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PERAN PEMERINTAH DAERAH DALAM PENGEMBANGAN PARIWISATA DI KABUPATEN MERANGIN TAHUN 2018-2020 Fathonah, Nurul; ', Adlin
Jurnal Online Mahasiswa (JOM) Bidang Ilmu Sosial dan Ilmu Politik Vol. 11: Edisi I Januari - Juni 2024
Publisher : Fakultas Ilmu Sosial dan Ilmu Politik Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Merangin Regency is one of the areas in Jambi Province which is rich in tourism potential. Merangin Regency has many natural tourist attractions. If this tourist attraction is managed and developed well and appropriately, it will become an interesting tourist destination to visit. There are still many tourist attractions that have limitations and problems. Such as a lack of information regarding the existence of tourist attractions and a lack of facilities and infrastructure. This research was conducted to find out the role of the Regional Government in tourism development as a regulator, facilitator and dynamist and what are the obstacles in developing tourism in Merangin Regency. This research was conducted using a qualitative research approach with descriptive research type. With data collection techniques through interviews and documentation. The results of this research show that the role of Regional Government in tourism development includes: 1) The role of the Government as a Regulator by making policies regarding maintenance and carrying out monitoring and evaluation 2) The role of the Government as a Facilitator of government involvement by creating programs and carrying out physical development and also carrying out tourism promotion, 3) The role of the Government as a dynamist by providing training to the community. Obstacles in developing tourism in Merangin Regency are community participation, limited infrastructure, limited funds. Keywords: Role of Regional Government, Tourism Development, Natural Tourism Objects
PENINGKATAN PEMAHAMAN KONSEP IPAS KELAS V MELALUI MODEL PjBL MENGGUNAKAN MEDIA VISUAL Fadholi, Ahmad; Fakhriyah, Fina; Fathonah, Nurul
Tunas Nusantara Vol 7, No.1 (2025)
Publisher : Universitas Islam Nahdlatul Ulama Jepara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34001/jtn.v7i1.8010

Abstract

Meaningful education in schools is education that is implemented effectively, namely students learn actively and are actively involved-participatively to build their knowledge. One effective way to increase active involvement of students is to apply the Project Based Learning (PjBL) learning model. The low understanding of the concept of the subject of science and supported by the presentation of material in the student's worksheet book that is less interesting is the cause of learning difficulties for students. This research was conducted at SD NU Nawa Kartika Kudus class V B, subject of science and natural resources, Indonesia's rich biodiversity and nature with the PjBL learning model with visual media. This research model uses PTK (Classroom Action Research) with data analysis procedures according to the opinions of Miles and Huberman and descriptive statistical data analysis. The results of this study showed an increase in the average results of student assessments of 44.9 (percentage 5.6%) from the pre-cycle, then the average student assessment of 62.4 (percentage 30.6%) from cycle 1, and the average student assessment of 81.5 (percentage 91.7%) in cycle 2. Based on the results of the study, there was a significant and positive increase in understanding of the concept of IPAS because from each learning or research process from the pre-cycle, cycle 1, and up to cycle 2 there was always an increase.
IMPLEMENTASI PROBLEM BASED LEARNING BERBANTU MEDIA FLASHCARD UNTUK MENINGKATKAN LITERASI SOSIAL BUDAYA Hikmah, Nailil; Fakhriyah, Fina; Fathonah, Nurul
Jurnal Kalacakra: Ilmu Sosial dan Pendidikan Vol 6, No 2 (2025): July 2025
Publisher : Universitas Tidar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31002/kalacakra.v6i2.9696

Abstract

Penelitian ini bertujuan untuk meningkatkan kemampuan literasi sosial budaya melalui penerapan model Problem Based Learning berbantu media flashcard. Latar belakang penelitian ini adalah rendahnya literasi sosial budaya peserta didik kelas IV D SD NU Nawa Kartika Kudus, yang tercermin dari hasil pretest awal yang hanya 48% siswa yang tuntas. Penelitian ini menggunakan metode penelitian tindakan kelas (PTK) model Kemmis dan Taggart dengan dua siklus. Subjek penelitian adalah 33 peserta didik. Instrumen penelitian berupa tes pretest-posttest dan lembar observasi. Hasil penelitian menunjukkan bahwa pada siklus I rata-rata nilai meningkat menjadi 79,69 dengan ketuntasan 63%. Pada siklus II rata-rata nilai juga meningkat menjadi 92,24 dengan ketuntasan 93%. Peningkatan ini membuktikan bahwa model Problem Based Learning berbantu media Flashcard efektif dalam meningkatkan kemampuan literasi sosial budaya peserta didik.
PENERAPAN MODEL TEAM GAMES TOURNAMENT (TGT) BERBANTU KARTU SOAL UNTUK MENINGKATKAN HASIL BELAJAR SISWA Listari, Rani Dina; Fakhriyah, Fina; Fathonah, Nurul
Jurnal Ilmiah Pendidikan Dasar (JIPDAS) Vol 5 No 3 (2025): Vol. 5 No. 3 Edisi Agustus 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar Fakultas Pendidikan Ilmu Pengetahuan Sosial dan Bahasa Institut Pendidikan Tapanuli Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37081/jipdas.v5i3.3070

Abstract

Penelitian ini bertujuan untuk mendeskripsikan penerapan model pembelajaran kooperatif tipe Team Games Tournament (TGT) berbantuan kartu soal dalam pembelajaran materi pengukuran waktu, serta mengetahui peningkatan hasil belajar siswa pada ranah pengetahuan setelah penerapan model tersebut di kelas II B SD NU Nawa Kartika. Penelitian ini merupakan Penelitian Tindakan Kelas (PTK) yang dilakukan dalam dua siklus. Setiap siklus terdiri atas perencanaan, pelaksanaan, observasi, dan refleksi. Subjek penelitian ini adalah siswa kelas II B sebanyak 33 siswa. Teknik pengumpulan data menggunakan observasi, tes, dan dokumentasi. Hasil penelitian menunjukkan bahwa penerapan model TGT dengan media kartu soal terbukti efektif menciptakan suasana belajar yang aktif, menyenangkan, dan kompetitif, serta mampu meningkatkan hasil belajar siswa terhadap materi pengukuran waktu. Ketuntasan belajar siswa meningkat dari 48,48% pada siklus I menjadi 87,88% pada siklus II.