Terminal 2 Stephanie Sugianto; mariana wibowo
Intra Vol 3, No 2 (2015): Desain Interior 2014/2015
Publisher : Intra

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Abstract

Sleeping Box facilities in Wait Around Juanda Airport - Terminal 2 is designed to meet the needs of passengers who were waiting for hours when experiencing flight delay flight and transit. These facilities include all the necessities needed while waiting for passengers, among other amenities lying, sitting facilities, working facilities, entertainment facilities, and storage facilities. The concept used in this design is "Serenity", a word that describes a very comfortable situation, and supported with modern minimalist style. Interior design and furniture design made as comfortable and complete as possible so that passengers can feel comfortable despite being in a state of waiting. Results are presented in interior design Sleeping Box is a comfortable atmosphere as well as full facilities so that passengers who are waiting can enjoy their waiting time with something better.
Perancangan Interior Fasilitas Edukasi Hidroponik di Surabaya Natalia, Cynthia; Kusumarini, Yusita; Poillot, Jean Francois
Intra Vol 5, No 2 (2017): Desain Interior 2016/ 2017
Publisher : Intra

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Abstract

The increasingly rapid growth of population in urban areas results in an explosion of human population including in Surabaya city. Consequently, fields and farmlands are transformed into buildings. The lack of farmlands in the city instigates the birth of the urban farming concept. Urban farming is a concept that shifts conventional farming into city farming. Hydroponic is one of the urban farming techniques whereby soil is not required for planting.            In Surabaya, there is a facility that supports hydroponic education activities. However, this current facility is not optimally designed for educational purposes. The research questions of this design are: how to transform room organization within an existing building into a hydroponic education facilities,  design the interior of hydroponic education facilities where hydroponic plants can optimally grow in the room,  how to design the interior of an education facility where the room performance will optimize studying and the health of the people within. The design method is adapted from the process of design thinking that was done by Sarah Gibbons, Nielsen Norman Group through steps; empathize, define, ideate, prototype, test and implement.                The result of this design process is to create a programming that is the analysis of activities and room needs in order to obtain suitable room organization for the functions of hydroponic education facilities. The rooms are designed so that hydroponic plants can optimally grow within using climate control system technology that monitors the humidity, temperature, and wind so that visitors can feel comfortable being in the room whilst plants can still live. Hydroponic can be implemented to every room and can function as decoration as well as an education mean in rooms such as seminar and workshop room, so education activities becomes more optimal. The implementation of green interior concept utilizes ecofriendly materials, maximizes natural light and provides good air quality that is healthy of the users within.
Perancangan Interior Instalasi Gawat Darurat untuk Anak – anak di Surabaya Vonny Popo Sudibyo; Sherly de Yong; Purnama Esa Dora Tedjokoesomo
Intra Vol 6, No 2 (2018): Desain Interior 2017/2018
Publisher : Intra

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Abstract

Health services in Indonesia are provided through public hospitals and specialist hospital to optimize the health service for society. However, the health services for children in Indonesia is poorly maintained, whilst the emergency room design in the hospital could affect the patient’s psychology and well-being. Besides the facilities, another aspect in an emergency room that could accelerate the patient’s healing progress are colors, interior materials, textured, lighting,  indoor air condition, and scenery. The design method consists of some steps such as inquiry, empathize, define, brainstorm, prototype, test, apply, and reflect.   The emergency room is designed for infants and children (0-14 years old) with an attractive design which suitable for children. The design concept is Enjoyable Active, which could create a playful, energetic, cheerful, and warm emergency room atmosphere. The main colors of this design are: green, to lower the stress; beige, to give a cheerful atmosphere and neutralize nervous feeling in patients; and blue which provide a calming nuance.  Other facilities in the design are information area, registration area, playground, register area, pharmacy, and radiology area which are reachable in the emergency room.

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