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SISTEM INFORMASI PENGENALAN PAKAIAN ADAT TRADISIONAL INDONESIA BERBASIS WEB Ngajiyanto, Ngajiyanto; Darsin, Darsin
Jurnal informasi dan komputer Vol 11 No 02 (2023): Jurnal Informasi dan Komputer yang terbit pada tahun 2023 pada bulan 10 (Oktobe
Publisher : LPPM Institut Teknologi Bisnis Dan Bahasa Dian Cipta Cendikia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35959/jik.v11i02.533

Abstract

Indonesia is an archipelagic country that is rich in a variety of cultural products, one of which is traditional clothing. However, as time goes by, the preservation of traditionals clothing is increasingly being eroded by foreign cultures and increasingly being forgotten by today's younger generation. Making an information system that displays various kinds of traditional clothing is an alternative media for introducing Indonesian traditionasl clothing. The method used in the development of this information system uses the waterfall model where the data collection techniques used include interviews and literature study. This information system was developed using the programming language PHP (Hypertext Prepocecor) and MySql database. The design is built using HTML and CSS. The author hopes that this information system can publish information quickly and accurately to the public in finding information about traditional custom clothing. The purpose of this research is to build a web-based information system to display traditionals clothing starting from brief information, history or origins as well as online galleries of traditionals clothing.
Pelatihan Dasar Pemrograman Dasar Python Learning Siswa SMK Pembina Menggunakan Perangkat Mobile Poetra, M. Andika P; Darsin, Darsin; Lismaini, Lismaini; Susilowati, Endang; Setiono, Setiono
Journal Of Human And Education (JAHE) Vol. 4 No. 6 (2024): Journal of Human And Education (JAHE)
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jh.v4i6.2332

Abstract

Programming languages ​​are a must-have knowledge apart from hardware in informatics. There are still many students at Pembina Tulang Bawang Vocational School who do not have computers or laptops to use as devices and have minimal understanding of syntax, variables and functions, as well as understanding algorithms and programming logic. The aim of this activity is to provide training in the Python programming language using mobile to vocational school students so that it is hoped that they can provide education and improve and develop students' skills and creativity in using the programming language practically and effectively. The method involved lectures, presentations and practicums, which were attended by 22 students consisting of 10 class X students and 12 class XI students. Evaluation is carried out through an initial evaluation process and final evaluation using a quiz. The results of the training showed an increase in understanding of 35%. This shows that there was an increase in students' understanding of the material that was provided during the training regarding the use of the Pycode application which can be used to carry out Python programming using mobile devices.
Penerapan Metode K-Nearest Neightbor Pada Diagnosa Penyakit ISPA Berbasis Web Darsin, Darsin
Journal Computer Science and Information Systems : J-Cosys Vol 5, No 1 (2025): Maret
Publisher : Universitas Dharma Wacana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53514/jco.v5i1.607

Abstract

Penyakit ISPA adalah salah satu penyakit yang banyak terjadi pasa saat sekarang ini. Adapun beberapa jenis penyakit ispa diantarnya bronkitis akut, rinitis, faringitis, laringitis, tomsilitis, commond cold, phenomia, sinusitis. Hal ini mendorong para ahli untuk semakin mengembangkan komputer agar dapat membantu kerja manusia, salah satunya adalah sistem pakar. Tujuan dari penelitian ini yaitu membuat implementasi Penerapan Metode K-Nearest Neighbor pada Diagnosa Penyakit ISPA Berbasis Web agar dapat mengetahui apakah seseorang bisa terkena penyakit ISPA apa tidak dan digunakan untuk para penderita yang tidak mampu konsultasi dengan para ahli dikarenakan biaya yang mahal. Metode penelitian yang digunakan menggunakan Expert System Development Life Cycle (ESDLC) mulai dari mengumpulkan pengetahuan, merepresentasikan pengetahuan, membuat knowledge based, validasi pengetahuan, inferensi pengetahuan, penjelasan hasil inferensi, implementasi, uji coba dan pemeliharaan. Hasil dalam penelitian ini menggunakan uji coba validasi dengan menggunakan sensitivity dan specificity pada tiap penyakit ISPA.
Pengaruh Persepsi dan Trend terhadap Keputusan Pembelian Vape dan HTP (Heated Tobacco Product) pada Konsumen Gen-Z Feby Saputro, Danang; Harjanti, Agustina Eka; Darsin, Darsin
Jurnal Bisnis Digital dan Enterpreneur (BISENTER) Vol. 3 No. 2 (2025): Jurnal Bisnis Digital dan Enterpreneur
Publisher : STMIK Amika Soppeng

