La Hanu
Universitas Negeri Medan, Indonesia

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Analysis of CSR Index, Profitability, Sales Growth and Its Effect on Financial Performance on the Indonesia Stock Exchange in 2017-2020 Tauada Silalahi; Surbakti Karo karo; La Hanu; Jihen Ginting; Azizul Kholis; Riska Ariani
Economit Journal: Scientific Journal of Accountancy, Management and Finance Vol 2 No 1 (2022): Economit Journal: Scientific Journal of Accountancy, Management and Finance: (Feb
Publisher : Britain International for Academic Research (BIAR-Publisher)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33258/economit.v2i1.609

Abstract

The purpose of the research to determine the effect of corporate social responsibility disclosure on the performance of automotive companies on the Indonesia Stock Exchange (IDX) in 2017-2020, to determine the effect of profitability on the performance of automotive companies on the Indonesia Stock Exchange (IDX) in 2017-2020, to determine the effect of sales growth on the Indonesia Stock Exchange (IDX) in 2017-2020 and to determine the effect of corporate social responsibility diclosure, profitability and sales growth simultaneously on the performance of automotive companies on the Indonesia Stock Exchange (IDX) 2017-2020. The data collection techniuqe used in this study of documentation which learn the documents related data research such as the financial statements of automotive companies on the Indonesia Stock Exchange (IDX). In addition, the data analysis techniuqe used is multiple linear regression technique. The results in the study are 1) The company’s CSR index has a partial effect on the performance of automotive companies on the Indonesia Stock Exchange in 2017-2020 which is known as value Tcount > Ttable (2.172 > 1.69092), then H0 is rejected and Ha is accepted. 2) Profitability has a partial effect on the performance of automotive companies on the Indonesia Stock Exchange (IDX) in 2017-2020 which is known as value Tcount > Ttable (2.000 > 1.69092), then H0 is rejected and Ha is accepted. 3) Sales growth has a partial effect on the performance of automotive companies on the Indonesia Stock Exchange (IDX) in 2017-2020 which known a value Tcount > TTable (3.632 > 1.69092) the H0 is rejected and Ha is accepted. 4) The company’s CSR index, profitability and sales growth have a simultaneous effect on the performance of automotive companies on the Indonesia Stock Exchange (IDX) in 2017-2020 which known as value Tcount > Ttable (4.425 > 2.87) the H0 is rejected and Ha is accepted. 5) The percentage influence of the company’s CSR index, profitability and sales growth on Return On Assets is 0,593% while the remaining 40,7% is influenced by the other factors not examined.
PENERAPAN MODEL ROLE PLAYING DALAM PEMBELAJARAN MENDALAM UNTUK MENINGKATKAN AKTIVITAS DAN HASIL BELAJAR SISWA KELAS XI AKL SMK NEGERI 6 MEDAN Hot Nelly Rodearni Br Sipayung; La Hanu; Yulita Triadiarti; Sondang Aida Silalahi; Roza Thohiri
Jurnal Manajemen Pendidikan Vol. 11 No. 4 (2026): Regular Issue (In Progress)
Publisher : STKIP Pesisir Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34125/jmp.v11i4.3247

Abstract

This study aims to determine the improvement in student activity and learning outcomes through the implementation of the Role-Playing model within a deep learning approach regarding the topic of Long-Term Notes Payable in class XI AKL 2 at SMK Negeri 6 Medan during the 2025/2026 academic year. This research is a Classroom Action Research (CAR) study conducted over two cycles, comprising the stages of planning, action implementation, observation, and reflection. The research subjects consisted of 32 students. Data were collected through observation, tests, and documentation, and subsequently analyzed using both quantitative and qualitative descriptive methods. The results indicate that the implementation of Role-Playing within a deep learning approach can enhance student activity and learning outcomes. The percentage of students categorized as active and highly active increased from 40.63% in Cycle I to 87.50% in Cycle II. Classical learning mastery also rose from 81.25% to 93.75%, surpassing the school-established mastery criterion (KKTP) of 85. Thus, the implementation of Role-Playing in deep learning is effective in improving student activity and learning outcomes, while fostering a more active and meaningful learning environment that promotes a deeper understanding of concepts in class XI AKL 2 at SMK Negeri 6 Medan.