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Contact Name
Saluky
Contact Email
luke4line@yahoo.com
Phone
+6289604331800
Journal Mail Official
itej@syekhnurjati.ac.id
Editorial Address
Jl. Perjuangan Sunyaragi Cirebon Gedung K Kampus Utama IAIN Syekh Nurjati Cirebon
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Kota cirebon,
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INDONESIA
ITEj (Information Technology Engineering Journals)
ISSN : 25482130     EISSN : 25482157     DOI : https://doi.org/10.24235/itej.v5i2
ITEj (Information Technology Engineering Journals) is an international standard, open access, and peer-reviewed journal to discuss new findings in software engineering and information technology. The journal publishes original research articles and case studies focused on e-learning and information technology. All papers are peer-reviewed by reviewers. The scope of the system discussed is attached but not limited; Systems and software engineering Artificial Intelligence Technology (AI) and Machine Learning Internet of Thing and Big Data Smart Education systems and components Computer Vision Information Technology etc
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Articles 5 Documents
Search results for , issue "Vol 5 No 2 (2020): December" : 5 Documents clear
Acceptance of Technology in Online Learning Perspective at Educational Institutions : A Systematic Literature Review Pamuji, Agus
ITEJ (Information Technology Engineering Journals) Vol 5 No 2 (2020): December
Publisher : Pusat Teknologi Informasi dan Pangkalan Data IAIN Syekh Nurjati Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24235/itej.v5i2.37

Abstract

Today, many applications or technologies have been produced by every software developer. However, the success of all there is the decision of each user. Users have two possibilities to accept or reject a technology that is presented. The TAM model has been widely researched and undergone development and changes besides being quite reliable in predicting the level of technology acceptance in all countries in the world. In this study, we will recapitulate all studies on the acceptance of technology in the field of Education that handles online learning. The results showed that there was 51 article review publication were selected through some process of review. The period taken ranges from 2011 to 2020. The main findings show that there are differences in the models, methods, and applications identified. Since the TAM model has two basic variables, namely perceived ease of use and perceived usefulness as a framework for analyzing the make and influence technology acceptance. In this study also provides information about the results of the identification of some of the gaps in current research and also in the future. Therefore, the results of a systematic literature review were able to provide a better understanding of TAM especially in the perspective of education in online learning.
Designing a Lecture Room Monitor System with an Android Application Based on the Chip's ESP8266 Yuliati, Ari; Abdilah, Fajar Hafid; Samsoleh, Eddy
ITEJ (Information Technology Engineering Journals) Vol 5 No 2 (2020): December
Publisher : Pusat Teknologi Informasi dan Pangkalan Data IAIN Syekh Nurjati Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24235/itej.v5i2.43

Abstract

The classroom monitoring system with an android application based on the ESP8266 chip was created to solve problems on campus in finding unused rooms and to provide solutions to the problems of finding classroom thus far by using inefficient manual methods. The monitor system was made to determine the status of classroom usage with a passive infrared (PIR) sensor which functions to detect human presence in the room and a light sensor with a Light Dependent Resistor (LDR) to detect the use of the projector in the room. The two sensors are connected to the ESP8266 chip which is connected to a realtime database via the internet. The android application is specifically made to access monitoring data stored in a realtime database throughout it is connected to the internet. The results of this system test the PIR sensor reaches a maximum distance of 4 meters, a time delay of about 3 minutes, a reliable tool, and low cost.
Design and Implementation of Web-Based Helpdesk Information Systems Using Extreme Programming Methods Wicaksono, Freddy; Baswara, Orin Satriani
ITEJ (Information Technology Engineering Journals) Vol 5 No 2 (2020): December
Publisher : Pusat Teknologi Informasi dan Pangkalan Data IAIN Syekh Nurjati Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24235/itej.v5i2.44

Abstract

Technological developments have become a necessity for job optimization, be it desktop, web or mobile-based software, of course this really supports work with fast, timely completion, without spending a lot of effort and money. The Help Desk is a facilitator for the process of solving operational problems, through communication and interaction networks, internal and external, between the source of the problem (the client) and the potential / problem solving analysis capacity (experts) so that the Asset Management process becomes more effective in improving unit performance. Its operational implementation refers to the principles in the concept of Knowledge Management. Extreme programming is a method that lightens the burden or speeds up the software development process, the characteristics of this method are in accordance with this study which has a small number of team members. This method is flexible so that it can adapt to the changes that customers want. With this the user becomes easier for system development
The Use of Learning Media Motion Graphics Towards Students Mathematical Understanding Rahadi, Ikman Nurhakim; Darwan, Darwan; Handoko, Hendri
ITEJ (Information Technology Engineering Journals) Vol 5 No 2 (2020): December
Publisher : Pusat Teknologi Informasi dan Pangkalan Data IAIN Syekh Nurjati Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24235/itej.v5i2.45

Abstract

Learning about the concept and structure of a mathematical material and looking for relationships between them is real math learning. In many math learning materials, students often struggle to understand the concept of the material. The mathematical skills need to be stimulus and encouraged when learning. To practice such skills need innovations such as using motion graphics learning media. The purpose of this research is to know the student's response to the use of motion graphic media, to find out how much the mathematical skills of students after using motion graphic learning media, to know how much influence The media use of motion graphic learning to the students mathematical skills, to determine the effectiveness of the use of motion graphic learning media to the students mathematical skills. This method of research is experimental research with data collection techniques using poll and observation for variable X and test for variable Y. Population for this research is all students of grade IX SMP IT Umar Al Khattab Gunung Jati Kabupaten Cirebon, while the sample Taken by the cluster method of random sampling with the elected class IX B SMP IT Umar Al Khattab Gunung Jati Kabupaten Cirebon. Based on the results of the data processing, the student response questionnaire was obtained against the use of media in motion graphic media learning with an average of 85.23% with very strong criteria. Based on the hypothesis test result obtained tcount > ttable = 9,895 > 2.063, then H0 rejected or Ha is acceptable, the use of Motion graphics Learning Media is effective against the mathematical understanding of grade IX students SMP IT Umar Al Khattab. It is also supported through an N-Gain value of 65.40 as well as an indicator of the learning effectiveness of a KKM pass of 91.66% classifying, student response 85.23%, student activity of 77,,33%, as well as the ability of the teacher to manage the class that got the value 3.34.
A Survey on Abandoned Objects Detection from CCTV Surveillance Saluky, Saluky
ITEJ (Information Technology Engineering Journals) Vol 5 No 2 (2020): December
Publisher : Pusat Teknologi Informasi dan Pangkalan Data IAIN Syekh Nurjati Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24235/itej.v5i2.53

Abstract

Computer Vision is an important and challenging area of ​​research in image processing applied to analytical video. Image data comes from CCTV surveillance which is spread in public places owned by the government, private sector and the public. Supervision is carried out to monitor anomalies in the surrounding environment such as abandoned objects, crowds, theft and others. An abandoned object is one of the anomalies that is important to monitor because it can be categorized as a danger and can also prevent theft of the object left behind, therefore automatic monitoring is needed to prevent adverse events from occurring. In the last decade, a number of publications have been presented in the field of intelligent visual surveillance to detect abandoned objects (AOD). In this paper, we present a state-of-the-art showing the overall progress of the detection of objects that were abandoned or removed from surveillance video in recent years. We include a brief introduction to the detection of abandoned objects with their problems and challenges. The aim of this paper is to provide a review of the literature in the field of recognition of abandoned objects of visual surveillance systems with a general framework for researchers in this field.

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