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PENGARUH MODEL PEMBELAJARAN BERBASIS MASALAH TERHADAP HASIL BELAJAR PADA MATERI LINGKARAN DI SMPN 19 PONTIANAK Suhendra, Martin; Mirza, Ade; Suratman, Dede
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 8, No 3 (2019): Maret 2019
Publisher : Jurnal Pendidikan dan Pembelajaran Khatulistiwa

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Abstract

AbstractThe aimed  of this research were to know the study achievement after being taught by using Problem Based Learning (PBL) model on circle material and to know the effect on study achievement after being taught by using PBL model on Circle material of SMP N 19 Pontianak. The form of this research was quasy experimental study with nonequivalent control grup design. The sample of this research was class VIII F  as an experimental class and class VIII G as a control class. The technique of data collection was a measurement technique and the tool of data collection is a test in the form of essay test. The pretest data are analyzed by using t-test after fulfilling the homogeneity and normality test. The research finding showed that the mean score of pre-test is 5.82 while the mean score of post-test is 16.10. The result of t test was 0.00 with significance different 0.05 indicated that any differences between PBL and direct learning model on study achievement. The calculation of effect size was 2.75. it is higher than 0.8 and categorized as ?High?. It could be concluded that the using of PBL influences study achievement on circle material. Keywords:  Circle Material, Problem Based Learning Model, Students Achievement
MENINGKATKAN KEMAMPUAN SPASIAL SISWA DENGAN PEMBELAJARAN MELALUI MEDIA VISUAL Rohmah Pila Khoriyani; Martin Suhendra
EDUCATIONAL JOURNAL : General and Specific Research Vol. 2 No. 3 (2022): OKTOBER
Publisher : CV. ADIBA AISHA AMIRA

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This paper aim of overcoming the weakness of students' mathematical spatial abilities in geometry. By using visual learning media, it is hoped that it can improve students' spatial abilities. As for conducting a literature review to examine how visual learning media in the form of geogebra, cabri 3D, or learning videos can improve students' spatial abilities, which are closely related to their abilities in geometry, The results of the research studies conducted are then described to present the results of implementing learning with visual media, which have an impact on increasing students' spatial abilities. By increasing students' spatial abilities, it is expected that students can fully understand geometry material. In addition, increasing students' spatial abilities is expected to foster students' motivation in learning mathematics.
LEARNING MANAGEMENT SYSTEM (LMS) MICROSOFT TEAMS DAN DRAWING PAD PADA PEMBELAJARAN MATEMATIKA DALAM PENERAPAN PEMBELAJARAN HYBRID LEARNING DI ERA PANDEMIC COVID-19 (STUDI DI SMA KRISTEN IMMANUEL PONTIANAK) Martin Suhendra; Rohmah Pila Khoriyani; Rinda Kusmayanti; Ahmad Yani T; Bistari Basyuni
Journal of Educational Review and Research Vol 5, No 2 (2022): VOLUME 5 NUMBER 2 DECEMBER 2022
Publisher : STKIP Singkawang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26737/jerr.v5i2.3681

Abstract

Tujuan dibuatnya tulisan ini yaitu memberikan gambaran mengenai LMS di SMA Kristen Immanuel Pontianak sebagai salah satu solusi dalam menghadapi tantangan pembelajaran daring sehingga dapat dijadikan acuan bagi sekolah lain dalam menerapkannya ditengah pandemic covid-19. Penggunaan LMS dan IT yaitu Microsoft Teams dan Drawing Pad. Dengan adanya penggunaan LMS Microsoft Teams dan Drawing Pad maka pembelajaran online lebih efektif dijalankan sehingga tujuan pembelajaran dapat tercapai dengan baik. Pada artikel ini akan dideskripsikan manfaat dan proses pembelajaran menggunakan LMS Microsoft Teams dan Drawing Pad di SMA Kristen Immanuel Pontianak
Exploring the Role of Desmos in Mathematics Learning: A Quantitative Descriptive Study Hakim, Rahman Nul; Suhendra, Martin; Arifin, M. Zainul
Gammath : Jurnal Ilmiah Program Studi Pendidikan Matematika Vol. 10 No. 1 (2025): Gammath : Jurnal Ilmiah Program Studi Pendidikan Matematika
Publisher : Universitas Muhammadiyah Jember

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Abstract

This study seeks to investigate the function of the Desmos platform in mathematics education via a quantitative descriptive methodology. The study's subjects were 32 students, evaluated on three principal dimensions: conceptual understanding, learning motivation, and student engagement in mathematics education. Data were gathered through a questionnaire aimed at assessing students' impressions of the efficacy of Desmos in facilitating the learning process. The study's results demonstrate that the utilization of Desmos positively influences all three evaluated dimensions. 50.02% of students concurred, and 38.76 percent strongly concurred that Desmos enhances their conceptual understanding of mathematics. Concerning motivation, 44.4% of students concurred and 36.9% strongly concurred that Desmos augments their motivation to study mathematics. In relation to student engagement, 40.64% of students concurred and 28.14% strongly concurred that the utilization of Desmos enhances their participation in the learning process. This study finds that Desmos significantly enhances conceptual understanding, learning motivation, and student involvement in mathematics education.
Analysis ANALISIS MINAT BELAJAR SISWA DALAM PELAJARAN MATEMATIKA PADA MATERI GRAFIK FUNGSI KUADRAT MENGGUNAKAN DESMOS Suhendra, Martin; Hakim, Rahman Nul; Arifin, Zainul
ELIPS: Jurnal Pendidikan Matematika Vol 6 No 1 (2025): ELIPS, Maret 2025
Publisher : Universitas Pancasakti

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47650/elips.v6i1.1794

Abstract

Tujuan dari penelitian ini adalah untuk menganalisis minat siswa dalam belajar matematika, khususnya pada topik Grafik Fungsi Kuadrat, dengan bantuan aplikasi Desmos. Hal ini disebabkan metode penyampaian materi yang kurang menarik dan kurangnya pemahaman tentang konsep-konsep dasar dapat menjadi penyebab kesulitan siswa dalam belajar matematika. Penelitian ini menggunakan metode penelitian deskriptif, yang menghasilkan data deskriptif dengan menganalisis persentase respons siswa terhadap survei yang berisi lima indikator yang mengukur minat mereka dalam belajar. Populasi dari penelitian ini terdiri dari semua siswa SMP Kristen Immanuel Pontianak di Kota Pontianak, dengan sampel 36 siswa dari kelas IX-D. Data dikumpulkan melalui kuesioner yang menilai minat siswa dalam belajar matematika dengan bantuan aplikasi Desmos. Kuesioner tersebut berisi 20 pernyataan—10 positif dan 10 negatif. Analisis data menyimpulkan bahwa aplikasi Desmos berdampak positif terhadap minat siswa dalam belajar matematika. Hasilnya menunjukkan bahwa persentase rata-rata siswa yang sangat setuju dengan pernyataan positif adalah 15,55%, rata-rata siswa setuju adalah 70%, tingkat siswa yang tidak setuju adalah 9,44%, dan persentase siswa yang sangat tidak setuju adalah 5,01%. Penelitian menyimpulkan bahwa aplikasi Desmos berpengaruh positif terhadap minat belajar matematika siswa, dengan rata-rata 70% siswa menunjukkan persetujuan terhadap pernyataan-pernyataan positif.