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DESAIN SEBAGAI PRODUK DAN PRAKTIK DAN RELASINYA DENGAN MEDIA DALAM INDONESIA 4.0 Surahman, Adi
JURNAL KREATIF: DESAIN PRODUK INDUSTRI DAN ARSITEKTUR Vol 6 No 1 (2018): Volume 6, No. 1, Oktober 2018
Publisher : Indonesian Society of Applied Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46964/jkdpia.v6i1.30

Abstract

ABSTRAK Komunikasi sebagai sebuah proses penyampaian pesan dari komunikator (penyampai pesan) pada komunikan (penerima pesan) untuk mencapai kesamaan makna merupakan salah satu kebutuhan manusia sebagai makhluk sosial yang pada hakikatnya memerlukan berinteraksi antara satu dengan yang lainnya. Dalam proses komunikasi, interaksi ini dapat terjadi pada beragam tatanan. Beragam tatanan komunikasi sebagai bentuk interaksi manusia terdiri dari intrapersonal, interpersonal, kelompok kecil (small group), komunikasi publik, dan komunikasi massa. Klasifikasi tatanan komunikasi tersebut dilakukan berdasar pada jumlah orang yang terlibat dalam proses komunikasi; yang menempatkan komunikasi massa menjadi tatanan komunikasi yang melibatkan banyak orang, tersebar dan memiliki tingkat diferensiasi yang tinggi. Dalam komunikasi massa, secara konvensional, media yang lazim digunakan terklasifikasi dalam media cetak (surat kabar dan majalah) dan media elektronik (radio dan televisi). Artikel ini akan membahas kajian pustaka menggunakan Analisis Dokumentasi untuk mengidentifikasi potensi pengembangan Desain sebagai produk dan praktik dan relasinya dengan media di era Indonesia 4.0. Dalam hal ini, pendidikan tinggi desain berperan sebagai saluran pengayaan wawasan bagi mahasiswa untuk dapat memahami konsep yang kuat dan integratif dalam kaitannya menghadapi tuntutan kebutuhan Desain di Revolusi Industri 4.0. Kata kunci: Produk Desain, Praktik Desain, Media dalam Desain, Indonesia 4.0 ABSTRACT Communication as a process of delivering messages from the communicator (messenger) to the communicant (the recipient of the message) to achieve the same meaning is one of human needs as a social being which essentially requires interacting with one another. In the process of communication, this interaction can occur in a variety of settings. Various communication arrangements as a form of human interaction consist of intrapersonal, interpersonal, small groups (small groups), public communication, and mass communication. The classification of the communication order is carried out based on the number of people involved in the communication process; which puts mass communication into a communication system that involves many people, spreads and has a high degree of differentiation. In mass communication, conventionally, media commonly used are classified in print media (newspapers and magazines) and electronic media (radio and television). This article will discuss literature review using Documentation Analysis to identify potential development of Design as a product and practice and its relationship with the media in the Indonesian era 4.0. In this case, design higher education plays a role as an insight enrichment channel for students to be able to understand a strong and integrative concept in relation to the demands of design in the Industrial Revolution 4.0. Keyword: Product Design, Design Practices, Media in Design, Indonesia 4.0
Kewenangan Daerah dalam Pengelola Keuangan Berdasarkan Undang-Undang Nomor 23 Tahun 2014 Tentang Pemerintahan Daerah Surahman, Adi; Suryaningsi, Suryaningsi; Rosmini, Rosmini
PRIMER : Jurnal Ilmiah Multidisiplin Vol. 2 No. 4 (2024): PRIMER : Jurnal Ilmiah Multidisiplin, Agustus 2024
Publisher : LPPM Institut Teknologi Dan Kesehatan Aspirasi

