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Contact Name
Iin Purnamasari
Contact Email
mpp@upgris.ac.id
Phone
+6224-8451279
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mpp@upgris.ac.id
Editorial Address
LPPM Universitas PGRI Semarang, Jl. Sidodadi Timur No. 24 Semarang Demikian permohonan ini, atas perhatian dan bantuannya kami sampaikan terimakasih.
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Kota semarang,
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INDONESIA
Media Penelitian Pendidikan : Jurnal Penelitian dalam Bidang Pendidikan dan Pengajaran
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ISSN : 1978936X     EISSN : 25280562     DOI : -
Core Subject : Education,
Media Penelitian Pendidikan : Jurnal Penelitian dalam Bidang Pendidikan dan Pengajaran, dengan nomor ISSN 1978-936X (cetak) dan ISSN 2528-0562 (online) adalah jurnal yang diterbitkan oleh Lembaga Penelitian dan Pengabdian kepada Masyarakat Universitas PGRI Semarang. Media Penelitian Pendidikan : Jurnal Penelitian dalam Bidang Pendidikan dan Pengajaran merupakan Jurnal Nasional Terakreditasi Peringkat 5 sesuai SK Menteri Riset dan Teknologi/Kepala Badan Riset dan Inovasi Nasional Republik Indonesia No.: 85/M/KPT/2020, memiliki fokus utama pada pengembangan ilmu-ilmu di bidang pendidikan. Lingkup bidang pendidikan antara lain meliputi pendidikan di jenjang PAUD, TK, SD, SMP, SMA, sampai Perguruan Tinggi. Tujuan dari publikasi jurnal ini adalah untuk menyebarluaskan pemikiran konseptual atau ide-ide yang telah dicapai di bidang pendidikan. Media Penelitian Pendidikan : Jurnal Penelitian dalam Bidang Pendidikan dan Pengajaran menerbitkan jurnal dua kali dalam satu tahun yaitu pada bulan Juni dan Desember.
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Articles 13 Documents
Search results for , issue "Vol 14, No 1 (2020)" : 13 Documents clear
Korelasi Jurusan dan Asal Sekolah Terhadap Kemampuan Calon Guru Sekolah Dasar dalam Membedakan Rangkaian Seri dan Paralel Muhammad Erfan; Mohammad Archi Maulyda; Arif Widodo; Vivi Rachmatul Hidayati; Tursina Ratu
Media Penelitian Pendidikan : Jurnal Penelitian dalam Bidang Pendidikan dan Pengajaran Vol 14, No 1 (2020)
Publisher : Universitas PGRI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (160.677 KB) | DOI: 10.26877/mpp.v14i1.5792

Abstract

The ability to distinguish series and parallel circuits is one of the core abilities that must be mastered before learning various electrical circuits, from simple electrical circuits to complex electrical circuits taught to students at the elementary school to secondary school level. Therefore, this study aims to determine whether there is a significant relationship between student majors during high school and the origin of schools on the ability of students to distinguish series and parallel circuits. This research is quantitative research with an ex-post-facto approach and conducted on students at the University of Mataram Elementary School Teacher Education Study Program with a proportion of 119 respondents (Science Major), 61 people (Social Science Major), 6 people (Language Major) and 7 respondents coming from vocational high schools. Data is collected using test techniques provided through Google Form. Data were analysed using the biserial point correlation. The hypothesis is tested by comparing the value of the biserial point correlation with the value of r product moment. The results showed that the biserial point value between Science Major - Social Science Major, Science Major – Language Major, Social Science Major – Language Major and Senior High School - Vocational School were all below the r product moment value so it can be concluded that there was no significant relationship between the majors of students during high school and the origin of the school's ability to distinguish series and parallel circuits.
Upaya Meningkatkan Kreativitas Membentuk Balok Bangunan Melalui Metode Praktik Langsung pada Anak Kelompok A TK Negeri Kabupaten Temanggung Rukiyati Rukiyati
Media Penelitian Pendidikan : Jurnal Penelitian dalam Bidang Pendidikan dan Pengajaran Vol 14, No 1 (2020)
Publisher : Universitas PGRI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (198.252 KB) | DOI: 10.26877/mpp.v14i1.5522

Abstract

Block play is the ability in constructive activities by building complex buildings using unit blocks that can improve the ability of eye and hand coordination, train fine motor skills, train children in problem solving, games that give children freedom of imagination, so that new things can created as a child's creativity a creative idea. The rationale for this improvement in learning is the lack of creativity in children. The purpose of this study are: 1) to know that through the direct practice method can increase creativity in forming building blocks in children, 2) to find out the magnitude of the increase in creativity in forming building blocks through direct practice methods in children Group A Kindergarten State Temanggung Regency Semester I 2016/2017 Academic Year. The subjects of this study were 15 students of Group A of TK Kindergarten in Temanggung Regency. Data collection methods used are observation, interviews, and documentation. The conclusion of this study is that playing building blocks has proven to be effective in increasing the creativity of children in Group A of Temanggung District Kindergarten 2016/2017 Academic Year. This is indicated by the achievement of completeness criteria in the classroom action research that has been carried out. Completeness of learning outcomes of children who get very good grades from Cycle I to Cycle II has increased by 60%, so that from the initial condition to Cycle II it has increased by 73.3%. In the performance indicators the researchers determined 80% of children could show their creativity, in Cycle II it had exceeded the expected target of 86.7% of children being able to show their creativity in creating a form using building blocks and telling the results of their work.
Analisis Kemampuan Berpikir Kreatif pada Konsep Polimer dengan Pendekatan STEAM Bermuatan ESD Siswa SMA Negeri 1 Bantarbolang Siti Nurfadilah; Joko Siswanto
Media Penelitian Pendidikan : Jurnal Penelitian dalam Bidang Pendidikan dan Pengajaran Vol 14, No 1 (2020)
Publisher : Universitas PGRI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (151.452 KB) | DOI: 10.26877/mpp.v14i1.5543

Abstract

STEAM learning arises in response to the need to enhance students' interests and skills in the fields of Science, Technology, Engineering, and Mathematics (STEM). STEAM combines "arts" with STEM learning for the purpose of increasing student involvement, creativity, innovation, problem solving skills, and other cognitive benefits, and to improve work skills (eg teamwork, communication, adaptability) necessary for career and economic progress. Education for Sustainable Development (ESD) is Education for Sustainable Development empowering students to take responsible decisions and actions for environmental integrity, fair economic and community viability, for present and future generations, while respecting cultural diversity. STEAM learning with ESD is expected upgrade student creativity so that student can to finish the problem without sacrifice environment. The purpose of this research study is to find out the students' creative thinking abilities on the concept of polymers by using STEAM Approuch with ESD. The subjects of the research were students of class XII MIPA 4 of SMA Negeri 1 Bantarbolang. The preliminary study was conducted in the 2019/2020 semester 2 academic year. The data used the creative thinking ability test method and the creative attitude questionnaire sheet. After being collected it was analyzed and it was found that the achievement of creative thinking abilities of students amounted to 29.19 (36.5%) while the attainment of students' creative attitudes was 54.53 (74.65%).

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