cover
Contact Name
Siti Hadiyati Nur Hafida
Contact Email
shnh421@ums.ac.id
Phone
+6285647930906
Journal Mail Official
manajemenpendididkanums@gmail.com
Editorial Address
Jl. A. Yani 1 Pabelan Kartasura Surakarta 57162 INDONESIA
Location
Kota surakarta,
Jawa tengah
INDONESIA
Manajemen Pendidikan
ISSN : 19074034     EISSN : 25486780     DOI : https://doi.org/10.23917/jmp.xxxx
Core Subject : Education,
Manajemen Pendidikan is open-access and peer-reviewed scholarly online journal managed by Department of Master of Education Management, Universitas Muhammadiyah Surakarta and published by Muhammadiyah University Press (MUP). This Journal is published twice a year (June and December). The journal publishes research papers in the fields of Classroom management, School management, Instructional management and other issues in education area that have a global perspective than local interest.
Articles 24 Documents
Search results for , issue "Vol. 12., No. 2., Juli 2017" : 24 Documents clear
Pengembangan Game Berbasis Komputer sebagai Media Pembelajaran IPA Terpadu Kelas VIII SMP S. Sujalwo; S. Sukirman
Manajemen Pendidikan Vol. 12., No. 2., Juli 2017
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1328.081 KB) | DOI: 10.23917/jmp.v12i3.5515

Abstract

Ilmu Pengetahuan Alam (IPA) Terpadu merupakan salah satu mata pelajaran yangwajib diajarkan pada pendidikan jenjang Sekolah Menengah Pertama (SMP), akantetapi, banyak siswa kurang menyukai pelajaran ini karena dianggap sulit. Tujuandari penelitian ini adalah untuk (1) mengembangkan media pembelajaran berbasisgame untuk siswa Sekolah Menengah Pertama (SMP) kelas VIII, dan (2) mengujikelayakan media pembelajaran tersebut untuk diterapkan sebagai alternatif metodepembelajaran IPA Terpadu. Metode yang digunakan dalam penelitian ini adalahresearch and development (RD), yaitu merancang dan mengembangkan mediapembelajaran produk berupa game dan selanjutnya melakukan pengujian atas aplikasitersebut. Pengujian aplikasi dilakukan terhadap guru Mata Pelajaran IPA tingkatSMP sebanyak 21 orang dari 8 SMP berbeda. Data diperoleh dari kuisioner yangdidistribusikan kepada para guru sebelum memainkan game dan setelah memainkangame. Dari pengujian dan pengamatan, diperoleh hasil penelitian bahwa metodepembelajaran berbasis game ini layak untuk digunakan sebagai media alternatif daninteraktif. Akan tetapi, penerapan metode ini perlu dilakukan pendampingan denganguru terkait, sehingga dapat terarah dengan baik sesuai tujuan belajar.
Pembelajaran Matematika dengan Student Team Achievement Division dan Numbered Head Together terhadap Hasil Belajar Ditinjau dari Kemampuan Awal Siswa SMP S. Sumardi
Manajemen Pendidikan Vol. 12., No. 2., Juli 2017
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (414.666 KB) | DOI: 10.23917/jmp.v12i3.5523