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Abstract

In carrying out regional financial management and how the duties of regional financial management officials Legal arrangements regarding regional state financial management powers are based on the Law of the Republic of Indonesia Number 17 of 2003 concerning State Finance and Law of the Republic of Indonesia Number 23 of 2014 concerning Regional Government. The President as the Head of Government holds the power of state financial management as part of government power. The power to manage State finances includes general authority and special authority and the regional head is the holder of regional financial management power which in its implementation the regional head delegates part or all of its powers in the form of planning, implementation, administration, reporting and accountability, and supervision of regional finances to regional apparatus officials based on the principle of separation of authority between those who order, test, and those who receive/issue money.
Analisis Sentimen Terhadap Cryptocurrency Berbasis Python TextBlob Menggunakan Algoritma Naïve Bayes Azhar, Rizaldi; Surahman, Adi; Juliane, Christina
J-SAKTI (Jurnal Sains Komputer dan Informatika) Vol 6, No 1 (2022): EDISI MARET
Publisher : STIKOM Tunas Bangsa Pematangsiantar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30645/j-sakti.v6i1.443

Abstract

Cryptocurrency users are now increasing as the market becomes more and more attractive. In 2019 recorded around 139 million account users verified id cryptocurrency. Recently, it was enlivened by the emergence of #crypto on Twitter and had become a world trending topic. This gives rise to many opinions and opinions from twitter users. With so many twitter users' opinions on the hashtag, it is very difficult to know whether positive, negative or neutral sentiments are manual. This requires machine learning to be able to automate labeling, be it positive, neutral or negative sentiments. Machine learning used is by utilizing Python TextBlob. The results of automatic labeling using Python TextBlob from a total of 1032 tweets obtained 632 tweets or 61.24% containing positive sentiments, 296 neutral sentiments or 28.68% tweets and 104 negative sentiments or 10.07%. The test results using the Naïve Bayes algorithm with each testing data and training data are 0.2 and 0.8. From this test, the accuracy value is 71.98%, precision is 83.04%, recall is 60.88% and f1_score is 65.07%.
Analisis Sentimen Terhadap Cryptocurrency Berbasis Python TextBlob Menggunakan Algoritma Naïve Bayes Azhar, Rizaldi; Surahman, Adi; Juliane, Christina
J-SAKTI (Jurnal Sains Komputer dan Informatika) Vol 6, No 1 (2022): EDISI MARET
Publisher : STIKOM Tunas Bangsa Pematangsiantar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30645/j-sakti.v6i1.443

Abstract

Cryptocurrency users are now increasing as the market becomes more and more attractive. In 2019 recorded around 139 million account users verified id cryptocurrency. Recently, it was enlivened by the emergence of #crypto on Twitter and had become a world trending topic. This gives rise to many opinions and opinions from twitter users. With so many twitter users' opinions on the hashtag, it is very difficult to know whether positive, negative or neutral sentiments are manual. This requires machine learning to be able to automate labeling, be it positive, neutral or negative sentiments. Machine learning used is by utilizing Python TextBlob. The results of automatic labeling using Python TextBlob from a total of 1032 tweets obtained 632 tweets or 61.24% containing positive sentiments, 296 neutral sentiments or 28.68% tweets and 104 negative sentiments or 10.07%. The test results using the Naïve Bayes algorithm with each testing data and training data are 0.2 and 0.8. From this test, the accuracy value is 71.98%, precision is 83.04%, recall is 60.88% and f1_score is 65.07%.
MULTILITERATION POTENTIAL OF CINEMATIC-ORCHESTRA ART FILM “SETAN JAWA” IN COMMUNICATING CULTURE IN THE ERA OF DIGITAL TRANSFORMATION : POTENSI MULTILITERASI FILM SENI SINEMATIK-ORKESTRA “SETAN JAWA” DALAM MENGKOMUNIKASIKAN BUDAYA DI ERA TRANSFORMASI DIGITAL Dewi, Agustina Kusuma; Surahman, Adi; Resmisari, Ganis; Kusnaedi, Iyus; Waskito, Muhamad Arif; Karim, Shiddiq Bi'tsatulfathi Syaiful; Suria, Muhammad Arvi
AMARASI: JURNAL DESAIN KOMUNIKASI VISUAL Vol 6 No 1 (2025): Amarasi: Jurnal Desain Komunikasi Visual
Publisher : Program Studi Desain Komunikasi Visual

