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Pemberdayaan Guru 3T Melalui Modul Ajar Etnosains Berbasis Media Digital John Nandito Lekitoo; Andy S. K. Dahoklory; Ratnah Kurniati MA; Sisilia Marcelina Taihuttu; Michael Inuhan; Fenty M. Madubun; Arche F. Bonara; Yuliyanti Dadiara; Margarita Malwewan
Jurnal Altifani Penelitian dan Pengabdian kepada Masyarakat Vol. 6 No. 1 (2026): Januari 2026 - Jurnal Altifani Penelitian dan Pengabdian kepada Masyarakat
Publisher : Indonesian Scientific Journal

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59395/altifani.v6i1.951

Abstract

Kegiatan Pengabdian kepada Masyarakat (PkM) ini bertujuan meningkatkan kompetensi guru SMP Negeri Tiakur, Kabupaten Maluku Barat Daya, dalam mengembangkan modul ajar berbasis etnosains dengan media digital interaktif. Survei awal menunjukkan 66,7% guru belum memahami konsep etnosains dan 83,3% belum menerapkannya, sementara pemanfaatan media digital masih terbatas pada PowerPoint. Kegiatan dilakukan melalui tahap persiapan, pelatihan, pendampingan, dan evaluasi dengan pendekatan learning by doing. Hasilnya menunjukkan peningkatan kompetensi guru dengan rata-rata N-Gain 0,875 (87,5%) dan kepuasan peserta 96,2%. Penguasaan tertinggi terjadi pada penggunaan Gimkit (92%), Canva (88%), dan Quizizz (86%). Pelatihan ini efektif memperkuat literasi digital, kreativitas pedagogis, serta pemahaman etnosains guru, sekaligus mendorong integrasi nilai budaya lokal dalam pembelajaran kontekstual sesuai prinsip Kurikulum Merdeka. 
PENINGKATAN KOMPETENSI GURU DALAM MERANCANG PEMBELAJARAN INOVATIF BERBASIS ETNOPEDAGOGI DAN DEEP LEARNING MELALUI PEMANFAATAN KECERDASAN BUATAN Karolina Rupilele; Fenty Madelin Madubun; Renny Souhoka; Sigit Sugiarto; Arche F. Bonara; Freds M. Dahoklory; Wisye M. Solmeda; Erlin Reiwuty
PAKEM: Jurnal Pengabdian Kepada Masyarakat Vol 6 No 3 (2026): Pakem : Jurnal Pengabdian Kepada Masyarakat
Publisher : Universitas Pattimura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30598/pakem.6.3.414-425

Abstract

Teachers in Indonesia's disadvantaged, frontier, and outermost (3T) regions continue to face challenges in developing innovative, contextual, and technology-enhanced learning. This community service program aimed to improve teachers' competence in designing ethnopedagogy- and deep learning-based instruction by utilizing artificial intelligence. The program was conducted at SMP Negeri 2 Tiakur, Southwest Maluku Regency, Indonesia, from 11 to 13 June 2026, involving 20 teachers. The implementation consisted of socialization, training, technology application, mentoring and evaluation, and sustainability activities. Program effectiveness was evaluated using a pre-test–post-test design, supported by classroom observations, product assessment, and participant response questionnaires. The results indicated a significant improvement in teachers' competence, as reflected by the increase in the average score from 63 on the pre-test to 92 on the post-test. All participants successfully utilized ChatGPT, Canva, Wordwall, and ZEP Quiz to develop learning materials integrating local culture with deep learning principles. Participants also demonstrated high engagement throughout the training and produced learning devices ready for classroom implementation. Program sustainability was supported through the use of Moodle as a learning management system for sharing instructional resources and best practices. These findings demonstrate that practice-oriented training combined with continuous mentoring effectively enhances teachers' competence in developing innovative, contextual, and technology-supported learning.