Abstract

This research is aimed to examine 1) to analyze and examine the influence of STADand NHT learning strategic toward the learningresult, 2) to analyze and examinethe influence of the beginning ability toward the learning result, 3) to analyzeand examinethe interaction of learning strategic and the beginning ability towardthe mathematic learning result. The research design is Experimental Quasi.Thepopulationof this research was all the seventh year students of SMP N 1 NguterSukoharjo. The removal of the sample is bycluster sampling. The method of the datacollecting is by documentation and test. The population of the research is all studentsof seven grade of SMP N 1 Nguter in 2015/2016 that consist of eigh classes. Theanalysis technic is two ways of different cell Anava, to be continued with Scheffemethod. The result of the research by the significance level 0,05 shows 1) The studentslearning result with STAD strategic isbetter than NHT, 2) The students learning resultof the high beginning ability is better than the students who have medium and lowbeginning ability, the students learning result of the medium beginning ability is betterthan the students who have low beginning ability, 3) STAD strategic is more effectivethan NHT to the students who have medium beginning ability. Concerning with STADstrategic, the learning result of the students who have high beginning ability is assame as the students who have medium beginning ability, and the learning result ofthe students who have high and medium beginning ability is better than the studentswho have low beginning ability. While on the NHT strategic, the learning result ofthe students who have high beginning ability are better than the students who havemedium and low beginning ability. Whereas the students who have medium and lowbeginning ability got the same learning result.
Improving Students’ Creativity In Writing Recount Text by Using Mind Mapping Cynthia Laksmi Dewi
Manajemen Pendidikan Vol. 12., No. 2., Juli 2017
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (400.281 KB) | DOI: 10.23917/jmp.v12i3.5531

Abstract

This study is conducted to identify the students’ creativity improvement in writingrecount text in which mind-mapping is implemented in the writing class at the tenth grade of SMA Batik 2 Surakarta in the academic year of 2014/2015. By implementing mind-mapping, the students are actively involved in the teaching learning process. With the involvement, the students have more opportunities in conveying their ideas. The opportunities given improve their critical thinking and innovation. The research was conducted from July to December 2014. The method used in this research was classroom action research. There are two cycles conducted. Every research cycle consisted of planning, acting, observing, and reflecting. These phases are cyclical so that the researcher can refer back to the first phase after completing the last phase. There are qualitative and quantitative data collected in this research. The qualitative data were collected by observing while the quantitative data were collected by designing tests. The findings showed that the implementation of mind-mapping could improve students’ creativity in writing recount text. The critical thinking (from 57.89% to 86.84%), innovation (from 39.47% to 76.31%), and the learning outcome improved. Based on the improvement, it can be concluded that the result of mindmapping implementation is positive.
Penanaman Nilai-Nilai Karakter dalam Pembelajaran Pendidikan Pancasila dan Kewarganegaraan di Madrasah Aliyah Muhammadiyah Klaten S. Sayektiningsih; Bambang Sumardjoko; Achmad Muhibin
Manajemen Pendidikan Vol. 12., No. 2., Juli 2017
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (370.977 KB) | DOI: 10.23917/jmp.v12i3.5518

Abstract

This study attempts to described in detail and clear about planting value character inlearning education Pancasila and Citizenship covered planning, the implementationof the, assesment, obstacles faced and a solution that attempts at constraints. The kindof research qualitative with the design case study. The research phase in MadrasahAliyah Muhammadiyah Klaten. Technique data collection with the methods interview,observation and study the contents of doecumentation, with informants students,teachers, head madrasah, deputy head of madrasah affairs curriculum , and theother related. Technique data analysis model interactive (display at the interactivemodel of analysis), validity data using a method of triangulation source. Theresults of research is planting the values of the character in the learning educationPancasila and Citizenship in Madrasah Aliyah Muhammadiyah Klaten that havebeen carried out with an implement the theory of learning involving planning oflearning, the implementation of interactive learning, evaluation which includes theaspect of the attitude (affective), the aspect of knowledge (cognitive), and aspectskill (psichomotoryc). Also some berriers faced in the planting the values of goodcharacter from students in the form of the nature of character of students that lazybum, the influence of students as well as from a teacher in the form of limitationsin designing lesson plans, make use of technology and the source or a mediumthat variatif as well as the curriculum. A solution which is being undertaken to theresistance of the student with the approach in the form of psichologis, assistance,the guidance and his exemplary, include students in axtracurricular activities andorganization of Muhammadiyah, gifts (reward) and punishment. While solution forteachers by involving in training 2013 Curriculum, MGMP and well as counsellingit.

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