Praja, Tatag Satria
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Joyful Learning In Fiqh Lesson Using Vlog : A Case Study at 26 Muhammadiyah Kalitengah Islamic Junior High School Lamongan Rusydiyah, Evi Fatimatur; Praja, Tatag Satria
TADRIS: Jurnal Pendidikan Islam Vol 14 No 2 (2019)
Publisher : State Islamic Institute of Madura

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1120.963 KB) | DOI: 10.19105/tjpi.v14i2.2750

Abstract

The process of learning in the 21st century is oriented towards innovative and creative activity. One of it is the integration of ICT literacy in learning. Fiqh learning mostly taught conventionally so that it is uninteresting. Therefore, this research would like to focus on the joyful learning method. The phenomenon was that the teacher conducted the learning using ICT literacy and made the environment fun. The focus of this study is how the implementation of joyful learning in Fiqh lesson based on vlog was and how was the students’ response. The data was collected through observation, and interview. The result was 1) the implementation of vlog was started with introduction, core content, and conclusion. This made the environment fun; 2) students’ responses were taken from 6 indicators which were: fun, interesting, interactive, self-confidence, more interactive, new knowledge, and content understanding. 55% of the students answered, 49% of the students strongly agreed, 38% of the students agreed, and 13% of the students disagreed. 
Sejarah Pembelajaran Edutainment Praja, Tatag Satria
JOIES (Journal of Islamic Education Studies) Vol. 2 No. 2 (2017): JOIES (Journal of Islamic Education Studies), December
Publisher : Program Studi Doktor Pendidikan Agama Islam dan Program Magister Pendidikan Agama Islam, Pascasarjana Universitas Islam Negeri Sunan Ampel

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15642/joies.2017.2.2.187-203

Abstract

The purpose of human life is happiness which is synonymous with pleasure. During this time, learning in class has been a scary thing. Many teachers force students to study a pile of learning material, giving rise to fear for students and even stress. Edutainment is learning to design by combining the content of education and entertainment in harmony, so that learning activities take place fun. Edutainment was formally introduced in the 1980s. Edutainment-based learning theory, among others: cooperative learning theory, triune brain, multiple intelligences, and Quantum learning. Learning concepts that support edutainment includes: The concept of a "risk-free" learning environment, AMBAK, learning styles, and active learning. Edutainment transformation in learning, among others: humanizing the classroom, active learning, the accelerated learning, quantum learning, and quantum teaching.