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Pemberdayaan Mahasiswa melalui Rancang Media Interaktif Guna Meningkatkan Efektivitas Promosi Kesehatan Masyarakat Adi Tri Atmaja; Okta Mela Cikal Santoso; Rafiqa Ilma Meinina; Fufa Masruro; Risa Yanuarti Sholihah; Rista Dwi Ani; Siti Muarifah
Jurnal Pengabdian Masyarakat (ABDIRA) Vol 6, No 3 (2026): Abdira, Juli
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/abdira.v6i3.2106

Abstract

Health promotion is often hampered by the phenomenon of digital fatigue and the gap in pedagogical competence of health students in reducing complex medical terminology into lay language. This community service aims to empower health students through the reactualization of interactive analog displays as an alternative instrument for inclusive community education. Adopting the participatory action learning method, it was constructed in four stages: dissemination, workshops, clinical simulations, and implementation in three secondary education institutions in Blitar City. The intervention results indicated a comprehensive escalation in the cognitive and psychomotor domains of participants, as evidenced by the successful engineering of infrastructure-friendly dynamic manual display instruments, fabrication cost efficiency and mobilization portability. Clinical understanding skills with basic instructional design principles through interactive analog media have proven to be able to bridge the epistemological disparity between health workers and the community and produce health cadres who are resilient, communicative, and adaptive to infrastructure.
Digital Literacy Assisted by E-Litera Media Nonfiction Text Materials to Increase Interest in Learning Kardiana Metha Rozhana; Kardiana Zendha Avalentina; Adi Tri Atmaja
Proceeding of the International Conference on Global Education and Learning Vol. 2 No. 2 (2025): December : Proceeding of the International Conference on Global Education and L
Publisher : Asosiasi Riset Ilmu Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62951/icgel.v2i2.172

Abstract

The objective of this research is to improve student learning interest in nonfiction texts through the implementation of E-Litera, a digital-based interactive literacy media. This study utilized a classroom action research design conducted in two cycles involving 24 fourth-grade students at SDN Sidomulyo. Data were obtained from questionnaires, observations, interviews, and documentation. The results showed a significant improvement in student learning outcomes throughout the research process. In the pre-action phase, only 8 students (33.3%) achieved the minimum mastery criteria, while 16 students (66.7%) did not meet the criteria. This figure increased to 12 students (50%) in the first cycle, and significantly rose to 20 students (83.3%) in the second cycle. The enhanced performance in the final cycle reflects the effectiveness of E-Litera in providing visually engaging and structured content, which helped deepen students' understanding of nonfiction materials. These findings support the use of E-Litera as a meaningful and engaging digital media to foster reading interest and improve comprehension skills in elementary education. By using E-Litera, the teaching and learning process can be more effective and enjoyable, ultimately improving the quality of student learning.