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70247/bisenter.v3i2.190

Abstract

The development of modern lifestyles and the high use of social media encourage Generation Z to increase the consumption of vape and heated tobacco products (HTP), which are often considered symbols of urban lifestyle. This study aims to determine the influence of perceptions and trends on vape and HTP purchasing decisions among Gen-Z consumers in Jepara Regency. This study uses a quantitative descriptive approach through an online questionnaire-based survey method to 100 respondents aged 18–27 who have purchased or used vape or HTP. Data were analyzed using PLS-SEM with the help of SmartPLS. The results showed that the R² value was 0.219, meaning that 21.9% of the variation in purchasing decisions was explained by perceptions and trends, while the rest was influenced by other factors outside the research model. The perception variable was proven to have a positive and significant effect on purchasing decisions with a path coefficient of 0.461, a t-statistic of 5.592, and a p-value of 0.000, while the trend variable had no significant effect as seen from the path coefficient of 0.018, a t-statistic of 0.109, and a p-value of 0.914. Perceptions of product quality and benefits are the most dominant factors driving purchasing decisions, while social media trends have no impact because consumers' perceptions are already pre-formed. Manufacturers recommend focusing marketing strategies on building positive perceptions through product education, quality enhancement, and emphasizing utility, although trends can still be leveraged to attract new consumers.
Efektivitas Fitur Cash on Delivery (COD) dan Keamanan dalam Mengatasi Masalah Pembayaran di Shopee Safitri, Anisa; Harjanti, Agustina Eka; Darsin, Darsin
Jurnal Bisnis Digital dan Enterpreneur (BISENTER) Vol. 3 No. 2 (2025): Jurnal Bisnis Digital dan Enterpreneur
Publisher : STMIK Amika Soppeng

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70247/bisenter.v3i2.201

Abstract

Perkembangan e-commerce di Indonesia, khususnya melalui platform Shopee, telah mendorong meningkatnya penggunaan metode pembayaran Cash On Delivery (COD). Fitur ini memberikan rasa aman bagi konsumen karena pembayaran dilakukan setelah barang diterima. Namun, di balik kelebihannya, COD juga menimbulkan permasalahan seperti pembatalan sepihak, retur barang, dan kerugian bagi penjual. Oleh karena itu, aspek keamanan transaksi menjadi sangat penting untuk menjaga efektivitas sistem COD. Penelitian ini bertujuan untuk mengetahui pengaruh fitur COD dan keamanan terhadap masalah pembayaran di Shopee. Penelitian menggunakan pendekatan kuantitatif deskriptif dengan metode survei berbasis kuesioner online. Responden penelitian adalah 100 mahasiswa Fakultas Ekonomi, Pendidikan dan Hukum Universitas Muhammadiyah Kudus yang pernah menggunakan fitur COD di Shopee. Teknik pengambilan sampel dilakukan secara purposive sampling, sedangkan analisis data menggunakan Structural Equation Modeling berbasis Partial Least Squares (PLS-SEM) dengan bantuan perangkat lunak SmartPLS. Hasil penelitian menunjukkan bahwa fitur COD dan keamanan berpengaruh signifikan terhadap masalah pembayaran. Artinya, semakin baik penerapan COD dan semakin tinggi rasa aman yang dirasakan konsumen, maka semakin rendah permasalahan pembayaran yang terjadi. Selain itu, konsumen merasa lebih aman menggunakan COD karena dapat memastikan barang diterima terlebih dahulu sebelum melakukan pembayaran.