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59997/amarasi.v6i1.4595

Abstract

Menghadirkan gambaran kehidupan nyata, dengan karakteristiknya yang dapat melampaui ruang dan waktu dan menggambarkan semangat zaman saat film tersebut diproduksi—film dapat berdampak mempengaruhi relasi sosial dan gaya hidup masyarakat Indonesia; termasuk di dalamnya, juga memberikan pengetahuan dan pemahaman budaya selaras zamannya. Berlatar belakang narasi kultural Jawa pada awal abad ke-20 yang mengangkat tentang Pesugihan Kandang Bubrah, Garin Nugroho membuat film “Setan Jawa” sebagai sebuah film bisu hitam putih berpendekatan sinematik-orkestra. Sebagai sebuah film seni dengan gaya sinematik khas Garin Nugroho, tidak hanya di Indonesia, film “Setan Jawa” berhasil memikat penonton di berbagai dunia, mulai dari Australia, Jepang, Perancis, dan Belanda. Pada setiap pertunjukan dan/atau pemutaran filmnya, “Setan Jawa” kerap kali mengangkat seni pertunjukan khas negara di mana film tersebut diputar, sebagai salah satu bagian yang berkolaborasi dengan unsur tradisi Indonesia (khususnya Jawa) yang diangkat menjadi latar narasi pada film “Setan Jawa”. Dengan metode studi kasus dan analisis dokumen, tujuan penelitian kualitatif ini adalah mengidentifikasi potensi keberpaduan teknologi film, seni, musik tradisi, dan orkestra, menghadirkan beragam mode komunikasi literatif; dengan asumsi bahwa keberagaman visual yang didukung dengan multiliterasi berpotensi sebagai saluran komunikasi budaya. Dari penelitian ini disimpulkan bahwa sebagai film seni yang dihadirkan dengan pendekatan sinematik-orkestra, potensi multiliterasi  film “Setan Jawa” membuka ruang artistik sekaligus saluran komunikasi global dengan tetap berpijak pada unsur glokal, yang dapat menguatkan identitas kultural di era digital. Sebagai saluran komunikasi budaya, secara tidak langsung, bentuk film seperti “Setan Jawa” berpotensi berkontribusi terhadap rekontekstualisasi dan representasi nilai-nilai ideologi bangsa.
CARA WIMBA DAN TATA UNGKAPAN BAHASA RUPA DALAM PRINT-AD SEBAGAI STRATEGI KOMUNIKASI Studi Kasus Iklan Pemenang The Cannes Lions International Festival of Creativity Kategori Print-Ad pada tahun 1992 Dewi, Agustina Kusuma; Surahman, Adi
CITRAWIRA : Journal of Advertising and Visual Communication Vol. 4 No. 2 (2023)
Publisher : ISI Press Institut Seni Indonesia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33153/citrawira.v4i2.5672

Abstract

There are many advertisements whose visual expressions are dominated by Western fine arts and graphic design techniques (which tend to be one of the patrons of graphic design scholarship in Indonesia, so it requires significant exploration and development of traditional art roots to be able to find ideas about Indonesian graphic design. Wimba Method and Visual Language Expression is a wealth of world visual language, in this research it is used as a reference for visual styles based on local Indonesian traditions. Using a descriptive qualitative approach with a digital survey as a research instrument, the research objects were 43 advertisements that were winners in the print-ads category in The Cannes Lions International Festival of Creativity in 1992 (the first year the Press and Outdoor Lions category appeared). From the research results, it was concluded that visual style has the impact of providing stimuli to the target audience to determine the priority of information to be accessed; where there is a tendency, determination This begins first from an affective point of view, rather than a cognitive one.