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SKILL LEARNING ESTIMATE IN ELEMENTARY AGE SANTRI AT DARUL QUR'AN ISLAMIC BOARDING SCHOOL (DESCRIPTIVE ANALYSIS STUDY) Jamalia, Jamalia; Lubis, Zulfahmi
TA'DIB: JURNAL PENDIDIKAN ISLAM Vol 12, No 1 (2023): Ta'dib: Jurnal Pendidikan Islam
Publisher : Pusat Penerbitan Universitas (P2U) Unisba

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29313/tjpi.v12i1.11979

Abstract

Listening skill or maharah istima' is one of the innate potentials for every human being from birth into the world. Likewise, this potential is very much in demand by students at the elementary age level. This study aims to describe the process of learning istima skills for elementary-age students at the Tahfidz Darul Qur'an Islamic  Boarding School. This research is a type of qualitative descriptive study method, collecting data using observation, interviews, and documentation studies. The subjects of this study included students of class IX MTs at the Tahfidz Darul Qur'an Islamic Boarding School for the 2022/2023 academic year. The results of this study concluded that the learning process in Islamic boarding schools was good in improving students' istima' skills.  This can be described since before entering class the teacher has prepared the material to be delivered and arranges giving assignments to the students starting from the students writing in their respective notebooks the important points that have been learned that day, the media used are visual and audio and The curriculum used is the independent curriculum. By using visual and audio media, it is more interesting for students to take part in istima skills learning in that class.
Membangun Kreativitas: Pelatihan Desain Grafis untuk Siswa SMA 1 Kaway XVI Sempena, Iwan Doa; Amri, Saiful; Nuril Fahdi, Nuril; Husna, Asmaul; Putri, Noni; Mawaddarahmah, Mawaddarahmah; Jamalia, Jamalia; Purnawan, Sastra; Wardani, Zakiatul; Maulina, Maulina; lovita, Fantia; Ikbal, Muhamad
Lok Seva: Journal of Contemporary Community Service Vol 4, No 1 (2025)
Publisher : Universitas Teuku Umar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35308/lokseva.v4i1.12707

Abstract

A graphic design training using Adobe Photoshop was conducted to enhance the visual design skills of students at SMA 1 Kaway XVI. The purpose of this program was to introduce fundamental design concepts and provide practical experience for students who had limited or no experience. Prior exposure to designing software. The methodology involved observation, pre-test and post-test assessments, and hands-on practice in creating promotional posters using Adobe Photoshop. A total of 20 students participated and demonstrated significant improvement in their design abilities. The evaluation results revealed increased understanding of design elements such as typography, color, and visual composition. Moreover, the training encouraged students to be more creative and confident in expressing their ideas visually. The outcomes of this initiative are not only applicable in an academic context but also broaden the students’ entrepreneurial perspective in the creative industry. This training proves that a practical, technology-based approach can serve as an effective solution in developing students’ technical skills in the digital era.
Pembangunan dan Pemanfaatan Awal Greenhouse sebagai Sarana Pembibitan Tanaman di Gampong Gunong Panyang Simangunsong, Isnaini Shona; Dirma, Novia; Japaruddin , Japaruddin; Itawarnemi, Hilmina; Nurlailisa, Nurlailisa; Jamalia, Jamalia; Fahik, Felista Fransiska; Huri , Ahmad Dhaman; Sasabillah, Festi; Fitryansyah, M. Aidil
Jurnal Masyarakat Madani Indonesia Vol. 4 No. 4 (2025): November
Publisher : Alesha Media Digital

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59025/1tvekx19

Abstract

Pembibitan tanaman di Gampong Gunong Panyang mengalami kendala akibat cuaca yang tidak menentu, curah hujan yang tinggi, serta metode tradisional yang menyebabkan bibit rentan rusak dan pertumbuhan akar kurang optimal. Untuk mengatasi hal ini, dilakukan pembangunan greenhouse sebagai sarana pembibitan yang terlindung dan terorganisir dengan melibatkan aktif masyarakat dalam setiap tahap pelaksanaan, mulai dari persiapan lahan, pembangunan fisik, hingga penataan bedengan dan rak bibit. Greenhouse berfungsi menjaga suhu dan kelembapan, melindungi bibit dari hujan deras maupun sinar matahari berlebih, serta menyediakan fasilitas perawatan yang lebih baik. Pada tahap pemanfaatan awal, bibit yang telah disemai dipindahkan ke dalam greenhouse dan dirawat sampai siap tanam di lahan. Kegiatan ini juga bertujuan sebagai media edukasi bagi masyarakat agar mampu mengadopsi teknologi pertanian sederhana secara berkelanjutan. Secara deskriptif, program ini berhasil meningkatkan keterlibatan masyarakat dalam proses pembangunan dan pemanfaatan greenhouse serta menjadi langkah awal yang positif dalam memperbaiki proses pembibitan dan pengelolaan pertanian secara lebih teratur dan berkelanjutan di daerah tersebut.
Upaya Meningkatkan Hasil Belajar IPS Melalui Media Permainan Ular Tangga pada Peserta Didik Kelas VI SD Negeri 104/IX Kedemangan Kabupaten Muaro Jambi Jamalia, Jamalia
Jurnal PGSD Vol 11 No 2 (2018)
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (282.792 KB) | DOI: 10.33369/pgsd.11.2.100-105

Abstract

The purpose of this research is to improve results learning subjects IPS through snake ladder media on grade 6 students SD No 104 / IX Kedemangan Muaro Jambi District Academic Year 2012/2013. The low learning interest of students in following the subjects of Social Sciences (IPS) which causes lowlearning outcomes of students is a major element of this research. The form of research is action research which is implemented in three cycles/ series. each cycle/ series consists of four stages namely, planning, action, observation, and reflection. There were 27 subjects, consisting of 11 males and 16 females. The method used as the main method is observation and test. The results showed that through the game media snake ladder the increased learning outcomes of IPS students, in the pre-action of the learners overall learning outcomes show percentage of 7.40% of students learn complete, after the first cycle/ series of learning results have increased in the amount of 40.74%. However the school established KKM 60 with percentage 100% complete, the action continued in II cycle/series and then result increased by 70.37%. and then the action is continued in III cycle/series with result score of 100% complete. it can be concluded that through the game media snake ladder can improve learning outcomes of IPS in grade 6 students SD 104 / IX Kedemangan muaro jambi district academic year 2012/2013.
E-Report Application: The Role of Stakeholders in The Assessment System in Schools Jamalia, Jamalia; Huriyah, Lilik; Yuliati, Wiwik
JURNAL AL-TANZIM Vol 6, No 4 (2022)
Publisher : Nurul Jadid University, Probolinggo, East Java, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33650/al-tanzim.v6i4.3112

Abstract

This study aims to find out about the role of school stakeholders in processing student grades using the e-report application. This study uses a descriptive method with a qualitative approach, namely observation by observing the website and using the website directly. Interviews were conducted with informants regarding the use of applications and documentation of reports issued from applications to school stakeholders who now participate in the use of e-reports. The data analysis technique was carried out using data reduction, data presentation, and concluding. The results show that the role of school stakeholders in the use of interconnected e-reports starts from the administrative field in data collection, teachers in data entry, curriculum fields in checking data, and BP teachers who enter student attendance to get to the parents. The existence of this E-report application shows the discipline and perseverance of the stakeholders in controlling IT. The processing of the scores on this e-report will also be copied into the student's master book, and later the results of this assessment will be submitted to the Surabaya City Education Office for nomination with other schools.